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* st/xorg: linear gradient shaderZack Rusin2009-09-031-0/+59
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* r600: make sure the active vertex shader bo is re-added to persistent list.Alex Deucher2009-09-031-0/+7
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* glapi: fix incorrect/missing return types for glFenceSync(), glClientWaitSync()Brian Paul2009-09-034-8/+9
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* mesa: rename gl_sync_object::Status to StatusFlagBrian Paul2009-09-033-8/+8
| | | | | There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
* docs: Document new extension support for 7.6 release.Ian Romanick2009-09-031-6/+13
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* Add ARB_sync to the xorg sw dri driver.Eric Anholt2009-09-031-0/+2
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* savage: Fix driver build post-ARB_sync.Eric Anholt2009-09-032-8/+6
| | | | | Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution.
* s3v: Fix driver build for ARB_sync.Eric Anholt2009-09-031-3/+2
| | | | | | | This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build.
* intel: Add support for ARB_sync.Eric Anholt2009-09-038-0/+147
| | | | | We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
* ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.Ian Romanick2009-09-031-1/+1
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* Don't dereference function pointers in calls.Ian Romanick2009-09-031-7/+7
| | | | | | I'm apparently alone in prefering this calling convention, so I'll be a team player. :p Based on review comments by Brian Paul and Eric Anholt.
* Add syncobj.c to SConscriptIan Romanick2009-09-031-0/+1
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* Whitespace and include file clean-up.Ian Romanick2009-09-031-14/+0
| | | | Based on review comments by Brian Paul.
* Use MIN2 instead of open-coded versionIan Romanick2009-09-031-1/+2
| | | | Based on review comments by Brian Paul.
* ARB sync: Fix delete behavior and context destruction behaviorIan Romanick2009-09-034-24/+103
| | | | | | | I believe this resolves the outstanding issues WRT sync object deletetion. I have also added a large comment at the top of syncobj.c describing the expected memory management behavior. I'm still a little uncertain about the locking on ctx->Shared.
* Add dummy list node type 'struct simple_node'Ian Romanick2009-09-031-0/+5
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* ARB sync: Add support for GL_ARB_sync to swrastIan Romanick2009-09-0313-0/+541
| | | | | This isn't quite right yet. The delete behavior and the context clean-up needs some work.
* Eliminate trailing whitespace in extension_helper.cIan Romanick2009-09-032-674/+674
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* ARB sync: Regenerate files from previous commitIan Romanick2009-09-0310-5652/+6149
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* ARB sync: Add base infrastructure for GL_ARB_syncIan Romanick2009-09-033-0/+84
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* ARB sync: Add infrastructure for glGetInteger64vIan Romanick2009-09-036-1/+1862
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* mesa: fix typos in separable filter functionsBrian Paul2009-09-031-4/+4
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* mesa: compute tex env program key size based on nr_enabled_unitsBrian Paul2009-09-031-8/+18
| | | | | | | When no textures are enabled, the key size is 4 bytes. If unit[0] is enabled, the key size is 16 bytes. Inspired by a patch from Chris Wilson.
* swrast: wrap comment to 80 columns, remove dead codeBrian Paul2009-09-031-57/+6
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* mesa: use new combined PBO validate/map helpers in convolution/filter funcsBrian Paul2009-09-031-66/+23
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* mesa: use new combined PBO validate/map helpersBrian Paul2009-09-034-126/+43
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* mesa: combined PBO validate/map helpersBrian Paul2009-09-032-0/+98
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* mesa: use new _mesa_map_pbo_source/dest() functions in more placesBrian Paul2009-09-035-354/+192
| | | | | This trims down the code a bit. The next step would be to combine the validate and map operations into one helper...
* mesa: consolidate PBO map/unmap helpersBrian Paul2009-09-039-104/+60
| | | | | | | Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest().
* intel: helper to debug bufmgr (disabled)Brian Paul2009-09-031-0/+4
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* i915g: Up the number of relocsJakob Bornecrantz2009-09-031-1/+1
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* i915g: Don't run in sync with HWJakob Bornecrantz2009-09-031-4/+7
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* i915g: Don't send flush flags to HWJakob Bornecrantz2009-09-031-0/+8
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* st/xorg: cleanup and adjust to the changes in the ureg codeZack Rusin2009-09-031-3/+3
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* st/xorg: adjust enums in preperation for gradientsZack Rusin2009-09-032-7/+15
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* mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul2009-09-035-20/+41
| | | | | Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
* aux/tgsi: pull back ureg work from 0.1 branchKeith Whitwell2009-09-0311-174/+429
| | | | | Manual merge of ureg changes on the branch. Too much unrelated stuff for a proper merge.
* nv50: move centroid, flat bits when making interp longChristoph Bumiller2009-09-031-4/+4
| | | | | Before this, just the perspective divide bit was moved in convert_to_long of the load interpolant instruction.
* nv50: fix vbo_static_attrib method size errorChristoph Bumiller2009-09-031-3/+3
| | | | | The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error.
* nv50: fix draw_elements_inline_u08/16Christoph Bumiller2009-09-031-2/+2
| | | | | We've been emitting the same two indices over and over without incrementing map.
* r300g: specify point/line/triangle have stuffed texture coordCooper Yuan2009-09-031-1/+3
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* r600: visual depth has no meaning here.Dave Airlie2009-09-031-12/+2
| | | | fbos get angry when this happens.
* r600: make sure the active shader bo is re-added to persistent list.Dave Airlie2009-09-031-0/+8
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* radeon: pass internal format into the miptree.Dave Airlie2009-09-033-11/+14
| | | | | | | We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times.
* radeon/dri2: add gl20 bits for r300/r600 just like dri1 doesDave Airlie2009-09-031-0/+2
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* tests/texcmp: glewInit in wrong placeDave Airlie2009-09-031-1/+1
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* st/xorg: fix warningsZack Rusin2009-09-021-3/+3
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* st/xorg: handle xrender repeat modesZack Rusin2009-09-021-4/+26
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* st/xorg: flip the coordinate systemZack Rusin2009-09-021-1/+1
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* st/xorg: handle solid fills in the fragment shaderZack Rusin2009-09-021-4/+18
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