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* [g3dvl] use clamp to border for empty block handlingChristian König2010-11-101-31/+32
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* [g3dvl] move to 3D textures for y cb crChristian König2010-11-101-94/+84
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* [g3dvl] again rework vertex shader a bitChristian König2010-11-101-17/+34
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* [g3dvl] workaround for motion vertical field selectionChristian König2010-11-091-8/+23
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* [g3dvl] start handling motion_vertical_field_selectChristian König2010-11-092-0/+6
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* [g3dvl] cleanup naming convention and commentsChristian König2010-11-061-20/+27
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* [g3dvl] motion type depends on picture structure not dct typeChristian König2010-11-061-7/+8
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* [g3dvl] simplyfy shaders and fix bugsChristian König2010-11-051-23/+16
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* [g3dvl] it finally starts to look like a badly deinterlaced videoChristian König2010-11-051-17/+55
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* [g3dvl] move scaling to macroblocksize into vertex shaderChristian König2010-11-051-63/+57
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* [g3dvl] move vertex normalisation into vertex shaderChristian König2010-11-042-34/+44
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* [g3dvl] rework shader a bitChristian König2010-11-041-219/+56
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* Fix zero block handling for field based mcChristian König2010-11-031-26/+39
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* First try of field based mcChristian König2010-10-301-19/+190
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* Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-videoChristian König2010-10-281126-28778/+34064
|\ | | | | | | | | Conflicts: src/gallium/include/pipe/p_format.h
| * gallium: Avoid using __doc__ in python scripts.José Fonseca2010-10-283-6/+6
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| * st/mesa: Silence uninitialized variable warning.Vinson Lee2010-10-281-0/+4
| | | | | | | | | | | | Fixes this GCC warning. state_tracker/st_program.c: In function 'st_print_shaders': state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function
| * r300/compiler: Use rc_get_readers_normal() for presubtract optimizationsTom Stellard2010-10-271-175/+118
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| * i965: Add bit operation support to the fragment shader backend.Kenneth Graunke2010-10-271-3/+12
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| * i965: Make FS uniforms be the actual type of the uniform at upload time.Eric Anholt2010-10-276-9/+81
| | | | | | | | | | | | | | | | This fixes some insanity that would otherwise be required for GLSL 1.30 bit ops or gen6 integer uniform operations in general, at the cost of upload-time pain. Given that we only have that pain because mesa's mangling our integer uniforms to be floats, this something that should be fixed outside of the shader codegen.
| * docs: add GL_EXT_separate_shader_objects to release notesIan Romanick2010-10-271-0/+1
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| * intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick2010-10-271-0/+2
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| * swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick2010-10-271-0/+1
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| * Track separate programs for each stageIan Romanick2010-10-2713-115/+297
| | | | | | | | | | The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings.
| * mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick2010-10-274-48/+73
| | | | | | | | | | ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this.
| * mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick2010-10-271-0/+44
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| * mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick2010-10-272-0/+110
| | | | | | | | | | Really just filling in the entry points. None of them do anything other than validate their inputs.
| * mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick2010-10-272-0/+2
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| * glapi: Commit files changed by previous commitIan Romanick2010-10-2710-5840/+6027
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| * glapi: Add GL_EXT_separate_shader_objectsIan Romanick2010-10-273-0/+30
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| * Fix build on systems where "python" is python 3.Kenneth Graunke2010-10-276-9/+12
| | | | | | | | | | | | | | | | | | | | | | First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Matthew William Cox <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
| * r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák2010-10-271-9/+5
| | | | | | | | | | It should fix the texture border for compressed textures. Broken since 8449a4772a73f613d9425b691cffba6a261df813.
| * r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher2010-10-271-0/+4
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| * r100: revalidate after radeon_update_renderbuffersAlex Deucher2010-10-272-0/+4
| | | | | | | | | | | | | | This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <[email protected]>
| * swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee2010-10-271-1/+1
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| * egl: Remove unnecessary headers.Vinson Lee2010-10-273-4/+0
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| * mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
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| * st/mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
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| * r600g: Silence uninitialized variable warnings.Vinson Lee2010-10-271-4/+4
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| * mesa: Remove unnecessary headers.Vinson Lee2010-10-271-2/+0
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| * r300g: Silence uninitialized variable warning.Vinson Lee2010-10-271-0/+5
| | | | | | | | | | | | | | Fixes this GCC warning. r300_state_derived.c: In function 'r300_update_derived_state': r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function r300_state_derived.c:593: note: 'r' was declared here
| * r600g: Destroy the blitter.Tilman Sauerbeck2010-10-271-0/+2
| | | | | | | | | | | | This fix got lost in the state rework merge. Signed-off-by: Tilman Sauerbeck <[email protected]>
| * r600g: In radeon_bo(), call LIST_INITHEAD early.Tilman Sauerbeck2010-10-271-1/+1
| | | | | | | | | | | | | | | | radeon_bo_destroy() will want to read the list field. Without this patch, we'd end up evaluating the list pointers before they have been properly set up when we destroyed the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <[email protected]>
| * mesa: rename function to _mesa_is_format_integer_color()Brian Paul2010-10-265-6/+6
| | | | | | | | Be a bit more clear about its operation.
| * mesa: fix bug in _mesa_is_format_integer()Brian Paul2010-10-261-2/+5
| | | | | | | | | | | | We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
| * mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul2010-10-261-12/+0
| | | | | | | | This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609.
| * mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul2010-10-261-61/+15
| | | | | | | | | | | | | | This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer.
| * mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul2010-10-261-1/+11
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| * i965: Disable register spilling on gen6 until it's fixed.Eric Anholt2010-10-261-1/+1
| | | | | | | | Avoids GPU hang on glsl-fs-convolution-1.
| * i965: Fix VS URB entry sizing.Eric Anholt2010-10-261-1/+1
| | | | | | | | | | | | | | | | | | I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1. Fixes: glsl-kwin-blur glsl-max-varying glsl-routing