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* r600g: consolidate some context_draw codeMarek Olšák2012-01-315-56/+23
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* r600g: remove the now-useless internal flush callbackMarek Olšák2012-01-313-6/+1
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* r600g: don't initialize the screen and winsys pointer twiceMarek Olšák2012-01-314-14/+8
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* r600g: merge r600_context with r600_pipe_contextMarek Olšák2012-01-3118-296/+291
| | | | The split made no sense.
* r600g: remove u8,u16,u32,u64 typesMarek Olšák2012-01-3110-61/+56
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* glsl: Fix optimization tests after converting src/glsl to automake.Paul Berry2012-01-311-0/+1
| | | | | | | | | | | | | Commit 99476561 (automake: src/glsl and src/glsl/glcpp) changed the build system so that src/glsl/glsl_test is not built by default. This inadvertently broke "make check", since the tests in src/glsl/tests/lower_jumps (which are run by "make check") rely on glsl_test. This patch ensures that "make check" builds glsl_test before running any tests. Reviewed-by: Matt Turner <[email protected]>
* Make sure libGL.so links with libglslMatt Turner2012-01-312-1/+3
| | | | | | Can't link against *.la files if we're not using libtool to link. Fixes undefined symbol: _ZN23ir_hierarchical_visitor5visitEP11ir_variable
* vl: fix some missing prototypes errorChristian König2012-01-312-27/+1
| | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45444 Signed-off-by: Christian König <[email protected]>
* osmesa: set RefCount = 1 in new_osmesa_renderbuffer()Brian Paul2012-01-311-0/+1
| | | | | This was lost during the renderbuffer overhaul work. Fixes a failed refcount assertion.
* osmesa: Fix osmesa_context.DataType type.Vinson Lee2012-01-311-1/+1
| | | | | | | | | | | | | | | | | | Fixes these GCC warnings. osmesa.c: In function ‘osmesa_renderbuffer_storage’: osmesa.c:417: warning: comparison is always false due to limited range of data type osmesa.c:423: warning: comparison is always false due to limited range of data type osmesa.c:431: warning: comparison is always false due to limited range of data type osmesa.c:437: warning: comparison is always false due to limited range of data type osmesa.c:447: warning: comparison is always false due to limited range of data type osmesa.c:453: warning: comparison is always false due to limited range of data type osmesa.c:463: warning: comparison is always false due to limited range of data type osmesa.c:466: warning: comparison is always false due to limited range of data type osmesa.c:476: warning: comparison is always false due to limited range of data type osmesa.c:479: warning: comparison is always false due to limited range of data type Signed-off-by: Vinson Lee <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* vega: memset data array to zero to silence uninitialized var warningsBrian Paul2012-01-311-0/+2
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* Initialize only native LLVM Disassembler.ojab2012-01-311-1/+5
| | | | Signed-off-by: José Fonseca <[email protected]>
* Remove autoreconf generated filesMatt Turner2012-01-304-3241/+3
| | | | | Acked-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* src/glsl/glcpp: wire up glcpp-test to make checkMatt Turner2012-01-302-1/+7
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* glcpp-test: don't return failure if valgrind tests aren't runMatt Turner2012-01-301-1/+1
| | | | | | | | | | | | Success was (tests-passed AND valgrind-tests-passed) but this meant that if the valgrind tests weren't run it would be considered a failure. The logic is now (tests-passed AND (!valgrind OR valgrind-tests-passed)) which lets us return success if the valgrind tests aren't run. Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* automake: src/glsl and src/glsl/glcppMatt Turner2012-01-308-174/+140
| | | | | | Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* autoconf: use AC_PROG_YACC/LEXMatt Turner2012-01-303-7/+11
| | | | | | | | | | | Needed for automake. Using AC_PROG_PATH(bison/flex) causes automake to fail to build .y and .l files. It is up to the builder to use bison/flex instead of yacc/lex. Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* glsl: rename Makefile.sources' _SOURCES variablesMatt Turner2012-01-304-29/+29
| | | | | | | | automake uses variables named *_SOURCES. Reviewed-by: Eric Anholt <[email protected]> Tested-by: Eric Anholt <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* automake: src/mesa/drivers/osmesaMatt Turner2012-01-307-78/+103
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* glsl: Rename class variable_entry to ir_variable_refcount_entry.Kenneth Graunke2012-01-304-13/+13
| | | | | | | | | | | | | | | | | | | Exporting a publicly visible class with a generic name like "variable_entry" via ir_variable_refcount.h is kind of mean. Many IR transformers would like to define their own "variable_entry" class. If they accidentally include this header, the compiler/linker may get confused and try to instantiate the wrong variable_entry class, leading to bizarre runtime crashes. The hope is that renaming this one will allow .cpp files to safely declare and use their own file-scope "variable_entry" classes. This avoids crashes caused by converting src/glsl to automake. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-and-tested-by: Matt Turner <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* r600g: get rid of r600_context_regMarek Olšák2012-01-312-30/+0
