| Commit message (Collapse) | Author | Age | Files | Lines |
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The function get_extension_override() returns a copy of a string,
only for it to be copied again ...
Drop the unneeded calloc/strdup/free dance.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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While parsing MESA_EXTENSION_OVERRIDE we keep track of the disabled
extensions, twice - in _mesa_extension_override_disables and
disabled_extensions.
Upon context creation, we use the former to modify the extensions list.
Yet, we still check the updated list against disabled_extensions.
Remove disabled_extensions, it's obsolete.
Cc: Jordan Justen <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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As of previous commit we removed the extension overrides from this
function.
Thus we no longer need to call it during MakeCurrent, so we can
construct the extensions string when needed - _mesa_GetString.
This commit effectively reverts a879d14ecf8 ("mesa: initialize extension
string when context is first bound")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Currently we apply the extension overrides and construct the extensions
string upon MakeCurrent.
They are two distinct things, so let's slit the two while pushing the
overrides management _before_ _mesa_compute_version(). This ensures that
the version is updated to reflect the enabled/disabled extensions.
Cc: Jordan Justen <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Checking the override was useful in the early stages of developing the
extension.
Now that everything is wired, where possible, we can drop the check.
Doing so allows us to simplify some of the related code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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Use the helper over opencoding the check.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Some platforms are missing a proper teardown function. Add a small TODO
to make it obvious.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The current "No EGL platform enabled." is misleading and wrong.
We reach said code when $platform is missing.
To make this more obvious and clear provide wrappers in the header
file, making the code a bit easier to follow.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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I'm not sure of the reason for this. I don't see anything like this in
configure.ac
In include/c11/threads.h the cases are:
1) building for Windows -> threads_win32.h
2) HAVE_PTHREAD -> threads_posix.h
3) Not supported on this platform
So not defining HAVE_PTHREAD for anything not Windows just means we can't
build at all.
When we are building for Windows, I'm not sure if dependency('threads')
would ever find anything, or defining HAVE_PTHREAD has any effect, but avoid
defining it there, just in case.
Signed-off-by: Jon Turney <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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Comment was right, implementation was wrong ;-)
Signed-off-by: Rob Clark <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
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...and provide a better citation for the existing one.
v2:
- Apply the workaround to Gen8 too, as intended (caught by Topi).
- Restructure to add bits instead of an extra flush (based on a similar
patch by Rafael Antognolli).
Cc: [email protected]
Reviewed-by: Rafael Antognolli <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103128
Fixes: cad959d90145 ("gallium: add LDEXP TGSI instruction and corresponding cap")
Reviewed-by: Brian Paul <[email protected]>
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Tested with Travis and Appveyor.
v2: add HAVE_TIMESPEC_GET for non-Windows Scons builds
v3: use check_functions in Scons (Eric)
Cc: Rob Herring <[email protected]>
Cc: Alexander von Gluck IV <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103674
Fixes: f1a364878431 ("threads: update for late C11 changes")
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Jon Turney <[email protected]> (v2)
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v2: copy input primitive
Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Reviewed-by: Nicolai Hähnle <[email protected]>
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Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Trivial.
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Reviewed-by: Charmaine Lee <[email protected]>
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Reviewed-by: Charmaine Lee <[email protected]>
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When creating a context without SetPixelFormat() don't blindly take the
pixel format reported by GDI. Instead, look for our own closest pixel
format.
Minor clean-ups added by Brian Paul.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103412
Reviewed-by: Brian Paul <[email protected]>
Tested-by: Brian Paul <[email protected]>
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We only have a single stencil read mask and write mask. Issue a
warning if different front/back values are used. The Piglit
gl-2.0-two-sided-stencil test hits this.
Reviewed-by: Neha Bhende <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
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Trivial.
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Trivial.
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To avoid forward declaration.
Reviewed-By: Gert Wollny <[email protected]>
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To get rid of forward declaration.
Reviewed-By: Gert Wollny <[email protected]>
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Sampler TS is an hardware optimization that can be used when rendering
to textures. After rendering to a resource with TS enabled, the
texture unit can use this to bypass lookups to empty tiles. This also
means a resolve-in-place can be avoided to flush the TS.
This commit is also an optimization when not using sampler TS, as
resolve-in-place will now be skipped if a resource has no (valid) TS.
Signed-off-by: Wladimir J. van der Laan <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
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This is to make sure that the TS is properly flushed to memory before
rendering to a new surface starts.
Signed-off-by: Wladimir J. van der Laan <[email protected]>
Reviewed-by: Lucas Stach <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
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Sampler TS introduces yet another format enumeration for
renderable+textureable formats. Introduce it into the etnaviv_format
table as another column.
Signed-off-by: Wladimir J. van der Laan <[email protected]>
Reviewed-by: Lucas Stach <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
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Resources only need a resolve-to-itself if their TS is valid for any
level, not just if it happens to be allocated.
Signed-off-by: Wladimir J. van der Laan <[email protected]>
Reviewed-by: Lucas Stach <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
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Signed-off-by: Wladimir J. van der Laan <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
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This reverts two of the vk_error changes:
reporting unsupported format is common,
and testing non-amdgpu drivers and ignoring them is also common.
Fixes: cd64a4f70 (radv: use vk_error() everywhere an error is returned)
Reviewed-by: Samuel Pitoiset <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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BATCH_RESERVED was deleted in commit 2c46a67b4138631217 (i965: Delete
BATCH_RESERVED handling.) The reserved_space field is dead code, and
the comments aren't useful these days.
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This isn't necessary and causes trouble for a project I'm working on.
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Having this separate could potentially make programs that rebind atomics
but no other surfaces ever so slightly faster. But it's a tiny amount
of code to add to the existing UBO/SSBO atom, and very related.
The extra atoms have a cost on every draw call, and so dropping some of
them would be nice. This also reclaims a dirty bit.
Reviewed-by: Jason Ekstrand <[email protected]>
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We use the same hardware mechanism for both atomic counters and SSBO
atomics, so there's really no benefit to maintaining separate code to
handle each case. Instead, we can just use Rob's shiny new NIR pass to
convert atomic_uints to SSBOs, and delete piles of code.
The ssbo_start section of the binding table becomes a combined ABO and
SSBO section, with ABOs first, then SSBOs.
Reviewed-by: Jason Ekstrand <[email protected]>
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This fixes the missing AutomaticSize handling in the ABO code, removes
a bunch of duplicated code, and drops an extra layer of wrapping around
brw_emit_buffer_surface_state().
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This should reduce the overhead of adding a BO to the current
list, especially when the list is huge. Also, when a new pipeline
is bound, we only need to update the descriptor, the buffer objects
should already be in the list.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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I don't think we will need a 64-bit unsigned integer for the
dirty flags in the future, and there is still 20 bits left.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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VkDeviceQueueCreateInfo::queueFamilyIndex is an unsigned 32-bit
integer.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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radv_fill_buffer() ensures that the image BO is added to the list.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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radv_fill_buffer() ensures that the image BO is added to the list.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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Float rts were always set as unorm instead of float.
Not sure of the consequences, but at least it looks like the blend clamp
would have been enabled, which is against the rules (only eg really bothered
to even attempt to specify this correctly, r600 always used clamp anyway).
Albeit r600 (not r700) setup still looks bugged to me due to never setting
BLEND_FLOAT32 which must be set according to docs...
Not sure if the hw really cares, no piglit change (on eg/juniper).
Reviewed-by: Dave Airlie <[email protected]>
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