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* Add NV_fragment_shader_interlock support.Kevin Rogovin2018-08-205-2/+26
| | | | | | | | The main purpose for having NV_fragment_shader_interlock extension is because that extension is also for GLES31 while the ARB extension is for GL only. Reviewed-by: Plamena Manolova <[email protected]>
* autotools: include git_sha1.h in dist tarballJuan A. Suarez Romero2018-08-201-1/+1
| | | | | | | | This fixes `make distcheck`. Fixes: 471f708ed6 ("git_sha1: simplify logic") CC: Eric Engestrom <[email protected]> Reviewed-by: Dylan Baker <[email protected]>
* swr: bump minimum supported LLVM version to 6.0Juan A. Suarez Romero2018-08-204-8/+7
| | | | | | | | | | | | | | | | | RADV now requires LLVM 6.0 or greater, and thus we can't build dist tarball because swr requires LLVM 5.0. Let's bump required LLVM to 6.0 in swr too. v2: bump also in meson.build (Eric) Fixes: fd1121e839 ("amd: remove support for LLVM 5.0") Cc: Tim Rowley <[email protected]> Cc: Emil Velikov <[email protected]> Cc: Dylan Baker <[email protected]> Cc: Eric Engestrom <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]>
* i965: Advertise 8 bits subpixel precision for viewport bounds on gen6+Danylo Piliaiev2018-08-201-1/+1
| | | | | | | | | | We use floating-points for viewport bounds so VIEWPORT_SUBPIXEL_BITS should reflect this. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105975 Signed-off-by: Danylo Piliaiev <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* freedreno: fix context teardown raceRob Clark2018-08-204-8/+8
| | | | | | | | We could still have batches queued up to flush, so fd_context_destroy() (which will kill and sync on the flush_queue) before deleting buffers that might be referenced from fdN_gmem() from context of flush_queue. Signed-off-by: Rob Clark <[email protected]>
* intel/decoder: mark total_length as MAYBE_UNUSED in gen_spec_loadKai Wasserbäch2018-08-201-1/+2
| | | | | | | | | | | | | Only used, when asserts are enabled. Fixes an unused-variable warning with GCC 8: ../../../src/intel/common/gen_decoder.c: In function 'gen_spec_load': ../../../src/intel/common/gen_decoder.c:535:47: warning: variable 'total_length' set but not used [-Wunused-but-set-variable] uint32_t text_offset = 0, text_length = 0, total_length; ^~~~~~~~~~~~ Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/tools: initialise bo_addr to 0 in mainKai Wasserbäch2018-08-201-1/+1
| | | | | | | Supresses a maybe-uninitialized warning with GCC 8. Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel: aubinator: mark ftruncate_res as MAYBE_UNUSED in ensure_phys_memKai Wasserbäch2018-08-201-1/+1
| | | | | | | | | | | | | Only used, when asserts are enabled. Fixes an unused-variable warning with GCC 8: ../../../src/intel/tools/aubinator.c: In function 'ensure_phys_mem': ../../../src/intel/tools/aubinator.c:209:11: warning: unused variable 'ftruncate_res' [-Wunused-variable] int ftruncate_res = ftruncate(mem_fd, mem_fd_len += 4096); ^~~~~~~~~~~~~ Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* intel/aubinator_error_decode: mark ret as MAYBE_UNUSED in mainKai Wasserbäch2018-08-201-1/+1
| | | | | | | | | | | | | Only used, when asserts are enabled. Fixes an unused-but-set-variable warning with GCC 8: ../../../src/intel/tools/aubinator_error_decode.c: In function 'main': ../../../src/intel/tools/aubinator_error_decode.c:759:11: warning: variable 'ret' set but not used [-Wunused-but-set-variable] int ret; ^~~ Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* radv: do not use CP predication for DCC decompressionsSamuel Pitoiset2018-08-201-2/+2
