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*
swrast: fix texture border color interpretation
Brian Paul
2009-04-06
1
-30
/
+68
*
mesa: Fix orientation adjustment for reading stencil pixels.
José Fonseca
2009-04-06
1
-1
/
+1
*
intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.
Eric Anholt
2009-04-06
3
-3
/
+10
*
i965: Use GTT maps when available to upload vertex arrays and system VBOs.
Eric Anholt
2009-04-06
3
-18
/
+55
*
intel: Clean up some a leftover from sedding of bufmgr context->screen move.
Eric Anholt
2009-04-06
1
-3
/
+0
*
r300-gallium: Skeleton for integrating into the python statetracker.
José Fonseca
2009-04-06
6
-0
/
+1305
*
radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16.
Michel Dänzer
2009-04-06
1
-15
/
+20
*
r300-gallium: vp: Moar.
Corbin Simpson
2009-04-05
1
-2
/
+26
*
r300-gallium: vs: Use a tab to properly set up OVM.
Corbin Simpson
2009-04-05
2
-44
/
+17
*
r300-gallium: Re-translate shaders if constants change.
Corbin Simpson
2009-04-05
2
-3
/
+9
*
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
2009-04-05
5
-0
/
+31
*
r300-gallium: Update state handlers/setters for vertex shaders.
Corbin Simpson
2009-04-05
1
-16
/
+49
*
r300-gallium: vs: Moar vert shaders.
Corbin Simpson
2009-04-04
2
-5
/
+38
*
r300-gallium: vs: Expand instruction emission.
Corbin Simpson
2009-04-04
1
-2
/
+55
*
r300-gallium: Update clear() code.
Corbin Simpson
2009-04-04
2
-8
/
+20
*
cell: update clear() code to catch up to gallium changes
Brian Paul
2009-04-04
3
-39
/
+25
*
python/regress: Clean up driver clear() interface.
Michal Krol
2009-04-04
1
-1
/
+6
*
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-04-04
26
-256
/
+263
*
gallium: Add utility helper for packing combined depth/stencil values.
Michel Dänzer
2009-04-04
2
-13
/
+23
*
python/regress: Remove trailing whitespace.
Michal Krol
2009-04-04
2
-2
/
+2
*
python/regress: Initial fragment shader test suite.
Michal Krol
2009-04-04
27
-0
/
+499
*
python/regress: Use X8R8G8B8 rendertarget in vertex shader test.
Michal Krol
2009-04-04
1
-1
/
+1
*
radeon: A bit of indent and line break cleanup.
Corbin Simpson
2009-04-04
3
-15
/
+22
*
r300-gallium: Calculate vert shader inputs for HW TCL.
Corbin Simpson
2009-04-04
1
-1
/
+8
*
radeon: If the CS emit fails, dump it to stderr.
Corbin Simpson
2009-04-04
1
-1
/
+7
*
r300-gallium: Fix bad register write.
Corbin Simpson
2009-04-04
1
-3
/
+4
*
r300-gallium: Move swtcl_emit to render to reflect its true purpose.
Corbin Simpson
2009-04-04
5
-41
/
+41
*
Add scons build support for radeon/r300.
Corbin Simpson
2009-04-04
6
-35
/
+59
*
radeon: Fix compile warnings, compile errors.
Corbin Simpson
2009-04-04
1
-1
/
+6
*
r300-gallium: Clean up compile warnings and strict compile errors.
Corbin Simpson
2009-04-04
5
-24
/
+23
*
r300-gallium: r500 surface_copy fragment shader.
Corbin Simpson
2009-04-04
1
-8
/
+23
*
intel: #include texgetimage.h
Brian Paul
2009-04-03
1
-0
/
+1
*
mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file
Brian Paul
2009-04-03
9
-335
/
+409
*
mesa: remove the noClamp parameter to _mesa_pack_rgba_span_float()
Brian Paul
2009-04-03
8
-15
/
+18
*
mesa: clamp colors to [0,1] for glGetTexImage() when format is GL_LUMINANCE
Brian Paul
2009-04-03
1
-4
/
+6
*
mesa: whitespace and comment clean-up
Brian Paul
2009-04-03
1
-11
/
+16
*
mesa: remove extra semicolons
Brian Paul
2009-04-03
1
-5
/
+5
*
softpipe: add additional surface formats in tile cache code
Brian Paul
2009-04-03
1
-0
/
+3
*
mesa: in mesa_add_named_constant(), avoid adding duplicate constants
Brian Paul
2009-04-03
1
-7
/
+12
*
mesa: fix parameter counting in ARB vertex/fragment program parsing
Brian Paul
2009-04-03
1
-5
/
+2
*
mesa: replace >= with > when testing if we've exceeded max local params
Brian Paul
2009-04-03
1
-2
/
+2
*
mesa: only clear matrix MAT_DIRTY_INVERSE flag when we actually compute the i...
Brian Paul
2009-04-03
1
-3
/
+2
*
mesa: for OPCODE_LIT, use _mesa_pow() instead of exp() and log()
Brian Paul
2009-04-03
1
-2
/
+2
*
python/regress: Use A8R8G8B8 rendertarget format.
Michal Krol
2009-04-03
1
-1
/
+1
*
mesa: rename some gl_light fields to be clearer
Brian Paul
2009-04-03
10
-36
/
+36
*
mesa: don't normalize spot light direction until validation time
Brian Paul
2009-04-03
1
-2
/
+7
*
python/regress: vertex shader srcmod swz test does not use TEMP[0].
Michal Krol
2009-04-03
1
-1
/
+0
*
tgsi/exec: Actually enable switch-case for FLR.
Michal Krol
2009-04-03
1
-1
/
+1
*
i965: remove unused var
Brian Paul
2009-04-03
1
-1
/
+0
*
glx: remove unused local var in determineTextureFormat()
Brian Paul
2009-04-03
1
-1
/
+0
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