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* Revert "mesa: enable KHR_debug for ES contexts"Emil Velikov2015-10-072-2/+1
* egl/dri2: Properly dereference array.Matt Turner2015-10-071-3/+3
* radeonsi: fix a GS hang on VIMarek Olšák2015-10-072-0/+19
* radeonsi: remove TC L2 cache flush for index buffers on VIMarek Olšák2015-10-071-3/+3
* svga: whitespace fixes in svga_sampler_view.cBrian Paul2015-10-071-8/+16
* svga: whitespace fixes in svga_resource_buffer.cBrian Paul2015-10-071-26/+27
* mesa: Remove GL_ARB_sampler_object depth compare error checking.Stefan Dösinger2015-10-071-18/+10
* svga: round UBO constant buffer size up/down to multiple of 16 bytesBrian Paul2015-10-071-0/+18
* egl/dri2: enable EGL_KHR_gl_colorspace for swrastEmil Velikov2015-10-074-16/+20
* egl/dri2: ease srgb __DRIconfig conditionalsEmil Velikov2015-10-072-29/+14
* mesa: enable KHR_debug for ES contextsEmil Velikov2015-10-072-2/+3
* main/get: make KHR_debug enums available everywhereMatthew Waters2015-10-071-9/+9
* glapi: add function pointers for KHR_debug for glesMatthew Waters2015-10-072-0/+98
* egl: move memcpy to bring conf->base operations togetherVarad Gautam2015-10-071-1/+1
* egl: restore surface type before linking config to its displayVarad Gautam2015-10-071-0/+2
* nouveau: make sure there's always room to emit a fenceIlia Mirkin2015-10-074-2/+8
* vc4: use nir two-sided-color loweringBoyan Ding2015-10-062-24/+2
* vc4: Fix a leak of the last color read/write surface on context destroy.Eric Anholt2015-10-061-0/+3
* vc4: Fix a memory leak in the simulator case.Eric Anholt2015-10-061-1/+6
* mesa: remove unneeded #include of colormac.hMark Janes2015-10-061-1/+0
* radeon/r200: remove unneeded #include of colormac.hMark Janes2015-10-0611-11/+0
* i965: remove unneeded #include of colormac.hMark Janes2015-10-062-2/+0
* i915: remove unneeded #include of colormac.hMark Janes2015-10-062-2/+0
* i915: Drop broken front_buffer_reading/drawing optimizationVille Syrjälä2015-10-063-41/+15
* mesa/i965: Refactor brw_is_front_buffer_{drawing,reading} to common codeIan Romanick2015-10-066-33/+37
* st/mesa: Don't override NewFramebuffer just to call _mesa_new_framebufferIan Romanick2015-10-061-12/+1
* radeon: Don't override NewFramebuffer just to call _mesa_new_framebufferIan Romanick2015-10-061-7/+0
* i915: Don't override NewFramebuffer just to call _mesa_new_framebufferIan Romanick2015-10-062-15/+0
* i965: Don't override NewFramebuffer just to call _mesa_new_framebufferIan Romanick2015-10-062-16/+0
* i830: Fix culling with user fbos on gen2Ville Syrjälä2015-10-061-0/+2
* i915: Adjust line size limitsVille Syrjälä2015-10-061-2/+2
* i915: Enable intel_render path for pointsVille Syrjälä2015-10-061-5/+3
* i915: Use COPY_DWORDS for pointsVille Syrjälä2015-10-061-5/+1
* i915: Use _tnl_RenderClippedPolygon and _tnl_RenderClippedLineVille Syrjälä2015-10-061-17/+2
* i915: Handle provoking vertex in intelFastRenderClippedPoly()Ville Syrjälä2015-10-061-4/+12
* t_dd_dmatmp: Check provoking vertex convention when rendering quadsVille Syrjälä2015-10-061-20/+26
* t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri stripsVille Syrjälä2015-10-061-5/+2
* t_dd_dmatmp: Allow flat shaded polygons with tri fansVille Syrjälä2015-10-061-2/+4
* t_dd_dmatmp: Replace fprintf with unreachableIan Romanick2015-10-061-12/+9
* radeon: Use C99 initializers for primitive arraysIan Romanick2015-10-061-20/+20
* i965: Use C99 initializers for primitive arraysIan Romanick2015-10-061-24/+24
* i915: Use C99 initializers for primitive arraysVille Syrjälä2015-10-062-50/+50
* tgsi: add const qualifier to silence warningBrian Paul2015-10-061-1/+1
* glsl: whitespace/formatting/typo fixes in link_uniforms.cppBrian Paul2015-10-061-6/+9
* main: array stride for unsized arrays of arrays are calculated like recordsSamuel Iglesias Gonsalvez2015-10-061-1/+1
* glsl: add std430 layout support for AoASamuel Iglesias Gonsalvez2015-10-061-5/+7
* docs: Mark GL_ARB_enhanced_layouts as in progressTimothy Arceri2015-10-061-1/+7
* i965: add EXT_polygon_offset_clamp support to gen4/gen5Ilia Mirkin2015-10-057-9/+30
* meta: Update comment about unsupported texture types.Matt Turner2015-10-051-2/+1
* glx: Drop CRAY support.Matt Turner2015-10-052-102/+0