| | | | | | | | | | | | | | | | | | | | This fixes a regression with some Unity demos. Not sure what the root cause of the problem is, especially because the driver doesn't perform any fast color clears. So, it shouldn't be needed to decompress DCC. RadeonSI says that the decompression is relatively cheap if the surface has been decompressed already. One possible improvement is to two use predicates, one for DCC and one for FCE that could be cleared when DCC, FMASK or CMASK are performed by the driver. That might skip some unnecessary decompression passes (not DCC though). Fixes: ff7daadca1 ("radv: enable/disable predication for the DCC decompression pass") CC: 18.2 <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107563 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* egl: implement EXT_surface_SMPTE2086_metadata and EXT_surface_CTA861_3_metadataTapani Pälli2018-08-204-0/+193
| | | | | | | | | | | | | | | | | Patch implements common bits for EXT_surface_SMPTE2086_metadata and EXT_surface_CTA861_3_metadata extensions by adding new required attributes and eglQuerySurface + eglSurfaceAttrib changes. Currently none of the drivers are utilizing this data but this patch is enabler in getting there. v2: don't enable extension globally, should be only enabled by EGL drivers that can transfer metadata to the window system (Jason) use EGLint instead of uint16_t (Eric) Signed-off-by: Ville Syrjälä <[email protected]> Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* mesa: move legacy dri config option texture_unitsTimothy Arceri2018-08-208-29/+5
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove unused dri config option texture_heapsTimothy Arceri2018-08-207-108/+0
| | | | | | | This seems to have only been used by DRI1 drivers which were removed with e4344161bde2. Reviewed-by: Ian Romanick <[email protected]>
* mesa: move legacy dri config option texture_blend_qualityTimothy Arceri2018-08-208-40/+6
| | | | Reviewed-by: Ian Romanick <[email protected]>
* util: remove unused S3TC translation for dri configTimothy Arceri2018-08-206-39/+0
| | | | Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove dri configs unused software-fallback optionsTimothy Arceri2018-08-207-62/+0
| | | | | | | These seems to have only been used by DRI1 drivers which were removed with e4344161bde2. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove unused dri config option excess_mipmapTimothy Arceri2018-08-201-5/+0
| | | | | | | This seems to have only been used by DRI1 drivers which were removed with e4344161bde2. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove unused dri config option performance_boxesTimothy Arceri2018-08-207-29/+0
| | | | | | | This seems to have only been used by DRI1 drivers which were removed with e4344161bde2. Reviewed-by: Ian Romanick <[email protected]>
* docs: update the default mesa shader cache dirTimothy Arceri2018-08-201-2/+2
| | | | | We renamed the dir in commit 28b326238bcc, this just updates the website to reflect the change.
* vulkan/wsi: initialise image_index to 0 in x11_manage_fifo_queuesKai Wasserbäch2018-08-181-1/+1
| | | | | | | | | | Supresses a maybe-uninitialized warning with GCC 8. Note: image_index should always be initialised due to the result check, but the compiler doesn't see that. Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* nir: mark *prev_block as MAYBE_UNUSED in opt_peel_loop_initial_ifKai Wasserbäch2018-08-181-1/+1
| | | | | | | | | | | | | Only used, when asserts are enabled. Fixes an unused-variable warning with gcc-8: ../../../src/compiler/nir/nir_opt_if.c: In function 'opt_peel_loop_initial_if': ../../../src/compiler/nir/nir_opt_if.c:109:15: warning: unused variable 'prev_block' [-Wunused-variable] nir_block *prev_block = ^~~~~~~~~~ Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* util: mark s as MAYBE_UNUSED in _mesa_half_to_unorm8Kai Wasserbäch2018-08-181-1/+2
| | | | | | | | | | | | | Only used, when asserts are enabled. Fixes an unused-variable warning with gcc-8: ../../../src/util/half_float.c: In function '_mesa_half_to_unorm8': ../../../src/util/half_float.c:189:14: warning: unused variable 's' [-Wunused-variable] const int s = (val >> 15) & 0x1; ^ Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* util: add drirc workarounds for RAGETimothy Arceri2018-08-181-0/+8
| | | | | This allows the game to run on wine (tested on radeonsi where we have compat profile support).
