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*
glsl2: Add a pass to convert exp and log to exp2 and log2.
Eric Anholt
2010-08-05
7
-7
/
+96
*
glsl2: Insert global declarations at the top of the instruction stream.
Eric Anholt
2010-08-05
1
-1
/
+8
*
ir_structure_splitting: Massive fixing to this.
Eric Anholt
2010-08-05
1
-9
/
+34
*
glsl2: Make the HV actually call ir_texture's visit_leave.
Eric Anholt
2010-08-05
1
-1
/
+1
*
ir_structure_splitting: New pass to chop structures into their components.
Eric Anholt
2010-08-05
4
-0
/
+381
*
glsl2: Fix the dereferences_variable check in ir_tree_grafting.
Eric Anholt
2010-08-05
1
-2
/
+3
*
glsl2: Don't tree-grafting out assignment to an out variable.
Eric Anholt
2010-08-05
1
-0
/
+4
*
glsl2: Don't dead-code eliminate a call where the return value is unused.
Eric Anholt
2010-08-05
4
-6
/
+20
*
glsl2: Add some easy-to-enable debug printfs to ir_dead_code.cpp.
Eric Anholt
2010-08-05
1
-0
/
+19
*
ir_to_mesa: Don't do function inlining until linking.
Eric Anholt
2010-08-05
1
-1
/
+0
*
glsl2: Add a pass for removing unused functions.
Eric Anholt
2010-08-05
6
-1
/
+160
*
glsl2: Catch pointless copies in copy propagation.
Eric Anholt
2010-08-05
1
-5
/
+17
*
glsl2: Don't try to dump GLSL IR for a shader that didn't compile.
Eric Anholt
2010-08-05
1
-3
/
+5
*
ir_to_mesa: Remove debug force-enablement of EmitNoIfs.
Eric Anholt
2010-08-05
1
-1
/
+1
*
glcpp: Ignore #if and #elif expressions when skipping.
Kenneth Graunke
2010-08-04
2
-96
/
+124
*
glcpp/tests: Add a corollary to testcase 073 for testing #elif.
Kenneth Graunke
2010-08-04
1
-0
/
+3
*
glcpp/tests: Fix 073-if-in-ifdef.c to use #ifdef, not #if.
Kenneth Graunke
2010-08-04
1
-1
/
+1
*
glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.
Kenneth Graunke
2010-08-04
2
-144
/
+142
*
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
2010-08-04
7
-57
/
+17
*
glsl2: Remove a dead cut and paste member from ir_variable_refcount_visitor.
Eric Anholt
2010-08-04
1
-2
/
+0
*
i965: Settle on printing our program debug to stdout.
Eric Anholt
2010-08-04
5
-26
/
+34
*
ir_to_mesa: Print shader source and compiled IR under MESA_GLSL=dump.
Eric Anholt
2010-08-04
1
-1
/
+17
*
glsl2: Use linked ir_constant_variable after linking, instead of unlinked.
Eric Anholt
2010-08-04
1
-1
/
+1
*
glsl2: Return progress from ir_vec_index_to_swizzle.
Eric Anholt
2010-08-04
1
-1
/
+1
*
glsl2: Generate masked assignments in some expanded matrix operations
Ian Romanick
2010-08-04
1
-5
/
+10
*
glsl2: Generate masked assignments in vector and matrix constructors
Ian Romanick
2010-08-04
1
-36
/
+46
*
glsl2: Additional validation of write masks
Ian Romanick
2010-08-04
1
-0
/
+32
*
glsl2: Add ir_assignment::write_mask and associated methods
Ian Romanick
2010-08-04
10
-52
/
+199
*
glsl2: Don't try to construct an ir_assignment with an invalid LHS
Ian Romanick
2010-08-04
1
-3
/
+2
*
glsl2: Constant fold the children of many more ir_instruction types.
Eric Anholt
2010-08-04
1
-7
/
+32
*
glsl2: Return a real progress value from constant folding.
Eric Anholt
2010-08-04
1
-3
/
+6
*
glsl2: Refactor constant folding of rvalues to a function.
Eric Anholt
2010-08-04
1
-26
/
+21
*
glcpp: Refresh autogenerated lexer and parser.
Kenneth Graunke
2010-08-04
3
-155
/
+148
*
glcpp: Remove xtalloc wrappers in favor of plain talloc.
Kenneth Graunke
2010-08-04
6
-153
/
+28
*
glsl2: Remove uses of deprecated TALLOC_CTX type.
Kenneth Graunke
2010-08-04
3
-25
/
+25
*
glsl2: add gl_LightModel built-in uniform.
Aras Pranckevicius
2010-08-04
1
-0
/
+1
*
glsl2: Don't try to assign locations for samplers during linking.
Eric Anholt
2010-08-04
1
-0
/
+3
*
ir_to_mesa: Clean up the mapping of samplers to Mesa's sampler uniforms.
Eric Anholt
2010-08-04
1
-20
/
+22
*
mesa: Don't null deref looking for Mesa IR code at compile time.
Eric Anholt
2010-08-04
1
-5
/
+3
*
glsl2: Skip talloc_parent in constant_expression of non-constant arrays.
Eric Anholt
2010-08-04
2
-2
/
+2
*
glsl2: Make the clone() method take a talloc context.
Eric Anholt
2010-08-04
9
-131
/
+130
*
glsl2: Set ir_discard::ir_type when cloning it
Aras Pranckevicius
2010-08-04
1
-0
/
+1
*
glsl2: Fix ir_validate validating null variable names.
Eric Anholt
2010-08-03
1
-1
/
+2
*
glsl2: No need to strdup the name passed in to ir_variable constructor.
Eric Anholt
2010-08-03
1
-13
/
+5
*
glsl2: Fix typo in clamp() constant builtin using uint instead of int.
Eric Anholt
2010-08-02
1
-1
/
+1
*
ir_to_mesa: Add support for 1.20 uniform initializers.
Eric Anholt
2010-08-02
1
-30
/
+97
*
glsl2: Don't consider uniform initializers as constant expressions.
Eric Anholt
2010-08-02
1
-0
/
+6
*
Initialize a couple of HasIndex2 fields on Mesa IR src regs.
Eric Anholt
2010-08-02
2
-0
/
+2
*
ir_to_mesa: Support for struct uniforms.
Eric Anholt
2010-08-02
1
-0
/
+78
*
ir_to_mesa: Add a constructor for ir_to_mesa_src_reg.
Eric Anholt
2010-08-02
1
-48
/
+34
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