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*
glsl: add comments
Brian Paul
2009-06-26
1
-0
/
+3
*
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
1
-7
/
+68
*
glsl: fix up scoping for parent/children in slang_operation_copy()
Brian Paul
2009-06-26
1
-0
/
+9
*
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
1
-1
/
+1
*
glsl: added slang_operation_free_children()
Brian Paul
2009-06-26
2
-0
/
+17
*
glsl: added slang_oper_num_children() helper
Brian Paul
2009-06-26
1
-0
/
+7
*
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
1
-0
/
+33
*
glsl: added slang_operation_insert_child()
Brian Paul
2009-06-26
2
-0
/
+23
*
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
1
-31
/
+37
*
glsl: remove obsolete comment
Brian Paul
2009-06-26
1
-3
/
+0
*
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
Brian Paul
2009-06-26
1
-0
/
+5
*
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
1
-82
/
+115
*
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
2
-23
/
+44
*
glsl: added slang_oper_child_const()
Brian Paul
2009-06-26
1
-0
/
+8
*
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
1
-5
/
+36
*
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
1
-5
/
+126
*
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
1
-15
/
+219
*
glsl: added slang_operation_literal_int/bool() helper functions
Brian Paul
2009-06-26
1
-0
/
+26
*
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
1
-6
/
+7
*
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
1
-5
/
+0
*
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
1
-3
/
+167
*
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
2
-0
/
+25
*
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
2
-0
/
+4
*
demos: improve argv parsing in fslight.c
Brian Paul
2009-06-26
1
-2
/
+6
*
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
1
-0
/
+6
*
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
2
-38
/
+7
*
glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-26
2
-0
/
+2
*
docs: updated Mesa release instructions
Brian Paul
2009-06-26
1
-15
/
+25
*
scons: Tool to build with DirectX SDK.
José Fonseca
2009-06-26
1
-0
/
+66
*
scons: Don't use C specific options with g++
José Fonseca
2009-06-26
2
-23
/
+30
*
tgsi: correct handling of return value from util_vsnprintf
Keith Whitwell
2009-06-26
1
-5
/
+13
*
aux/indices: don't use 'prim' value once it is known to be bad
Keith Whitwell
2009-06-26
1
-1
/
+1
*
wgl: Handle flush after a window is destroyed.
José Fonseca
2009-06-24
1
-20
/
+21
*
demos: fix issues in glxcontexts.c
Brian Paul
2009-06-23
1
-114
/
+46
*
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-22
1
-0
/
+1
*
Disable SGI_swap_control extension for DRI2
Owen W. Taylor
2009-06-22
1
-1
/
+3
*
intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
Michel Dänzer
2009-06-22
1
-1
/
+1
*
i965: added intelFlush() call in intel_get_tex_image()
Brian Paul
2009-06-22
1
-0
/
+6
*
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
Brian Paul
2009-06-22
1
-8
/
+8
*
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
7
-40
/
+40
*
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-06-22
1
-1
/
+1
*
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-06-22
1
-45
/
+45
*
vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program
Brian Paul
2009-06-22
1
-0
/
+2
*
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-22
4
-2
/
+66
*
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Eric Anholt
2009-06-19
2
-3
/
+3
*
intel: Fix glClear behavior versus display lists.
Eric Anholt
2009-06-19
1
-1
/
+1
*
radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
3
-0
/
+6
*
Also release direct rendering resources in glXDestroyGLXPixmap.
Michel Dänzer
2009-06-19
1
-0
/
+14
*
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-19
3
-6
/
+2
*
scons: Output the friendly "Linking ..." message when creating DLLs with MinGW.
José Fonseca
2009-06-19
1
-1
/
+1
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