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*
glsl: Mark whole variable used for ClipDistance and TessLevel*.
Kenneth Graunke
2017-01-06
1
-3
/
+23
*
glsl: Override the # of varying slots for ClipDistance and TessLevel*.
Kenneth Graunke
2017-01-06
1
-0
/
+18
*
glsl: Create and use a new ir_variable::count_attribute_slots() wrapper.
Kenneth Graunke
2017-01-06
5
-11
/
+17
*
gallium/radeon: use the internal clear_buffer callback to fix r600g
Marek Olšák
2017-01-06
1
-1
/
+3
*
llvmpipe: do transpose/untwiddle after conversion for 8bit formats
Roland Scheidegger
2017-01-06
1
-7
/
+143
*
gallivm: generalize 4x4f->1x16ub special case conversion
Roland Scheidegger
2017-01-06
1
-56
/
+118
*
llvmpipe: use alpha from already converted color if possible
Roland Scheidegger
2017-01-06
2
-18
/
+54
*
llvmpipe: use scalar load instead of vectors for small vectors in fs backend
Roland Scheidegger
2017-01-06
1
-6
/
+50
*
i965: Enable several GLES 3.1 extensions on HSW+
Ian Romanick
2017-01-06
3
-6
/
+9
*
i965: Always set MaxViewports and related limits
Ian Romanick
2017-01-06
1
-2
/
+1
*
winsys/amdgpu: fix a race condition between fence updates and IB submissions
Marek Olšák
2017-01-06
2
-18
/
+22
*
radeonsi: add TC L2 prefetch for shaders and VBO descriptors
Marek Olšák
2017-01-06
3
-1
/
+50
*
radeonsi: add CP DMA flags for greater control over synchronization
Marek Olšák
2017-01-06
3
-16
/
+31
*
radeonsi: cleanly communicate which CP DMA packet is first
Marek Olšák
2017-01-06
1
-11
/
+21
*
gallium/radeon: add new HUD query num-SDMA-IBs
Marek Olšák
2017-01-06
9
-2
/
+21
*
gallium/radeon: rename the num-ctx-flushes query to num-GFX-IBs
Marek Olšák
2017-01-06
9
-14
/
+14
*
radeonsi: add HUD queries for cache flush stats
Marek Olšák
2017-01-06
4
-0
/
+32
*
radeonsi: don't count fast clears and prefetches into CP DMA stats
Marek Olšák
2017-01-06
1
-2
/
+6
*
radeonsi: don't wait for compute shaders in texture_barrier
Marek Olšák
2017-01-06
1
-2
/
+1
*
radeonsi: assume that a TES without POSITION precedes GS
Marek Olšák
2017-01-06
1
-1
/
+2
*
radeonsi: unduplicate VS color export code
Marek Olšák
2017-01-06
1
-9
/
+2
*
radeonsi: clean up more HAVE_LLVM #ifdefs
Marek Olšák
2017-01-06
2
-13
/
+20
*
gallium/radeon: clean up HAVE_LLVM #ifdefs in r600_get_llvm_processor_name
Marek Olšák
2017-01-06
1
-17
/
+11
*
i965: Properly flush in hsw_pause_transform_feedback().
Kenneth Graunke
2017-01-06
1
-0
/
+3
*
i965: Fix texturing in the vec4 TCS and GS backends.
Kenneth Graunke
2017-01-06
1
-2
/
+12
*
swr: [rasterizer core] rename OutputMerger functions
Tim Rowley
2017-01-06
2
-9
/
+9
*
swr: [rasterizer core] fix SIMD16 Transpose_16_16
Tim Rowley
2017-01-06
1
-2
/
+2
*
swr: [rasterizer core] fix SIMD16 output merger
Tim Rowley
2017-01-06
2
-16
/
+22
*
swr: [rasterizer core] fix SIMD16 PackTraits pack() and unpack()
Tim Rowley
2017-01-06
3
-48
/
+82
*
swr: [rasterizer core] fix SIMD16 transpose functions
Tim Rowley
2017-01-06
3
-113
/
+225
*
swr: [rasterizer core] whitespace adjustments
Tim Rowley
2017-01-06
1
-2
/
+1
*
i965: Don't set EmitNoMainReturn.
Kenneth Graunke
2017-01-05
1
-1
/
+0
*
vc4: Rewrite T image handling based on calling the LT handler.
Eric Anholt
2017-01-05
1
-34
/
+75
*
vc4: Move the utile_width/height functions to header inlines.
Eric Anholt
2017-01-05
2
-37
/
+36
*
vc4: Make the load/store utile functions static.
Eric Anholt
2017-01-05
2
-4
/
+2
*
vc4: Simplify the load/store utile functions.
Eric Anholt
2017-01-05
1
-10
/
+22
*
vc4: Reuse a list function to simplify bufmgr code.
Eric Anholt
2017-01-05
1
-11
/
+2
*
vc4: Flush the job early if we're referencing too many BOs.
Eric Anholt
2017-01-05
3
-0
/
+16
*
st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
2017-01-06
6
-13
/
+16
*
st/mesa/glsl: set SamplersUsed directly in gl_program
Timothy Arceri
2017-01-06
5
-6
/
+3
*
mesa/glsl: set sampler units directly in gl_program
Timothy Arceri
2017-01-06
4
-17
/
+7
*
mesa: simplify sampler setting code
Timothy Arceri
2017-01-06
1
-22
/
+11
*
mesa/glsl: set num_textures per stage directly in shader_info
Timothy Arceri
2017-01-06
6
-6
/
+5
*
mesa: make _CurrentFragmentProgram a gl_program struct pointer
Timothy Arceri
2017-01-06
6
-30
/
+22
*
i965: stop passing gl_shader_program to the precompile and codegen functions
Timothy Arceri
2017-01-06
12
-87
/
+31
*
mesa/glsl: remove hack to reset sampler units to zero
Timothy Arceri
2017-01-06
3
-20
/
+16
*
i965: make use of new is_arb_asm flag
Timothy Arceri
2017-01-06
2
-13
/
+11
*
st/mesa/glsl: add new is_arb_asm flag in gl_program
Timothy Arceri
2017-01-06
13
-34
/
+45
*
i965: pass gl_program directly to brw_compile_tes()
Timothy Arceri
2017-01-06
3
-6
/
+4
*
i965: stop passing gl_shader_program to brw_nir_setup_glsl_uniforms()
Timothy Arceri
2017-01-06
8
-18
/
+13
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