* util: better handle program names from wineTimothy Arceri2018-08-181-5/+12
| | | | | | | | | | | | For some reason wine will sometimes give us a windows style path for an application. For example when running the 64bit version of Rage wine gives a Unix style path, but when running the 32bit version is gives a windows style path. If we detect no '/' in the path at all it should be safe to assume we have a wine application and instead look for a '\'. Reviewed-by: Eric Engestrom <[email protected]>
* nir: allow more nested loops to be unrolledTimothy Arceri2018-08-181-14/+17
| | | | | | | | | | | | | | | | | | | | The innermost check was added to stop us from unrolling multiple loops in a single pass, and to stop outer loops from unrolling. When we successfully unroll a loop we need to run the analysis pass again before deciding if we want to go ahead an unroll a second loop. However the logic was flawed because it never tried to unroll any nested loops other than the first innermost loop it found. If this innermost loop is not unrolled we end up skipping all other nested loops. This unrolls a loop in a Deus Ex: MD shader on ultra settings and also unrolls a loop in a shader from the game Prey when running on DXVK. Reviewed-by: Jason Ekstrand <[email protected]>
* gallium/winsys/kms: don't unmap what wasn't mappedRay Strode2018-08-171-5/+13
| | | | | | | | | | | | | | | | | | | | | | At the moment, depending on pipe transfer flags, the dumb buffer map address can end up at either kms_sw_dt->ro_mapped or kms_sw_dt->mapped. When it's time to unmap the dumb buffer, both locations get unmapped, even though one is probably initialized to 0. That leads to the code segment getting unmapped at runtime and crashes when trying to call into unrelated code. This commit addresses the problem by using MAP_FAILED instead of NULL for ro_mapped and mapped when the dumb buffer is unmapped, and only unmapping mapped addresses at unmap time. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107098 Signed-off-by: Ray Strode <[email protected]> Fixes: d891f28df9a ("gallium/winsys/kms: Fix possible leak in map/unmap.") Cc: Lepton Wu <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* loader: add dri_driver option to override dri driver to loadQiang Yu2018-08-172-0/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | drirc implementation of MESA_LOADER_DRIVER_OVERRIDE which can be used to override dri driver to load. Usage: override dri driver for device with spec kernel driver name: <device kernel_driver="kernel_driver_name"> <option name="dri_driver" value="new_dri_driver" /> </device> or <device driver="loader" kernel_driver="kernel_driver_name"> <option name="dri_driver" value="new_dri_driver" /> </device> v2: add kernel_driver device attribute to specify kernel driver name instead of reuse driver attribute v3: seperate loader_get_kernel_driver_name into another patch seperate add kernel_driver attribute into another patch Suggested-by: Michel Dänzer <[email protected]> Signed-off-by: Qiang Yu <[email protected]> Acked-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]> [v4 Emil: add HAVE_LIBDRM guard around __driConfigOptionsLoader and loader_get_dri_config_driver] Signed-off-by: Emil Velikov <[email protected]>
* xmlconfig: add kernel_driver device attributeQiang Yu2018-08-1711-14/+23
| | | | | | | | | This attribute can be used by loader to apply different option to device use specific kernel driver. Signed-off-by: Qiang Yu <[email protected]> Acked-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* loader: abstract loader_get_kernel_driver_name for reuseQiang Yu2018-08-171-16/+23
| | | | | | | | | This function can be shared by the following kernel_driver drirc patch. Signed-off-by: Qiang Yu <[email protected]> Acked-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* driconf: move ${sysconfdir}/drirc to ${datadir}/drirc.d/00-mesa-defaults.confQiang Yu2018-08-173-3/+4
| | | | | | | | | ${sysconfdir} is for store admin config files, so move this mesa default config file to ${datadir}/drirc.d. Signed-off-by: Qiang Yu <[email protected]> Acked-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* xmlconfig: read more config files from drirc.d/Qiang Yu2018-08-174-0/+53
| | | | | | | | | | | | | | | | | | | | | | | | | Driver and application can put their drirc files in ${datadir}/drirc.d/ with name xxx.conf. Config files will be read and applied in file name alphabetic order. So there are three places for drirc listed in order: 1. /usr/share/drirc.d/ 2. /etc/drirc 3. ~/.drirc v4: fix meson build v3: 1. seperate driParseConfigFiles refine into another patch 2. fix entries[i] mem leak v2: drop /etc/drirc.d Signed-off-by: Qiang Yu <[email protected]> Acked-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* xmlconfig: refine driParseConfigFiles to use parseOneConfigFileEmil Velikov2018-08-171-34/+29
| | | | | | | | | | Also prepare for the usage of following parseConfigDir patch. Signed-off-by: Qiang Yu <[email protected]> Acked-by: Michel Dänzer <[email protected]> Reviewed-by: Emil Velikov <[email protected]> [Emil: add #include <limits.h>] Signed-off-by: Emil Velikov <[email protected]>
