Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [g3dvl] use clamp to border for empty block handling | Christian König | 2010-11-10 | 1 | -31/+32 |
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* | [g3dvl] move to 3D textures for y cb cr | Christian König | 2010-11-10 | 1 | -94/+84 |
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* | [g3dvl] again rework vertex shader a bit | Christian König | 2010-11-10 | 1 | -17/+34 |
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* | [g3dvl] workaround for motion vertical field selection | Christian König | 2010-11-09 | 1 | -8/+23 |
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* | [g3dvl] start handling motion_vertical_field_select | Christian König | 2010-11-09 | 2 | -0/+6 |
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* | [g3dvl] cleanup naming convention and comments | Christian König | 2010-11-06 | 1 | -20/+27 |
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* | [g3dvl] motion type depends on picture structure not dct type | Christian König | 2010-11-06 | 1 | -7/+8 |
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* | [g3dvl] simplyfy shaders and fix bugs | Christian König | 2010-11-05 | 1 | -23/+16 |
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* | [g3dvl] it finally starts to look like a badly deinterlaced video | Christian König | 2010-11-05 | 1 | -17/+55 |
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* | [g3dvl] move scaling to macroblocksize into vertex shader | Christian König | 2010-11-05 | 1 | -63/+57 |
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* | [g3dvl] move vertex normalisation into vertex shader | Christian König | 2010-11-04 | 2 | -34/+44 |
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* | [g3dvl] rework shader a bit | Christian König | 2010-11-04 | 1 | -219/+56 |
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* | Fix zero block handling for field based mc | Christian König | 2010-11-03 | 1 | -26/+39 |
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* | First try of field based mc | Christian König | 2010-10-30 | 1 | -19/+190 |
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* | Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video | Christian König | 2010-10-28 | 1126 | -28778/+34064 |
|\ | | | | | | | | | Conflicts: src/gallium/include/pipe/p_format.h | ||||
| * | gallium: Avoid using __doc__ in python scripts. | José Fonseca | 2010-10-28 | 3 | -6/+6 |
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| * | st/mesa: Silence uninitialized variable warning. | Vinson Lee | 2010-10-28 | 1 | -0/+4 |
| | | | | | | | | | | | | Fixes this GCC warning. state_tracker/st_program.c: In function 'st_print_shaders': state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function | ||||
| * | r300/compiler: Use rc_get_readers_normal() for presubtract optimizations | Tom Stellard | 2010-10-27 | 1 | -175/+118 |
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| * | i965: Add bit operation support to the fragment shader backend. | Kenneth Graunke | 2010-10-27 | 1 | -3/+12 |
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| * | i965: Make FS uniforms be the actual type of the uniform at upload time. | Eric Anholt | 2010-10-27 | 6 | -9/+81 |
| | | | | | | | | | | | | | | | | This fixes some insanity that would otherwise be required for GLSL 1.30 bit ops or gen6 integer uniform operations in general, at the cost of upload-time pain. Given that we only have that pain because mesa's mangling our integer uniforms to be floats, this something that should be fixed outside of the shader codegen. | ||||
| * | docs: add GL_EXT_separate_shader_objects to release notes | Ian Romanick | 2010-10-27 | 1 | -0/+1 |
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| * | intel: Enable GL_EXT_separate_shader_objects in Intel drivers | Ian Romanick | 2010-10-27 | 1 | -0/+2 |
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| * | swrast: Enable GL_EXT_separate_shader_objects in software paths | Ian Romanick | 2010-10-27 | 1 | -0/+1 |
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| * | Track separate programs for each stage | Ian Romanick | 2010-10-27 | 13 | -115/+297 |
| | | | | | | | | | | The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings. | ||||
| * | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick | 2010-10-27 | 4 | -48/+73 |
| | | | | | | | | | | ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this. | ||||
| * | mesa: Add display list support for GL_EXT_separate_shader_objects functions | Ian Romanick | 2010-10-27 | 1 | -0/+44 |
