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* Holger's fixes for GL_EXT_texture_env_combineBrian Paul2000-07-051-5/+2
* added GL_ARB_texture_cube_mapping and GL_EXT_texture_env_combineBrian Paul2000-07-051-1/+8
* added histogram sink testBrian Paul2000-06-301-2/+3
* initialize some color table scale/bias factorsBrian Paul2000-06-301-1/+5
* enabled GL_POST_CONVOLUTION_COLOR_TABLEBrian Paul2000-06-302-6/+19
* NeedEyeCoords if non-uniform scale transformBrian Paul2000-06-301-3/+7
* fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)Brian Paul2000-06-291-3/+3
* added GL_TABLE_TOO_LARGE to gl_error()Brian Paul2000-06-291-1/+4
* several colortable fixesBrian Paul2000-06-291-37/+124
* minor updateBrian Paul2000-06-291-3/+3
* don't add light's ambient color to BaseColor in gl_update_lighting()Brian Paul2000-06-291-14/+11
* add separate specular color support in multitextured_rgba_points()Brian Paul2000-06-281-10/+15
* added flat_multitextured_line()Brian Paul2000-06-281-2/+103
* fixed two proxy texture typosBrian Paul2000-06-281-2/+2
* added GL_EXT_texture_env_combineBrian Paul2000-06-281-1/+2
* minor updatesBrian Paul2000-06-281-3/+3
* added code to initialize shininess tablesBrian Paul2000-06-281-1/+6
* initialize TextureStack matricesBrian Paul2000-06-271-2/+3
* added aligned memory allocations (Gareth Hughes)Brian Paul2000-06-275-32/+38
* added GL_EXT_texture_env_combine (Holger Waechtler)Brian Paul2000-06-276-56/+469
* added LoadRGBMipmaps2()Brian Paul2000-06-272-4/+24
* updated demos/ infoBrian Paul2000-06-271-3/+3
* removed 3Dfx directoryBrian Paul2000-06-271-2/+3
* minor tweaksBrian Paul2000-06-272-4/+9
* initial check-inBrian Paul2000-06-275-0/+230
* fixed compiler warningsBrian Paul2000-06-2719-113/+89
* initial check-inBrian Paul2000-06-271-0/+18
* added 3dfx demosBrian Paul2000-06-273-3/+27
* initial check-inBrian Paul2000-06-2713-0/+6172
* added texenv demoBrian Paul2000-06-273-15/+96
* initial check-inBrian Paul2000-06-271-0/+759
* fixed GL_INTENSITY error checking bugBrian Paul2000-06-272-4/+7
* print GL_RENDERER upon startupBrian Paul2000-06-271-1/+2
* draw a solid cube tooBrian Paul2000-06-271-2/+80
* another patch for win32 joysticksBrian Paul2000-06-271-0/+4
* removed bad DrawDestMask assignmentsBrian Paul2000-06-271-3/+1
* fixed type checking errorBrian Paul2000-06-271-4/+4
* fixed an assertion and minor bugBrian Paul2000-06-271-5/+4
* init Point.UserSizeBrian Paul2000-06-271-1/+2
* disabled some ctx->NeedEyeCoords shortcutsBrian Paul2000-06-261-9/+4
* updating mat ambient/emissive was broke. always compute ctx->EyeZDirBrian Paul2000-06-262-69/+102
* Performance fix for unfilled triangles on mga and i810 hardware.Keith Whitwell2000-06-241-6/+1
* fixed ColorMask test in update_rasterflags()Brian Paul2000-06-231-2/+2
* added extension numbers for Mesa extensionsBrian Paul2000-06-231-19/+22
* updated with version numbers, edits from Jon LeechBrian Paul2000-06-234-16/+16
* applied joystick patch from Michael ChampignyBrian Paul2000-06-231-13/+12
* Added FREE(depth) in error clause before returnBrian Paul2000-06-221-1/+2
* fix GL_BACK color material bugKeith Whitwell2000-06-191-2/+2
* check for special cases of value = 0 or 1 in glAccumBrian Paul2000-06-191-3/+6
* replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadMipMapLevel() to work-a...Brian Paul2000-06-161-1/+1