* anv/pipeline: Lower pipeline layouts etc. after linkingJason Ekstrand2018-08-171-30/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This allows us to use the link-optimized shader for determining binding table layouts and, more importantly, URB layouts. For apps running on DXVK, this is extremely important as DXVK likes to declare max-size inputs and outputs and this lets is massively shrink our URB space requirements. VkPipeline-db results (Batman pipelines only) on KBL: total instructions in shared programs: 820403 -> 790008 (-3.70%) instructions in affected programs: 273759 -> 243364 (-11.10%) helped: 622 HURT: 42 total spills in shared programs: 8449 -> 5212 (-38.31%) spills in affected programs: 3427 -> 190 (-94.46%) helped: 607 HURT: 2 total fills in shared programs: 11638 -> 6067 (-47.87%) fills in affected programs: 5879 -> 308 (-94.76%) helped: 606 HURT: 3 Looking at shaders by hand, it makes the URB between TCS and TES go from containing 32 per-vertex varyings per tessellation shader pair to a more reasonable 8-12. For a 3-vertex patch, that's at least half the URB space no matter how big the patch section is. Reviewed-by: Timothy Arceri <[email protected]>
* anv/pipeline: Set tess IO read/written key fields in compile_*Jason Ekstrand2018-08-171-9/+10
| | | | | | | | | We want these to be set as close to the final compile as possible so that they are guaranteed to happen after nir_shader_gather_info is called. The next commit is going to move nir_shader_gather_info to after the linking step which makes this necessary. Reviewed-by: Timothy Arceri <[email protected]>
* anv/pipeline: Use more fields from stage in compile_csJason Ekstrand2018-08-171-16/+21
| | | | | Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* anv/apply_pipeline_layout: Add to the bind map instead of replacing itJason Ekstrand2018-08-173-59/+21
| | | | | | | | | | | This commit makes three changes. One is to only walk the descriptors once and set bind map sizes at the same time as filling out the entries. The second is to make the pass additive so that we can put stuff in the bind map before applying the pipeline layout. Third, we switch to using designated initializers. Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* anv/lower_ycbcr: Use the binding array size for bounds checksJason Ekstrand2018-08-171-6/+4
| | | | | | | | | | | Because lower_ycbcr gets called before apply_pipeline_layout, the indices are all logical and the binding layout HW size is actually too big for the bounds check. We should just use the regular logical array size instead. Fixes: f3e91e78a33 "anv: add nir lowering pass for ycbcr textures" Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* python: Open the template as text, with an explicit encodingMathieu Bridon2018-08-171-3/+2
| | | | | | | | | | | | | | | | | | | In commit bd27203f4d808763ac24ac94eb677cacf3e7cb99 we changed this to open in binary mode, to then explicitly decode the lines with the right encoding. Unfortunately, that broke the build on Windows, where the template file can have '\r\n' as line terminators: opening in binary mode would keep those terminators and break the regexp. We need to go back to text mode, where the "universal newlines" mode takes care of this. However, to fix the initial issue, let's specify the encoding explicitly when opening the file, and make sure it is open in text mode, so we only get unicode strings. Reviewed-by: Jose Fonseca <jfonseca@vmware>
* python: Help Python 2 print the lineMathieu Bridon2018-08-171-0/+5
| | | | Reviewed-by: Jose Fonseca <jfonseca@vmware>
* freedreno/a6xx: streamoutRob Clark2018-08-173-45/+62
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a6xx: fragz fixesRob Clark2018-08-171-7/+3
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a6xx: scissor fixesRob Clark2018-08-172-4/+4
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: update generated headersRob Clark2018-08-179-27/+32
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a6xx: fix srgbRob Clark2018-08-171-7/+13
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno: fix dEQP-GLES3.functional.fence_sync.*Rob Clark2018-08-171-0/+4
| | | | Signed-off-by: Rob Clark <[email protected]>
* radv/winsys: fix creating the BO list for virtual buffersSamuel Pitoiset2018-08-171-1/+1
| | | | | | | | | | | | | | When the number of unique BO is 0, we optimize the list creation by copying all buffers of the current CS directly into it. But this is only valid if the CS doesn't have virtual buffers, otherwise they are not added and hw might report VM faults. This fixes VM faults with: dEQP-VK.sparse_resources.image_sparse_binding.2d.rgba8ui.1024_128_1 CC: <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* freedreno: Add a6xx backendKristian H. Kristensen2018-08-1640-19/+6370
| | | | | | | | | | This adds a freedreno backend for the a6xx generation GPUs, which at the time of this commit is about 98% GLES2 conformant. Much remains to be done - both performance work and feature work towards more recent GLES versions, but this is a good start. Signed-off-by: Kristian H. Kristensen <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* freedreno: update generated headersRob Clark2018-08-167-66/+4928
| | | | | | pull in a6xx registers Signed-off-by: Rob Clark <[email protected]>
* freedreno: Fix warningsKristian H. Kristensen2018-08-165-15/+9
| | | | | Signed-off-by: Kristian H. Kristensen <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* scons: Check for mako 0.8.0Dylan Baker2018-08-161-0/+13
| | | | | | | | v2: - Use distutils to do the version checking Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107565 Acked-by: Eric Engestrom <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>