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*
apple: Fix multiple build failures in applegl_glx.c
Jeremy Huddleston
2011-06-05
2
-14
/
+29
*
apple: Build darwin using applegl rather than indirect
Jeremy Huddleston
2011-06-05
3
-3
/
+20
*
glx: Dead code removal
Jeremy Huddleston
2011-06-05
1
-2
/
+0
*
apple: ifdef out come glapi-foo on darwin
Jeremy Huddleston
2011-06-05
1
-0
/
+4
*
apple: Change from XExtDisplayInfo to struct glx_display
Jeremy Huddleston
2011-06-05
1
-4
/
+6
*
dri/nouveau: fix gnome-shell segfault
Ben Skeggs
2011-06-06
1
-1
/
+1
*
apple: Rename GLXcontext
Jeremy Huddleston
2011-06-05
1
-1
/
+1
*
apple: Rename _gl_context_modes_find_visual to glx_config_find_visual
Jeremy Huddleston
2011-06-05
1
-1
/
+1
*
apple: Re-add driContext and do_destroy
Jeremy Huddleston
2011-06-05
1
-0
/
+5
*
apple: Rename GLXcontext
Jeremy Huddleston
2011-06-05
4
-6
/
+6
*
apple: Rename __GLcontextModes to struct glx_config
Jeremy Huddleston
2011-06-05
2
-2
/
+2
*
apple: Rename glcontextmodes.[ch] to glxconfig.[ch]
Jeremy Huddleston
2011-06-05
5
-5
/
+5
*
apple: Update GL specs
Jeremy Huddleston
2011-06-05
7
-439
/
+4738
*
meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.
Eric Anholt
2011-06-05
1
-0
/
+6
*
meta: Don't do srgb to linear decode when blitting srgb textures.
Eric Anholt
2011-06-05
1
-0
/
+10
*
glx: Fix use-before-null-check in dri2InvalidateBuffers().
Eric Anholt
2011-06-03
1
-1
/
+6
*
i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.
Eric Anholt
2011-06-03
1
-30
/
+0
*
i965: Drop strict conformance fallback for GL_LINE_STIPPLE.
Eric Anholt
2011-06-03
1
-18
/
+0
*
i965: Drop strict conformance fallback for GL_LINE_SMOOTH.
Eric Anholt
2011-06-03
1
-9
/
+0
*
i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.
Eric Anholt
2011-06-03
1
-6
/
+0
*
i965: Drop INTEL_CONFORMANCE=2 fallback code.
Eric Anholt
2011-06-03
1
-3
/
+0
*
glsl: fixed printing of structure constants.
Paul Berry
2011-06-03
1
-1
/
+1
*
AST dump: fixed printing of conditionals.
Paul Berry
2011-06-03
1
-1
/
+1
*
r600g: move spi update to only when states change.
Dave Airlie
2011-06-03
1
-2
/
+9
*
cso: move cso hashes to a more table driven scheme
Dave Airlie
2011-06-03
2
-84
/
+21
*
u_prim: convert u_trim_pipe_prim to table driven.
Dave Airlie
2011-06-03
1
-47
/
+24
*
r600g: make conv pipe prim table driven.
Dave Airlie
2011-06-03
1
-32
/
+20
*
mesa: fix typo (s/GLGL/GLSL/)
Brian Paul
2011-06-02
1
-1
/
+1
*
mesa: 80-column wrapping
Brian Paul
2011-06-02
1
-8
/
+14
*
mesa: consolidate glGetUniform code
Brian Paul
2011-06-02
1
-124
/
+64
*
mesa: refactor/consolidate uniform lookup code
Brian Paul
2011-06-02
1
-96
/
+87
*
mesa: add some minor fixes for geometry shaders
Brian Paul
2011-06-02
1
-0
/
+6
*
dri: add missing files from 873379a8818eed9ab16c24728b7091a3a3705c5b
Brian Paul
2011-06-02
2
-0
/
+112
*
mesa: add implementation of glDrawElementsInstancedBaseVertex
Pierre-Eric Pelloux-Prayer
2011-06-02
5
-4
/
+35
*
glapi: regenerated files
Pierre-Eric Pelloux-Prayer
2011-06-02
9
-7019
/
+7113
*
glapi: add glDrawElementsInstancedBaseVertex() function to xml
Brian Paul
2011-06-02
1
-0
/
+9
*
dri/nouveau: Fix build with --enable-shared-dricore.
Johannes Obermayr
2011-06-02
21
-151
/
+81
*
r300: remove MIN3 macro, already defined in macros.h
Brian Paul
2011-06-02
1
-1
/
+0
*
r600g: sampler and texture state doesn't need a range/block.
Dave Airlie
2011-06-03
4
-34
/
+50
*
glx: Remove (unused, broken) fastImageUnpack fast path
Adam Jackson
2011-06-02
3
-70
/
+39
*
glx: Fix another case of using req outside of the display lock
Adam Jackson
2011-06-02
1
-2
/
+2
*
softpipe: add a better fake implementation of fences
Marek Olšák
2011-06-02
2
-6
/
+5
*
util: faster logbase2
Brian Paul
2011-06-02
1
-4
/
+7
*
mesa: faster logbase2
Benjamin Bellec
2011-06-02
1
-24
/
+11
*
st/mesa: add GL_R11F_G11F_B10F to format table
Brian Paul
2011-06-02
1
-0
/
+4
*
d3d1x/sm4: don't reset 1st index of multi-dimensional operands to 0
Christoph Bumiller
2011-06-02
1
-1
/
+1
*
d3d1x/sm4: fix swizzle for 1 component operands
Christoph Bumiller
2011-06-02
1
-0
/
+1
*
i965: Raise const.MaxTextureLevels to 14 (8192)
Chris Wilson
2011-06-02
1
-3
/
+3
*
r600g: add spi state and move spi/vgt to modify register
Dave Airlie
2011-06-02
2
-16
/
+35
*
r600g: decrease CPU time on set buffer resources
Dave Airlie
2011-06-02
5
-24
/
+92
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