summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* use WRITE_MASK_* instead of 0x1, 0x2, etcBrian Paul2006-08-031-8/+8
|
* Added a check to prevent rebuilding Mesa with a different configurationBrian Paul2006-08-031-0/+4
| | | | without first doing 'make realclean'.
* New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().Brian Paul2006-08-031-37/+98
| | | | Eventually move them into imports.c
* added GL_EXT_texture_sRGBBrian Paul2006-08-031-0/+43
|
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-039-4/+359
|
* fix link for AqsisBrian Paul2006-08-021-1/+1
|
* Enable vec4 extension for x86 back-end.Michal Krol2006-08-025-37/+220
|
* Change fragment shader to utilize faster vec4 operations.Michal Krol2006-08-021-23/+38
|
* Add test for vec4 extension.Michal Krol2006-08-021-0/+152
|
* Add vec4 extension.Michal Krol2006-08-027-5/+288
|
* Fix mmFindBlock function.Michal Krol2006-08-021-1/+1
|
* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-0112-7/+180
|
* casts and assertionsBrian Paul2006-08-011-4/+9
|
* code to draw engine blockBrian Paul2006-08-011-11/+205
|
* Move GL_MESA_shader_debug from glext.h to gl.h.Michal Krol2006-08-011-0/+5
|
* renderbuffer fixes (Sean D'Epagnier)Brian Paul2006-08-011-10/+21
|
* Fixed warnings.Claudio Ciccani2006-08-011-39/+99
|
* fix #6991Aapo Tahkola2006-07-312-21/+10
|
* added glut fbdev filesBrian Paul2006-07-311-0/+3
|
* GLUT on fbdev driver. Sean D'EpagnierBrian Paul2006-07-314-26/+9423
|
* Add support for GL_MESA_shader_debug.Michal Krol2006-07-302-2370/+2417
|
* Commit enums for GL_MESA_shader_debug.spec.Michal Krol2006-07-301-0/+5
|
* Program to convert .syn file to .h headers.Michal Krol2006-07-301-0/+72
|
* Clear window's event mask before enabling handled events.Claudio Ciccani2006-07-301-0/+5
|
* Add support for GL_MESA_shader_debug.Michal Krol2006-07-301-0/+32
|
* Fix dependencies.Michal Krol2006-07-301-16/+4
|
* More text.Michal Krol2006-07-301-34/+105
|
* Optimize shaders.Michal Krol2006-07-291-15/+30
| | | | Use frame counter.
* Fix build failure in the savage driver.Eric Anholt2006-07-281-1/+1
|
* r300_emit.h cleanup.Jerome Glisse2006-07-275-217/+240
| | | | | | | Remove unused macro Replace LOCAL_VAR, PREFIX* Indent code Remove radeon redundant CP type 3 packet
* load SLANG_FRAGMENT_FIXED_SECONDARYCOLORBrian Paul2006-07-211-0/+10
|
* just reindentBrian Paul2006-07-211-64/+60
|
* added arrayobj.[ch] filesBrian Paul2006-07-212-0/+11
|
* check for non-nill pwc in WMesaMakeCurrent(), bug 7585Brian Paul2006-07-211-1/+1
|
* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-2035-221/+233
| | | | "gl_" to match other structs.
* bump MESA_TINY to 1Brian Paul2006-07-201-1/+1
|
* move/update commentsBrian Paul2006-07-201-37/+33
|
* use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul2006-07-201-3/+3
|
* Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ↵Brian Paul2006-07-203-23/+26
| | | | ctx->Light.ShadeModel
* remove unused NEED_TWO_SIDED_LIGHTING() macroBrian Paul2006-07-201-17/+1
|
* For glGetTexImage(), move the _mesa_validate_pbo_access() error check intoBrian Paul2006-07-192-13/+25
| | | | _mesa_GetTexImage() so it's not needed in the fallback or driver functions.
* Several loops over the map1/2 evaluator arrays were incorrect.Brian Paul2006-07-193-19/+33
| | | | | | | | There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for those loops. Also, fix priority of GL_NV_vertex_program generic maps - they override the conventional maps. See bug 7564.
* more 6.5.1 additionsBrian Paul2006-07-191-0/+3
|
* indentation fixBrian Paul2006-07-181-5/+5
|
* add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()Brian Paul2006-07-181-1/+5
|
* Compute ctx->Color._LogicOpEnabled in one place instead of four places!Brian Paul2006-07-183-30/+22
|
* fix a memleak (that code block has been commented out for years for unknown ↵Tilman Sauerbeck2006-07-151-1/+1
| | | | reasons)
* A small logic error.Rune Petersen2006-07-151-1/+1
| | | | | | | | We need to call do_swizzle() when the scaler _or_ vector unit have a swizzle other 000/ZERO/111/ONE. This ensures that the gloss on banners in ut2004 is not angel-dependent (since when was banners glossy?).
* define FLT_MAX_EXP to 128 if undefinedBrian Paul2006-07-131-1/+4
|
* Move initialization of server_support from __glXProcessServerString toIan Romanick2006-07-131-2/+7
| | | | | | | | __glXCalcualteUsableExtensions. By having both callers of __glXProcessServerString initialize the bit-fields passed in, we guarantee that the correct amount of data is initialized: This fixes bugzilla #7353.