Commit message (Collapse) | Author | Age | Files | Lines | |
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* | glsl: better fix for for-loop scope issue (commit ↵ | Brian Paul | 2009-01-12 | 3 | -31/+4 |
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* | windows: added new sources for 7.3 (may be more, needs testing) | Brian Paul | 2009-01-12 | 1 | -0/+40 |
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* | mesa: add osmesa.pc.in to tarball list | Brian Paul | 2009-01-12 | 1 | -0/+1 |
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* | Build fixes for gcc 2.95 | Matthieu Herrb | 2009-01-11 | 2 | -6/+5 |
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* | Big endian fixes. | Matthieu Herrb | 2009-01-11 | 1 | -1/+2 |
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* | build fix on big endian OpenBSD architectures. | Matthieu Herrb | 2009-01-11 | 1 | -0/+6 |
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* | replace nearbyint() by rint() for now. | Matthieu Herrb | 2009-01-11 | 1 | -1/+1 |
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* | Fix build with GCC 2.95. | Owain G. Ainsworth | 2009-01-11 | 1 | -2/+2 |
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* | __builtin_expect is a gcc 3.x feature. define it out for gcc 2.95. | Matthieu Herrb | 2009-01-11 | 1 | -0/+4 |
| | | | | Patch suggested by miod@. Thanks. | ||||
* | mesa: require libdrm 2.4.3 in configure.ac | Brian | 2009-01-10 | 1 | -1/+1 |
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* | mesa: omit old headers from tarballmesa_7_3_rc1 | Brian Paul | 2009-01-10 | 1 | -7/+0 |
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* | docs: document deprecated/removed headers/interfaces | Brian Paul | 2009-01-10 | 1 | -0/+5 |
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* | mesa: remove old GLView.h header for BeOS | Brian Paul | 2009-01-10 | 1 | -192/+0 |
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* | mesa: remove deprecated headers from Makefile.am | Brian Paul | 2009-01-10 | 1 | -8/+3 |
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* | mesa: deprecate GL/amesa.h header (allegro driver) | Brian Paul | 2009-01-10 | 2 | -1/+1 |
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* | mesa: deprecate the GL/fxmesa.h header | Brian Paul | 2009-01-10 | 2 | -1/+1 |
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* | mesa: remove the ancient include/GL/ugl*.h headers | Brian Paul | 2009-01-10 | 2 | -200/+0 |
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* | xmesa: deprecate the "XMesa" interface | Brian Paul | 2009-01-10 | 7 | -4/+1 |
| | | | | | Move the include/GL/xmesa*.h files to src/mesa/drivers/x11/ so they're no longer considered public. | ||||
* | docs: prerequisite updates | Brian Paul | 2009-01-10 | 2 | -4/+5 |
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* | glsl: force creation of new scope for for-loop body | Brian Paul | 2009-01-10 | 1 | -0/+18 |
| | | | | | | | | | | | Fixes regression in progs/demos/convolution.c due to loop unrolling. This also allows the following to be compiled correctly: for (int i = 0; i < n; i++) { int i; ... } This fix is a bit of a hack, however. The better fix would be to change the slang_shader.syn grammar. Will revisit that... | ||||
* | glsl: replace 0/1 with GL_FALSE/GL_TRUE | Brian Paul | 2009-01-10 | 1 | -18/+18 |
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* | swrast: Fix GL_ATI_separate_stencil | Ian Romanick | 2009-01-09 | 1 | -0/+2 |
| | | | | | | GL_ATI_separate_stencil is enabled by default for software rasterizers, but the extension functions weren't hooked up to the dispatch table. | ||||
* | glsl: make minimum struct size = 2, not 1 | Brian Paul | 2009-01-09 | 1 | -1/+8 |
| | | | | | | | 1-component structs such as "struct foo { float x; }" could get placed at any position within a register. This caused some trouble computing the field offset which assumed all struct objects were placed at R.x. It would be unusual to hit this case in normal shaders. | ||||
* | mesa: 7.3-rc-1 Makefile changes | Brian Paul | 2009-01-08 | 1 | -4/+4 |
