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* mesa: move shared context state functions to new shared.c fileBrian Paul2009-03-076-366/+418
* vbo: make bind_array_obj() code a little more conciseBrian Paul2009-03-071-12/+13
* mesa: use @ to silence some Makefile outputBrian Paul2009-03-071-1/+1
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-0715-176/+253
* swrast: remove old commentBrian Paul2009-03-071-2/+0
* swrast: rename s_buffers.c -> s_clear.cBrian Paul2009-03-073-2/+2
* mesa: gl_register_file enum typedefBrian Paul2009-03-0715-64/+64
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-0723-516/+1
* mesa: silence warningBrian Paul2009-03-071-2/+2
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-0721-38/+19
* r300: shut up valgrindMaciej Cencora2009-03-072-2/+2
* r300-gallium: Typo in assert.Corbin Simpson2009-03-071-1/+1
* r300-gallium: Emit vertex size.Corbin Simpson2009-03-071-1/+3
* r300-gallium: A bit more vertex format fixup.Corbin Simpson2009-03-075-54/+57
* nouveau: use bo_handle_ref instead of bo_fake to get front-buffer boBen Skeggs2009-03-071-3/+1
* nv50: simplify tesla object selectionBen Skeggs2009-03-071-18/+8
* nouveau: fix more breakage from pipe_reference..Ben Skeggs2009-03-071-0/+1
* nouveau: make stateobjs start off with refcount of 1Ben Skeggs2009-03-0726-2/+45
* Fix nv50_screen_create()Victor Stinner2009-03-071-17/+18
* Fix nouveau_pipe_create() / nouveau_context_init(): raise an error if the scr...Victor Stinner2009-03-072-3/+10
* Add Solaris to OS'es using PROT_EXEC mmap() to get executable heap spaceAlan Coopersmith2009-03-061-1/+1
* r300-gallium: Fix masking on vertex formats.Corbin Simpson2009-03-061-2/+2
* r300-gallium: Remove unknown regs.Corbin Simpson2009-03-061-11/+0
* r300-gallium: Actually do framebuffer setup.Corbin Simpson2009-03-061-1/+6
* r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson2009-03-061-1/+2
* r300-gallium: Separate out fog block.Corbin Simpson2009-03-062-9/+9
* glsl: call the program optimizerBrian Paul2009-03-061-0/+5
* i965: check if we run out of GRF/temp registersBrian Paul2009-03-061-1/+25
* mesa: added _mesa_read_shader() function to read shaders from filesBrian Paul2009-03-061-0/+51
* i965: bump up BRW_EU_MAX_INSNBrian Paul2009-03-061-1/+1
* mesa: add new program optimizer codeBrian Paul2009-03-064-0/+462
* i965: commentsBrian Paul2009-03-061-0/+2
* i965: comments and minor clean-upsBrian Paul2009-03-061-3/+43
* i965: avoid unnecessary calls to brw_wm_is_glsl()Brian Paul2009-03-064-2/+12
* r300: fix depth write regression (found by Nicolai Haehnle)Maciej Cencora2009-03-061-3/+10
* r300: enable EXT_fog_coord extensionMaciej Cencora2009-03-062-161/+20
* r300: route fog coord and W pos correctlyMaciej Cencora2009-03-062-42/+106
* r300: rewrite and hopefully simplify RS setupMaciej Cencora2009-03-063-213/+225
* r300: add few macros for RS setupMaciej Cencora2009-03-061-0/+6
* r300: silence valgrindMaciej Cencora2009-03-061-1/+1
* r300: Print reg address when debugging is enabledMaciej Cencora2009-03-061-4/+14
* fp: add some more texture, position and kill testsKeith Whitwell2009-03-064-1/+36
* fp: new kill + position testKeith Whitwell2009-03-061-0/+9
* fp: dont reference fragment.position.zwKeith Whitwell2009-03-061-1/+2
* engine: also print fps data to stdoutKeith Whitwell2009-03-061-0/+22
* r300: don't crash on sw tcl hw if point size vertex attrib is sentMaciej Cencora2009-03-061-2/+2
* r300-gallium: GA enhancements.Corbin Simpson2009-03-062-3/+14
* r300-gallium: Flat/smooth shading state.Corbin Simpson2009-03-066-17/+32
* r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson2009-03-065-14/+23
* wgl: Check support for all other depth/stencil formats.José Fonseca2009-03-061-7/+18