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gallium_va_encpackedheader01
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Age
Files
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*
radeonsi: add another requirement for PARTIAL_ES_WAVE
Marek Olšák
2015-10-24
4
-2
/
+35
*
radeonsi: merge two ifs setting WD_SWITCH_ON_EOP
Marek Olšák
2015-10-24
1
-5
/
+2
*
radeonsi: make PARTIAL_ES_WAVE globally dependent on SWITCH_ON_EOI
Marek Olšák
2015-10-24
1
-5
/
+6
*
radeonsi: add one more SWITCH_ON_EOI requirement for Hawaii and VI
Marek Olšák
2015-10-24
1
-1
/
+10
*
radeonsi: only apply the instancing bug workaround to Bonaire
Marek Olšák
2015-10-24
1
-5
/
+5
*
radeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
Marek Olšák
2015-10-24
1
-0
/
+4
*
radeonsi: remove unnecessary PARTIAL_VS_WAVE setting for streamout
Marek Olšák
2015-10-24
1
-4
/
+0
*
radeonsi: allow unbinding vertex shaders
Marek Olšák
2015-10-24
1
-2
/
+2
*
radeonsi: allow unbinding pixel shaders and remove the dummy shader
Marek Olšák
2015-10-24
3
-22
/
+1
*
radeonsi: add draw_vbo check for a NULL pixel shader
Marek Olšák
2015-10-24
3
-1
/
+8
*
radeonsi: add checks for a NULL pixel shader
Marek Olšák
2015-10-24
2
-32
/
+42
*
gallium/util: add a test for NULL fragment shaders
Marek Olšák
2015-10-24
1
-0
/
+38
*
st/mesa: don't load state parameters if there are none
Marek Olšák
2015-10-24
1
-1
/
+2
*
radeonsi: add Stoney pci ids
Samuel Li
2015-10-23
1
-0
/
+2
*
radeonsi: add support for Stoney asics (v3)
Samuel Li
2015-10-23
5
-3
/
+19
*
nvc0: respect edgeflag attribute width
Ilia Mirkin
2015-10-23
1
-7
/
+33
*
gallivm: Explicitly disable unsupported CPU features.
Jose Fonseca
2015-10-23
1
-38
/
+34
*
vc4: Convert blending to being done in 4x8 unorm normally.
Eric Anholt
2015-10-23
5
-51
/
+276
*
vc4: Add QIR/QPU support for the 8-bit vector instructions.
Eric Anholt
2015-10-23
4
-0
/
+45
*
vc4: Don't try to CSE non-SSA instructions.
Eric Anholt
2015-10-23
1
-0
/
+1
*
nir: Add opcodes for saturated vector math.
Eric Anholt
2015-10-23
2
-0
/
+51
*
vc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
Eric Anholt
2015-10-23
1
-1
/
+22
*
vc4: Add a workaround for HW-2116 (state counter wrap fails).
Eric Anholt
2015-10-23
3
-6
/
+40
*
vc4: Fix missing \n in a perf_debug().
Eric Anholt
2015-10-23
1
-1
/
+1
*
i965/fs: Allow copy propagating into new surface access opcodes
Kristian Høgsberg Kristensen
2015-10-23
1
-0
/
+15
*
i965/fs: Optimize ssbo stores
Kristian Høgsberg Kristensen
2015-10-23
1
-30
/
+25
*
i965/fs: Drop offset_reg temporary in ssbo load
Kristian Høgsberg Kristensen
2015-10-23
1
-5
/
+3
*
i965/fs: Avoid scalar destinations in emit_uniformize()
Kristian Høgsberg Kristensen
2015-10-23
1
-4
/
+11
*
i965/fs: Don't uniformize surface index twice
Kristian Høgsberg Kristensen
2015-10-23
1
-2
/
+0
*
i965/fs: Use unsigned immediate 0 when eliminating SHADER_OPCODE_FIND_LIVE_CH...
Kristian Høgsberg Kristensen
2015-10-23
1
-1
/
+1
*
i965/fs: Read all components of a SSBO field with one send
Kristian Høgsberg Kristensen
2015-10-23
1
-18
/
+7
*
i965: Don't use message headers for untyped reads
Kristian Høgsberg Kristensen
2015-10-23
2
-3
/
+2
*
i965/vec4: check opcode on vec4_instruction::reads_flag(channel)
Alejandro Piñeiro
2015-10-23
1
-2
/
+2
*
vc4: Use Rob's NIR-based user clip lowering.
Eric Anholt
2015-10-23
4
-69
/
+14
*
vc4: Also dump the decimation mode for resolved stores.
Eric Anholt
2015-10-23
1
-2
/
+4
*
vc4: Use VC4_GET_FIELD and other defines in dumping VC4_RENDER_CONFIG.
Eric Anholt
2015-10-23
1
-10
/
+10
*
vc4: Add a sentinel after simulator buffers for buffer overflow detection.
Eric Anholt
2015-10-23
1
-1
/
+11
*
glsl: fix shader storage block member rules when adding program resources
Samuel Iglesias Gonsalvez
2015-10-23
1
-6
/
+27
*
ilo: add support for scratch spaces
Chia-I Wu
2015-10-23
10
-16
/
+133
*
ilo: fix scratch space setup in core
Chia-I Wu
2015-10-23
11
-133
/
+327
*
glsl: remove excess location qualifier validation
Timothy Arceri
2015-10-23
1
-48
/
+22
*
docs: update relnotes to mention virgl driver.
Dave Airlie
2015-10-23
1
-0
/
+1
*
virgl/vtest: add vtest driver
Dave Airlie
2015-10-23
11
-2
/
+1243
*
virgl: add driver for virtio-gpu 3D (v2)
Dave Airlie
2015-10-23
29
-1
/
+5928
*
tgsi: try and handle overflowing shaders. (v2)
Dave Airlie
2015-10-23
2
-3
/
+9
*
tgsi: add option to dump floats as hex values
Dave Airlie
2015-10-23
3
-2
/
+30
*
svga: Condition preemptive flush on draw emission
Sinclair Yeh
2015-10-22
4
-5
/
+25
*
svga: try to avoid index generation for some primitive types
Brian Paul
2015-10-22
1
-0
/
+14
*
svga: avoid provoking vertex conversion when possible
Brian Paul
2015-10-22
1
-1
/
+14
*
svga: detect constant color writes in fragment shaders
Brian Paul
2015-10-22
5
-2
/
+77
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