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* freedreno/ir3: fix new gcc6 errorsRob Clark2016-02-171-1/+0
* nv50/ir: we can't do the add to mad conversion when the mul saturatesKarol Herbst2016-02-161-0/+3
* nv50/ir: optimize neg(and(set, 1)) to setKarol Herbst2016-02-161-0/+32
* nv50/ir: fix quadop emission in the presence of predicationIlia Mirkin2016-02-164-5/+9
* nv50,nvc0: enable/disable seamless cubemap texturing as requestedIlia Mirkin2016-02-1612-3/+26
* st/mesa: add missing ETC2 entries to format_mapRob Clark2016-02-161-0/+42
* nvc0: enable compute support on GK110:GM200 with an envvarSamuel Pitoiset2016-02-161-2/+7
* nvc0: add compute support for GM107Samuel Pitoiset2016-02-162-1/+5
* nvc0: fix compute state initialization on GK110+Samuel Pitoiset2016-02-161-6/+7
* glsl: remove duplicate interpolation_string() functionTimothy Arceri2016-02-173-30/+2
* glsl: remove unused helperTimothy Arceri2016-02-172-26/+0
* glsl: set user defined varyings to smooth by default in ESTimothy Arceri2016-02-171-0/+11
* gm107/ir: add ATOM CAS emissionSamuel Pitoiset2016-02-161-15/+27
* st/mesa: do not init limits when compute shaders are not supportedSamuel Pitoiset2016-02-161-0/+8
* mesa: Don't call driver when there is no compute workJordan Justen2016-02-161-0/+3
* i965: Set compute shader shared memory max to 64kJordan Justen2016-02-161-1/+1
* st/mesa: use new CSO_BITS_ALL_SHADERSBrian Paul2016-02-164-24/+9
* cso: add CSO_BITS_ALL_SHADERSBrian Paul2016-02-161-0/+6
* st/mesa: simplify st->ctx, ctx->st usage in a various placesBrian Paul2016-02-166-18/+17
* st/mesa: use _mesa_geometric_width/height() in glDrawPixels codeBrian Paul2016-02-161-10/+9
* st/mesa: rename attr variable in st_DrawTex()Brian Paul2016-02-161-10/+10
* st/mesa: use 'cso' instead of 'st->cso_context' in st_DrawTex()Brian Paul2016-02-161-1/+1
* st/mesa: fix whitespace and add comment in st_DrawTex()Brian Paul2016-02-161-3/+3
* st/mesa: used _mesa_num_tex_faces() in st_finalize_texture()Brian Paul2016-02-161-1/+1
* cso: make most of the cso_save/restore_x() functions staticBrian Paul2016-02-162-85/+70
* postprocess: use new cso_save/restore_state() functionsBrian Paul2016-02-161-38/+20
* gallium/hud: use new cso_save/restore_state() functionsBrian Paul2016-02-161-37/+19
* gallium/util: use new cso_save/restore_state() functionsBrian Paul2016-02-161-34/+18
* st/mesa: use cso_save/restore_state() in st_cb_texture.cBrian Paul2016-02-161-33/+22
* st/mesa: use new cso_save/restore_state() functionsBrian Paul2016-02-164-101/+55
* cso: add new cso_save/restore_state() functionsBrian Paul2016-02-162-0/+133
* cso: remove commentBrian Paul2016-02-161-1/+0
* st/mesa: use new cso_set_viewport_dims() helperBrian Paul2016-02-163-36/+7
* cso: add new cso_set_viewport_dims() helperBrian Paul2016-02-162-0/+20
* st/mesa: use 'cso' local var instead of st->cso_contextBrian Paul2016-02-163-90/+89
* st/mesa: consolidate quad drawing codeBrian Paul2016-02-165-238/+136
* st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmapBrian Paul2016-02-165-161/+193
* st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.cBrian Paul2016-02-161-1/+1
* configure: Bail out on llvm-config component errorJan Vesely2016-02-161-0/+3
* Handle removal of LLVMAddTargetData in SVN revision 260919Matthew Dawson2016-02-162-0/+8
* i965: Expose logic telling if non-msrt mcs is supportedTopi Pohjolainen2016-02-162-4/+13
* i965/gen9: Refactor msrt mcs initializationTopi Pohjolainen2016-02-161-14/+22
* i965: Add a few assertions on lossless compressionTopi Pohjolainen2016-02-162-0/+9
* i965: Add a flag telling color resolve pass to ignore CCS_ETopi Pohjolainen2016-02-163-2/+27
* i965: Add resolve option for lossless compressionTopi Pohjolainen2016-02-162-1/+5
* i965: Allow fast clear to be used with lossless compressionTopi Pohjolainen2016-02-162-2/+6
* i965: Add helper for detecting lossless compressionTopi Pohjolainen2016-02-162-0/+30
* Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()"Topi Pohjolainen2016-02-161-9/+0
* nvc0: initial support for GM20x GPUsBen Skeggs2016-02-165-0/+11
* nvc0: implement support for maxwell texture headersBen Skeggs2016-02-163-6/+203