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*
mesa/es: Remove redundant element type validation
Ian Romanick
2012-08-20
1
-12
/
+0
*
mesa/es: Remove redundant glGetShaderPrecisionFormat shader type validation
Ian Romanick
2012-08-20
1
-14
/
+0
*
mesa/es: Remove redundant depth func validation
Ian Romanick
2012-08-20
1
-11
/
+0
*
mesa/es: Remove redundant stencil op fail/zfail/zpass validation
Ian Romanick
2012-08-20
1
-72
/
+0
*
mesa/es: Remove redundant shade model mode validation
Ian Romanick
2012-08-20
1
-5
/
+0
*
mesa/es: Remove redundant light pname and light validation
Ian Romanick
2012-08-20
2
-108
/
+2
*
mesa/es: Remove redundant hint mode validation
Ian Romanick
2012-08-20
1
-6
/
+0
*
mesa/es: Remove redundant separate stencil face validation
Ian Romanick
2012-08-20
1
-12
/
+0
*
mesa/es: Remove redundant stencil function validation
Ian Romanick
2012-08-20
1
-22
/
+0
*
mesa/es: Remove redundant logic op operand validation
Ian Romanick
2012-08-20
1
-19
/
+0
*
mesa/es: Remove redundant alpha function validation
Ian Romanick
2012-08-20
2
-26
/
+0
*
mesa/es: Remove redundant separate stencil mask face validation
Ian Romanick
2012-08-20
1
-6
/
+0
*
mesa/es: Remove redundant front-face mode validation
Ian Romanick
2012-08-20
1
-5
/
+0
*
mesa/es: Remove redundant face culling mode validation
Ian Romanick
2012-08-20
1
-6
/
+0
*
mesa/es: Remove redundant blend equation mode validation
Ian Romanick
2012-08-20
1
-36
/
+0
*
mesa/es: Remove redundant texture target validation
Ian Romanick
2012-08-20
2
-63
/
+0
*
mesa/es: Rearrange placement of GL_TEXTURE_MAX_ANISOTROPY_EXT in APIspec
Ian Romanick
2012-08-20
1
-5
/
+1
*
mesa/es: Remove redundant min/mag filter validation
Ian Romanick
2012-08-20
2
-46
/
+4
*
radeon-llvm: Start multithreaded before using llvm.
Mathias Fröhlich
2012-08-20
1
-0
/
+15
*
r600g: Move common compute/3D register init to its own function
archibald
2012-08-20
3
-170
/
+219
*
nv50/ir/tgsi: handle DP2 in tgsi Instruction srcMask
Christoph Bumiller
2012-08-18
1
-0
/
+2
*
nv50/ir/emit: don't forget saturation bit on f32 add immediate
Christoph Bumiller
2012-08-18
1
-0
/
+2
*
mesa: use #if over #ifdef in the FEATURE_ES1 check to fix a build failure.
Tilman Sauerbeck
2012-08-18
1
-1
/
+1
*
st/mesa: fix sampler view counting
Brian Paul
2012-08-18
1
-2
/
+9
*
util: update and fix u_upload_mgr.h comments
Brian Paul
2012-08-18
1
-4
/
+3
*
st/mesa: use Elements() instead of hard-coded number
Brian Paul
2012-08-18
1
-1
/
+4
*
mesa: remove unused params, add const qualifiers
Brian Paul
2012-08-18
1
-5
/
+4
*
mesa: querying GL_TEXTURE_COMPRESSED_IMAGE_SIZE for a buffer obj is illegal
Brian Paul
2012-08-18
1
-7
/
+3
*
mesa/es: Don't generate ES1 type conversion wrappers
Ian Romanick
2012-08-17
5
-2
/
+1675
*
i965: Fix bug in the old FS backend's projtex() calculation.
Eric Anholt
2012-08-17
1
-3
/
+1
*
mesa: Support GL_TEXTURE_BUFFER in GetTexLevelParameter[if]v in GL 3.1+.
Kenneth Graunke
2012-08-17
2
-1
/
+130
*
mesa: Split out part of glGetTexLevelParameter into a helper function.
Kenneth Graunke
2012-08-17
1
-42
/
+52
*
mesa: Add GL_TEXTURE_CUBE_MAP to _mesa_max_texture_levels(). [v2]
Kenneth Graunke
2012-08-17
1
-0
/
+1
*
mesa: Add explicit target checking to GetTexLevelParameter[if]v().
Kenneth Graunke
2012-08-17
1
-3
/
+38
*
mesa: Add explicit target checking to Get[Compressed]TexImage().
Kenneth Graunke
2012-08-17
1
-10
/
+35
*
llvmpipe: remove polygon stipple assertion
Brian Paul
2012-08-17
1
-2
/
+0
*
svga: minor code reformatting
Brian Paul
2012-08-16
1
-2
/
+3
*
build: Remove -shared from OSMesa's LDFLAGS
Matt Turner
2012-08-16
1
-1
/
+1
*
build: Remove EXTRA_LIB_PATH
Matt Turner
2012-08-16
6
-29
/
+24
*
build: Require X11 pkg-config files
Matt Turner
2012-08-16
1
-69
/
+16
*
r600g: disable tiling for 422 formats again
Marek Olšák
2012-08-16
1
-0
/
+4
*
r600g: fix blits of subsampled formats
Marek Olšák
2012-08-16
1
-20
/
+63
*
r600g: fix copying between NPOT mipmapped compressed textures
Marek Olšák
2012-08-16
1
-2
/
+3
*
r600g: make F2U trans-only on r600-r700
Marek Olšák
2012-08-16
1
-1
/
+1
*
r600g: set CB_COLOR_INFO to INVALID for disabled colorbuffers on r600-r700
Marek Olšák
2012-08-16
1
-0
/
+3
*
r600g: rename r600_resource_texture to r600_texture
Marek Olšák
2012-08-16
9
-48
/
+48
*
r600g: always put tiled textures in VRAM
Marek Olšák
2012-08-16
1
-1
/
+2
*
r600g: cleanup r600_resource_texture in favor of radeon_surface
Marek Olšák
2012-08-16
5
-29
/
+20
*
r600g: remove unused parameter in r600_texture_create_object
Marek Olšák
2012-08-16
1
-3
/
+2
*
r600g: fixup the usage flag for the flushed depth texture
Marek Olšák
2012-08-16
1
-1
/
+1
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