| Commit message (Collapse) | Author | Age | Files | Lines |
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A few of my programs were using the client string in addition to the
main extensions string to see if a feature was present. Correct this to
only check for the currently available and working extensions.
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If the server supports the OML related protocol, enable support for the
extension.
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Leftover from earlier commit.
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Acked-by: Brian Paul <[email protected]>
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Implement support for purgeable objects by using the GEM madvise ioctl.
Signed-off-by: Chris Wilson <[email protected]>
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Signed-off-by: Chris Wilson <[email protected]>
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Signed-off-by: Chris Wilson <[email protected]>
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This generates the entrypoints and dispatches for GL_OES_EGL_image.
There is no real support yet.
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These extensions are not quite useful until the client APIs gain support
for the respective EGLImage extensions.
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get_param can be used to query the parameters of a native display.
There is only NATIVE_PARAM_USE_NATIVE_BUFFER right now. It queries
whether the window/pixmap surfaces use the native buffers instead of
private buffers.
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native.h is getting more and more complex. Move the independent modeset
interface to native_modeset.h to simplify native.h a little.
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There is only invalid_surface event right now. When EGL receives the
event, it sets the force_validate flag of the context binding to the
surface. This helps skip an unnecessary check.
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negative constant."
This reverts commit a05fdbcb719ac64e6be842372813f0f4ca2f4f93.
Removing the comparison is wrong. The comparison with -1 should be changed
to another value (probably PROGRAM_UNDEFINED) along with another
change in the shader assembler.
Conflicts:
src/mesa/shader/prog_execute.c
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Shaves 60k off the driver from removing the broken spans code. This
means we now require 2.6.29, which seems fair given that it's a year
old and we've removed support for non-KMS already in the last release
of 2D.
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Shaves 5.5k off of the driver.
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The progs/test/texwrap demo looks pretty good, but there are still some
tiny differences from softpipe. There may be a sub-pixel texcoord
interpolation error somewhere.
There's some room for optimization. Many of the wrap modes compute
intermediate values that are constant for the texture size (see the
min/max values). These could be computed earlier and stored somewhere
for later use.
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Signed-off-by: Francisco Jerez <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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Signed-off-by: Francisco Jerez <[email protected]>
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Add program to test glXSwapBuffersMscOML behavior. Based on glsync.c.
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Wine tends to pessimistically use ~0 for its max index, but r300s
only can go up to 2^24-1, causing the kernel checker to freak out.
Civ4 is marginally improved now. Still crashes, but not as bad.
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All the texture wrap modes are now implemented for linear and nearest
sampling.
However, texture border color is not yet supported so some wrap modes
will produce int coords outside the texture bounds. We'll get garbage
values insted of the texture border color for now.
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The lp_int_type() function was creating an unsigned type. So rename
that function to lp_uint_type() and create new lp_int_type() that
creates a signed type.
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This now passes piglit testcases, and shows performance improvements
on openarena. Blit-heavy apps may see degradation, but the
expectation is that the common case of 3D rendering will see
significant wins.
This regresses gen-teximage on my 855, and no piglit tests on my 945.
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Corresponds to b87406e55f029d29594ae76a4b39a4fe1007fe4f.
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The break in the __DRI_ATTRIB_RENDER_TYPE case was accidentally
removed in commit 5cf2c5851bcd29c2d53bb04ab692b4b156f5a74d. This puts
it back.
Signed-off-by: Ian Romanick <[email protected]>
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This reverts commit f9504e75f02586a8561733e0e2711c65efa2979d.
This patch is incorrect.
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