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* egl: plug a small memleakZack Rusin2008-07-091-0/+1
* draw: remove some debug outputZack Rusin2008-07-091-2/+0
* mesa: remove debug codeBrian Paul2008-07-081-1/+0
* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
* mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-081-6/+56
* gallium: tweak printing of generic declarationsBrian Paul2008-07-081-1/+2
* mesa: more debug outputBrian Paul2008-07-081-20/+60
* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
* mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
* i915: Takedown EGL screenJakob Bornecrantz2008-07-081-10/+71
* i915: Use deviceID in EGL device createJakob Bornecrantz2008-07-081-1/+1
* i915: Complete the screen -> device renamingJakob Bornecrantz2008-07-084-10/+10
* i915: Renamed intel_screen to intel_deviceJakob Bornecrantz2008-07-086-23/+23
* mesa: added GLAPIENTRY keywordsJonathan White2008-07-072-10/+10
* egl: updated GL_APIENTRY for WindowsJonathan White2008-07-072-2/+4
* raw2png: More helpful messages. Handle PIPE_FORMAT_A8B8G8R8_SNORM.José Fonseca2008-07-081-2/+8
* raw2png: Update formats from p_formats.hJosé Fonseca2008-07-081-99/+44
* egl: bump up MAX_ATTRIBS, added assertionBrian Paul2008-07-071-2/+6
* gallium: move assertion (though not really significant)Brian Paul2008-07-071-1/+2
* gallium: simplify/fix buffer_offset, src_offset computation for VBO arraysBrian Paul2008-07-071-2/+21
* i915: Fix wrong pointer to cleanupJakob Bornecrantz2008-07-071-1/+1
* i915: Fix EGL make currentJakob Bornecrantz2008-07-071-5/+8
* i915: More cleanup of displayJakob Bornecrantz2008-07-071-0/+2
* i915: Fetch the real deviceID for EGLJakob Bornecrantz2008-07-073-4/+34
* i915: Destruction of surface, context and device in EGLJakob Bornecrantz2008-07-074-9/+65
* i915: Fix EGL version and nameJakob Bornecrantz2008-07-051-1/+2
* i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz2008-07-053-16/+52
* i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz2008-07-051-0/+2
* softpipe: Prevent NULL ptr derreference on takedown.José Fonseca2008-07-051-2/+2
* softpipe: Compute block size for display targets.José Fonseca2008-07-051-1/+3
* i915: Added debug filling code of texture, not activeJakob Bornecrantz2008-07-041-2/+11
* i915: Clean up intel_egl.c a bitJakob Bornecrantz2008-07-041-21/+3
* egl: Add egltriJakob Bornecrantz2008-07-043-2/+277
* mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul2008-07-045-297/+154
* gallium: fix st_choose_format(internalFormat=GL_RGBA16)Brian Paul2008-07-041-1/+4
* mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-048-213/+194
* gallium: replace assertion with conditionalBrian Paul2008-07-041-1/+2
* gallium: fix trim() function bug when count < firstBrian Paul2008-07-041-0/+2
* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul2008-07-041-0/+5
* mesa: move assertionBrian Paul2008-07-041-2/+2
* psb: Fill all texture fields when creating texture blanket.José Fonseca2008-07-051-0/+2
* softpipe: Implement texture blankets.José Fonseca2008-07-051-0/+34
* scons: Enable gcc SSE2 intrinsics on x86.José Fonseca2008-07-041-1/+6
* mesa: added _vbo_VertexAttrib4f()Brian Paul2008-07-032-0/+9
* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
* mesa: regenerated fileBrian Paul2008-07-031-761/+763
* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
* mesa: fix various error codesBrian Paul2008-07-031-94/+144
* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4