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*
glsl: Streamline the built-in type handling code.
Kenneth Graunke
2013-06-26
6
-694
/
+424
*
glsl: Don't use random pointers as an array of glsl_type objects.
Kenneth Graunke
2013-06-26
1
-1
/
+1
*
glsl: Stop being clever with pointer arithmetic when fetching types.
Kenneth Graunke
2013-06-26
1
-4
/
+4
*
glsl: Add simple vector type accessor helpers.
Kenneth Graunke
2013-06-26
2
-0
/
+61
*
mesa: update glext.h to version 20130624
Brian Paul
2013-06-26
2
-10434
/
+8470
*
st/mesa: add casts to silence MSVC warnings
Brian Paul
2013-06-26
5
-8
/
+8
*
st/mesa: make rtt_level, face, slice unsigned to silence MSVC warnings
Brian Paul
2013-06-26
1
-1
/
+1
*
hud: add float casts to silence MSVC warnings
Brian Paul
2013-06-26
1
-49
/
+49
*
hud: include stdio.h since we use fprintf(), fscanf(), etc
Brian Paul
2013-06-26
1
-0
/
+2
*
hud: add cast to silence MSVC warning
Brian Paul
2013-06-26
1
-1
/
+1
*
os: add cast in os_time_sleep() to silence MSVC warning
Brian Paul
2013-06-26
1
-1
/
+1
*
vega: add some casts to silence MSVC warnings
Brian Paul
2013-06-26
2
-11
/
+11
*
util: int/unsigned changes to silence some MSVC warnings
Brian Paul
2013-06-26
2
-3
/
+3
*
util: add some casts to silence some MSVC warnings
Brian Paul
2013-06-26
1
-2
/
+2
*
util: s/int/unsigned/ to silence some MSVC warnings
Brian Paul
2013-06-26
1
-2
/
+2
*
nvc0: set rsvd_kick correctly
Maarten Lankhorst
2013-06-26
1
-0
/
+1
*
nvc0: fix push_space checks for video decoding
Maarten Lankhorst
2013-06-26
4
-9
/
+10
*
ilo: Remove max_threads dead code path.
Vinson Lee
2013-06-26
1
-3
/
+0
*
winsys/intel: fix typo in "ETIMEOUT"
Jean-Sébastien Pédron
2013-06-26
1
-1
/
+1
*
ilo: use a bitmask for enabled constant buffers
Chia-I Wu
2013-06-26
2
-11
/
+14
*
vl/mpeg12: handle mpeg-1 bitstreams more correctly
Maarten Lankhorst
2013-06-26
1
-5
/
+16
*
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
Chia-I Wu
2013-06-26
9
-36
/
+97
*
ilo: make pipe_draw_info a context state
Chia-I Wu
2013-06-26
9
-39
/
+33
*
ilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
Chia-I Wu
2013-06-26
5
-23
/
+88
*
i915: Drop dead batch dumping code.
Eric Anholt
2013-06-26
3
-860
/
+0
*
intel: Drop little bits of dead code.
Eric Anholt
2013-06-26
5
-15
/
+0
*
i965: Stop recomputing the miptree's size from the texture image.
Eric Anholt
2013-06-26
2
-13
/
+7
*
i965: Drop unused argument to translate_tex_format().
Eric Anholt
2013-06-26
3
-4
/
+0
*
i965/gen4-5: Stop using bogus polygon_offset_scale field.
Eric Anholt
2013-06-26
3
-20
/
+1
*
i915: Use the current drawbuffer's depth for polygon offset scale.
Eric Anholt
2013-06-26
1
-1
/
+1
*
intel: Add perf debug for glCopyPixels() fallback checks.
Eric Anholt
2013-06-26
1
-33
/
+39
*
i965: Add debug to INTEL_DEBUG=blorp describing hiz/blit/clear ops.
Eric Anholt
2013-06-26
3
-0
/
+39
*
ra: Fix register spilling.
Eric Anholt
2013-06-26
1
-5
/
+39
*
i965/fs: Dump IR when fatally not compiling due to bad register spilling.
Eric Anholt
2013-06-26
1
-1
/
+2
*
xmlpool/build: Make sure to set mo properly
Naohiro Aota
2013-06-25
1
-1
/
+1
*
i965: Remove the rest of brw_update_draw_buffer().
Eric Anholt
2013-06-25
1
-27
/
+5
*
i965: Stop updating FBO state on drawbuffers change.
Eric Anholt
2013-06-25
1
-8
/
+0
*
i965: Stop recomputing drawbuffer bounds on drawbuffer change.
Eric Anholt
2013-06-25
1
-2
/
+0
*
i965: Remove _NEW_DEPTH state flagging on drawbuffers change.
Eric Anholt
2013-06-25
2
-3
/
+1
*
intel: Stop doing special _NEW_STENCIL state flagging on drawbuffers.
Eric Anholt
2013-06-25
4
-10
/
+5
*
i965: Stop flagging viewport/scissor change on drawbuffers change.
Eric Anholt
2013-06-25
1
-3
/
+0
*
i965: Stop flagging _NEW_POLYGON on drawbuffers change.
Eric Anholt
2013-06-25
1
-5
/
+0
*
radeon: Remove gratuitous custom framebuffer resize code.
Eric Anholt
2013-06-25
1
-31
/
+0
*
intel: Remove gratuitous custom framebuffer resize code.
Eric Anholt
2013-06-25
1
-30
/
+6
*
mesa: Remove the Initialized field from framebuffers.
Eric Anholt
2013-06-25
7
-12
/
+0
*
mesa: Remove Driver.GetBufferSize and its callers.
Eric Anholt
2013-06-25
9
-129
/
+0
*
glsl: Fix gl_shader_program::UniformLocationBaseScale assert.
Vinson Lee
2013-06-25
1
-1
/
+1
*
svga: allow 3D transfers in svga_texture_transfer_map()
Brian Paul
2013-06-25
1
-4
/
+3
*
svga: use new svga_define_texture_level() helper
Brian Paul
2013-06-25
2
-2
/
+15
*
svga: fix layer/level mix-up in svga_mark_surface_dirty()
Brian Paul
2013-06-25
1
-1
/
+1
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