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use r600_context_reg on r6xx-r7xxMarek Olšák2012-01-315-23/+47
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use r600_context_reg on evergreenMarek Olšák2012-01-316-14/+23
| | | | | | | Just getting rid of things which use the register mask. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: get rid of the mask in r600_pipe_regMarek Olšák2012-01-313-9/+2
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: get rid of the mask parameter in pipe_state_add_regMarek Olšák2012-01-314-478/+478
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for TA_CNTL_AUXMarek Olšák2012-01-311-12/+8
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for PA_CL_CLIP_CNTLMarek Olšák2012-01-314-22/+19
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for PA_CL_VS_OUT_CNTLMarek Olšák2012-01-314-30/+15
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: set full register mask for PA_CL_CLIP_CNTLMarek Olšák2012-01-312-6/+2
| | | | | | | We don't set the other bits anywhere else. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for PA_SU_SC_MODE_CNTLMarek Olšák2012-01-314-35/+40
| | | | | | | It's always emitted in draw_vbo. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't add PA_SC_LINE_STIPPLE to rasterizer_stateMarek Olšák2012-01-314-19/+11
| | | | | | | It's always emitted in draw_vbo. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xxMarek Olšák2012-01-313-7/+17
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't set CB_TARGET_MASK in set_framebuffer_stateMarek Olšák2012-01-312-13/+2
| | | | | | | It's emitted in draw_vbo, always. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: set full register mask for CB_COLOR_CONTROL on evergreenMarek Olšák2012-01-311-1/+1
| | | | | | | We don't set the other bits anywhere else. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: use a more clever way to disable per-vertex point sizeMarek Olšák2012-01-314-14/+26
| | | | | | | | This uses point size clamping to force point size to a particular value, making the vertex shader output irrelevant. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for DB_RENDER_CONTROLMarek Olšák2012-01-312-6/+2
| | | | | | | | We don't set the other bits anywhere else except the other DSA states, which are mutually-exclusive with this one. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: cleanup setting DB_SHADER_CONTROLMarek Olšák2012-01-312-32/+7
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: rework and consolidate stencilref state settingMarek Olšák2012-01-314-84/+85
| | | | | | | Stop using the register mask. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* r600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1Marek Olšák2012-01-312-1/+4
| | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-314-126/+0
| | | | | | | | This fixes the gl_PointSize transform feedback test. Point size clamping should happen at the rasterizer stage, i.e. after the vertex and geometry shaders and transform feedback. Drivers are expected to do this by themselves.
* r600g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-314-2/+31
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* r300g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-311-4/+5
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* svga: set POINTSIZEMIN to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-312-2/+15
| | | | v2: add the helper function, improve the condition
* st/mesa: simplify initialization of light_twosideMarek Olšák2012-01-311-21/+3
| | | | | | Core Mesa does this for us, see update_two_size in state.c. Reviewed-by: Brian Paul <[email protected]>
* mesa: consolidate general ubyte texstore codeBrian Paul2012-01-301-171/+71
| | | | Reviewed-by: Eric Anholt <[email protected]>
* mesa: use _mesa_pack_ubyte_rgba_rect() in texstore codeBrian Paul2012-01-301-219/+64
| | | | | | | Simplifies the general case code in the ubyte-valued texture format functions. More consolidation to come in subsequent commits. Reviewed-by: Eric Anholt <[email protected]>
* mesa: added _mesa_pack_ubyte_rgba_rect()Brian Paul2012-01-302-0/+46
| | | | Reviewed-by: Eric Anholt <[email protected]>
* dri: Add a default drirc to be installed to provide application workarounds.Eric Anholt2012-01-302-0/+9
| | | | | | | | Specifially, this being present works around a bug in Unigine Sanctuary on i965 which previously resulted in bad rendering. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add a driconf option to force GLSL extension behavior to "warn".Eric Anholt2012-01-303-1/+14
| | | | | | | | | This can be used to work around broken application behavior, like in Unigine where it attempts to use texture arrays without declaring either "#extension GL_EXT_texture_array : enable" or "#version 130". NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Add a flag for forcing all GLSL extensions to "warn".Eric Anholt2012-01-302-0/+9
| | | | | NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Kenneth Graunke <[email protected]>