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| * | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 2 | -0/+110 |
| | | | | | | | | | | Really just filling in the entry points. None of them do anything other than validate their inputs. | ||||
| * | mesa: Add infrastructure to track GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 2 | -0/+2 |
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| * | glapi: Commit files changed by previous commit | Ian Romanick | 2010-10-27 | 10 | -5840/+6027 |
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| * | glapi: Add GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 3 | -0/+30 |
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| * | Fix build on systems where "python" is python 3. | Kenneth Graunke | 2010-10-27 | 6 | -9/+12 |
| | | | | | | | | | | | | | | | | | | | | | | First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Matthew William Cox <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> | ||||
| * | r300g: add a default channel ordering of texture border for unhandled formats | Marek Olšák | 2010-10-27 | 1 | -9/+5 |
| | | | | | | | | | | It should fix the texture border for compressed textures. Broken since 8449a4772a73f613d9425b691cffba6a261df813. | ||||
| * | r600c: add missing radeon_prepare_render() call on evergreen | Alex Deucher | 2010-10-27 | 1 | -0/+4 |
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| * | r100: revalidate after radeon_update_renderbuffers | Alex Deucher | 2010-10-27 | 2 | -0/+4 |
| | | | | | | | | | | | | | | This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <[email protected]> | ||||
| * | swrast: Print out format on unexpected failure in _swrast_ReadPixels. | Vinson Lee | 2010-10-27 | 1 | -1/+1 |
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| * | egl: Remove unnecessary headers. | Vinson Lee | 2010-10-27 | 3 | -4/+0 |
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| * | mesa: Remove unnecessary header. | Vinson Lee | 2010-10-27 | 1 | -1/+0 |
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| * | st/mesa: Remove unnecessary header. | Vinson Lee | 2010-10-27 | 1 | -1/+0 |
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| * | r600g: Silence uninitialized variable warnings. | Vinson Lee | 2010-10-27 | 1 | -4/+4 |
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| * | mesa: Remove unnecessary headers. | Vinson Lee | 2010-10-27 | 1 | -2/+0 |
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| * | r300g: Silence uninitialized variable warning. | Vinson Lee | 2010-10-27 | 1 | -0/+5 |
| | | | | | | | | | | | | | | Fixes this GCC warning. r300_state_derived.c: In function 'r300_update_derived_state': r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function r300_state_derived.c:593: note: 'r' was declared here | ||||
| * | r600g: Destroy the blitter. | Tilman Sauerbeck | 2010-10-27 | 1 | -0/+2 |
| | | | | | | | | | | | | This fix got lost in the state rework merge. Signed-off-by: Tilman Sauerbeck <[email protected]> | ||||
| * | r600g: In radeon_bo(), call LIST_INITHEAD early. | Tilman Sauerbeck | 2010-10-27 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | radeon_bo_destroy() will want to read the list field. Without this patch, we'd end up evaluating the list pointers before they have been properly set up when we destroyed the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <[email protected]> | ||||
| * | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul | 2010-10-26 | 5 | -6/+6 |
| | | | | | | | | Be a bit more clear about its operation. | ||||
| * | mesa: fix bug in _mesa_is_format_integer() | Brian Paul | 2010-10-26 | 1 | -2/+5 |
| | | | | | | | | | | | | We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143 | ||||
| * | mesa: remove the unused _mesa_is_fragment_shader_active() function | Brian Paul | 2010-10-26 | 1 | -12/+0 |
| | | | | | | | | This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. | ||||
| * | mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap | Brian Paul | 2010-10-26 | 1 | -61/+15 |
| | | | | | | | | | | | | | | This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer. | ||||
| * | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul | 2010-10-26 | 1 | -1/+11 |
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| * | i965: Disable register spilling on gen6 until it's fixed. | Eric Anholt | 2010-10-26 | 1 | -1/+1 |
| | | | | | | | | Avoids GPU hang on glsl-fs-convolution-1. | ||||
| * | i965: Fix VS URB entry sizing. | Eric Anholt | 2010-10-26 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1. Fixes: glsl-kwin-blur glsl-max-varying glsl-routing |