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* | mesa: latest glxext.h header, no version change | Brian Paul | 2009-01-08 | 1 | -16/+16 |
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* | mesa: import glext.h version 44 | Brian Paul | 2009-01-08 | 1 | -2/+66 |
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* | docs: dri2proto, libdrm tweaks | Brian Paul | 2009-01-08 | 2 | -2/+2 |
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* | glsl: fix typo in the vec2 += operator function | Brian Paul | 2009-01-08 | 2 | -2/+2 |
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* | mesa: set version string to 7.3-rc1 | Brian Paul | 2009-01-08 | 1 | -1/+1 |
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* | docs: updated Cell docs, from gallium-0.2 branch | Brian Paul | 2009-01-08 | 1 | -15/+57 |
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* | docs: more 7.3 doc updates | Brian Paul | 2009-01-08 | 2 | -2/+16 |
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* | docs: import 7.2 relnotes, start on 7.3 relnotes | Brian Paul | 2009-01-08 | 3 | -0/+180 |
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* | glsl: fix broken +=, -=, *=, /= operators | Brian Paul | 2009-01-08 | 2 | -737/+786 |
| | | | | | | | These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible. | ||||
* | mesa: fix off-by-one bug in _mesa_delete_instructions() | Brian Paul | 2009-01-08 | 1 | -1/+1 |
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* | i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w. | Eric Anholt | 2009-01-07 | 1 | -1/+1 |
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* | i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change. | Eric Anholt | 2009-01-07 | 1 | -4/+0 |
| | | | | | Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or BRW_NEW_VERTEX_PROGRAM. | ||||
* | mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs. | Eric Anholt | 2009-01-07 | 8 | -41/+5 |
| | | | | | | | | There was a note in state.c about _Active deserving to die, and there were potential issues with it due to i965 forgetting to set _UseTexEnvProgram. Removing both simplifies things. Reviewed-by: Brian Paul <[email protected]> | ||||
* | i965: Remove dead brw_vs_tnl.c | Eric Anholt | 2009-01-07 | 3 | -61/+0 |
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* | i965: allow gl_FragData[0] usage when there's only one color buffer | Brian Paul | 2009-01-07 | 1 | -2/+9 |
| | | | | If gl_FragData[0] is written but not gl_FragCOlor, use the former. | ||||
* | mesa: additional case in file_string() | Brian Paul | 2009-01-07 | 1 | -0/+2 |
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* | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | 2009-01-07 | 3 | -35/+65 |
| | | | | Now the #extension directives can be handled properly. | ||||
* | glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY | Brian Paul | 2009-01-07 | 1 | -1/+1 |
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* | glsl: check that the fragment shader does not write both gl_FragColor and ↵ | Brian Paul | 2009-01-07 | 1 | -0/+11 |
| | | | | gl_FragData[] | ||||
* | i965: init dst reg RelAddr field to zero | Brian Paul | 2009-01-07 | 1 | -1/+2 |
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* | i965: Note when we drop saturate mode on the floor in a VP. | Eric Anholt | 2009-01-07 | 1 | -0/+5 |
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* | i965: Add support for LRP in VPs. | Eric Anholt | 2009-01-07 | 1 | -0/+42 |
| | | | | Bug #19226. | ||||
* | mesa: Add _mesa_snprintf. | José Fonseca | 2009-01-07 | 5 | -7/+22 |
| | | | | | | On Windows snprintf is renamed as _snprintf. (cherry picked from commit f8f9a1b620d31d1a59855fd502caed325d4a324f) | ||||
* | glsl: disable some unused functions (but don't remove just yet) | Brian Paul | 2009-01-07 | 1 | -1/+8 |
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* | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul | 2009-01-07 | 1 | -24/+58 |
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* | glsl: remove dead code | Brian Paul | 2009-01-07 | 1 | -13/+2 |
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