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* mesa: move declaration to prevent unused var warningBrian Paul2009-10-291-1/+1
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* mesa: Fix compilation errors and warnings when features are disabled.Chia-I Wu2009-10-294-12/+15
| | | | | | Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Make FEATURE_texture_s3tc follow feature conventions.Chia-I Wu2009-10-294-9/+39
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Make FEATURE_texture_fxt1 follow feature conventions.Chia-I Wu2009-10-294-43/+20
| | | | | | Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <[email protected]>
* mesa/main: Never return NULL in _mesa_get_texstore_func.Chia-I Wu2009-10-291-3/+25
| | | | Signed-off-by: Chia-I Wu <[email protected]>
* radeon: fix incorrect Z format in radeon_alloc_renderbuffer_storage()Brian Paul2009-10-291-2/+2
| | | | And update error message.
* r300g: Fix bytes_per_line calculation error while displaying surfaceCooper Yuan2009-10-291-1/+1
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* swrast: added bracesChia-I Wu2009-10-281-2/+4
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* mesa: remove old, unused #defineBrian Paul2009-10-281-2/+0
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* mesa: re-remove s3v and trident driver filesBrian Paul2009-10-283-1350/+0
| | | | | These were removed from master but a few files came back from the texformat-rework branch.
* mesa: move some gl_texture_image and gl_renderbuffer fields aroundBrian Paul2009-10-281-3/+5
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* mesa: minor code movementBrian Paul2009-10-282-36/+33
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* Merge branch 'texformat-rework'Brian Paul2009-10-28143-5772/+6555
|\ | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
| * swrast: fix RGB, RGBA texturing codeBrian Paul2009-10-281-5/+11
| | | | | | | | | | | | Fix backward component ordering for RGB textures. Only optimize RGBA texture case if running little endian. This restriction could be lifted with a little work.
| * swrast: check for single texture unit in _swrast_choose_triangle()Brian Paul2009-10-281-0/+1
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| * swrast: clean up and remove dead code in triangle functionsBrian Paul2009-10-281-57/+47
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| * swrast: fix texel decoding in opt_sample_rgba_2d()Brian Paul2009-10-281-5/+5
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| * mesa: choose texture format in _mesa_get_fallback_texture()Brian Paul2009-10-281-0/+5
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| * radeon: add case for MESA_FORMAT_X8_Z24 in radeon_create_renderbuffer()Brian Paul2009-10-271-1/+6
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| * progs/tests: disable blending while drawing textBrian Paul2009-10-251-0/+3
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| * mesa: choose texture format in core mesa, not driversBrian Paul2009-10-2512-64/+54
| | | | | | | | | | | | Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do.
| * mesa: remove _mesa_compressed_texture_size_glenum() stubBrian Paul2009-10-251-1/+0
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| * mesa: remove _mesa_compressed_row_stride()Brian Paul2009-10-252-20/+0
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| * mesa: remove calls to _mesa_compressed_row_stride()Brian Paul2009-10-255-15/+15
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| * glide: remove _mesa_compressed_row_stride() callsBrian Paul2009-10-251-11/+9
| | | | | | | | And fix incorrect first parameter.
| * mesa: remove _mesa_compressed_row_stride() callsBrian Paul2009-10-251-2/+1
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| * mesa: begin removing _mesa_compressed_row_stride() callsBrian Paul2009-10-252-3/+3
| | | | | | | | Use equivalent _mesa_format_row_stride() function instead.
| * mesa: simplify texture_row_stride() helperBrian Paul2009-10-251-10/+1
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| * mesa: fix-up error checking related to compressed texture block sizeBrian Paul2009-10-251-5/+17
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| * mesa: clean-up, simplify compressed texture size checkingBrian Paul2009-10-253-51/+36
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| * mesa: remove _mesa_compressed_texture_size()Brian Paul2009-10-246-53/+13
| | | | | | | | Use _mesa_format_image_size() instead.
| * mesa: remove ctx->Driver.CompressedTextureSize() hookBrian Paul2009-10-243-9/+0
| | | | | | | | It always just called _mesa_compressed_texture_size() anyway.
| * mesa: change compressed texture size callsBrian Paul2009-10-246-41/+23
| | | | | | | | | | Replace calls to ctx->Driver.CompressedTextureSize with calls to _mesa_format_image_size. The former always called the later.
| * mesa: minor clean-ups in _mesa_store_compressed_texsubimage2d()Brian Paul2009-10-241-4/+5
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| * mesa: simplify _mesa_compressed_row_stride(), _mesa_compressed_image_address()Brian Paul2009-10-241-76/+15
| | | | | | | | | | _mesa_compressed_row_stride() can go away soon. _mesa_compressed_image_address() can be generalized and moved to formats.c
| * mesa: s/GLuint/gl_format/Brian Paul2009-10-242-6/+7
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| * mesa: move assertion after declarationBrian Paul2009-10-241-1/+1
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| * mesa: remove hard-coded block sizesBrian Paul2009-10-241-5/+9
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| * mesa: added _mesa_get_format_block_size()Brian Paul2009-10-242-0/+19
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| * progs/tests: fix sub texture offsetsBrian Paul2009-10-241-3/+5
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| * mesa: added _mesa_get_format_name()Brian Paul2009-10-242-0/+78
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| * mesa: additional comments in format codeBrian Paul2009-10-241-1/+28
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| * dri/drivers: update driNewRenderbuffer() to take a gl_formatBrian Paul2009-10-2220-145/+136
| | | | | | | | | | | | | | | | Now pass a specific MESA_FORMAT_x token to indicate the renderbuffer's format. This is better than passing a GLenum and having to guess the specific format. I'm unable to test all the drivers, but any issues should be easy to fix.
| * radeon: simplify radeon_create_renderbuffer()Brian Paul2009-10-223-29/+27
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| * r600: fix depth span macros for format changesAlex Deucher2009-10-221-4/+4
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| * radeon: fix some renderbuffer format bugsBrian Paul2009-10-222-7/+7
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| * progs/tests: draw Z values as luminance, no pixel zoomBrian Paul2009-10-211-0/+5
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| * i915: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24Brian Paul2009-10-211-2/+2
| | | | | | | | And change parameter type.
| * radeon: get rid of z24s8 <-> s8z24 conversions in span codeBrian Paul2009-10-211-26/+8
| | | | | | | | | | Can just use s8z24 everywhere. Note: the WRITE_DEPTH macro for R600 may need to be fixed.
| * radeon: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24Brian Paul2009-10-213-6/+6
| | | | | | | | | | Core Mesa deals with MESA_FORMAT_S8_Z24 everywhere it should so we shouldn't have to use MESA_FORMAT_Z24_S8 anymore.