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* vc4: Check the V3D version reported by the kernel.Eric Anholt2016-07-202-0/+62
* vc4: Detect and report kernel support for branching.Eric Anholt2016-07-201-2/+12
* vc4: Switch to using the libdrm-provided vc4_drm.h.Eric Anholt2016-07-203-280/+4
* docs: mark ARB_enhanced_layouts as DONE for i965Timothy Arceri2016-07-211-2/+2
* i965: enable ARB_enhanced_layouts for gen8+Timothy Arceri2016-07-211-0/+1
* nir: add doubles component packing supportTimothy Arceri2016-07-211-0/+20
* i965: add component packing support for load_output intrinsicsTimothy Arceri2016-07-211-5/+33
* i965: enable component packing for vs and fsTimothy Arceri2016-07-214-25/+16
* i965: bring back type_size_vec4_times_4()Timothy Arceri2016-07-212-0/+14
* nir/inline: Constant-initialize local variables in the callee if neededJason Ekstrand2016-07-201-2/+40
* nir: Add a nir_deref_foreach_leaf helperJason Ekstrand2016-07-202-0/+120
* clover: Re-order includes in invocation.cpp to fix buildTom Stellard2016-07-201-7/+17
* clover: Add missing include v2Tom Stellard2016-07-201-0/+1
* i965: Move VS load_input handling to nir_emit_vs_intrinsic().Kenneth Graunke2016-07-201-31/+30
* i965: Delete the FS_OPCODE_INTERPOLATE_AT_CENTROID virtual opcode.Kenneth Graunke2016-07-204-10/+0
* i965: Rewrite FS input handling to use the new NIR intrinsics.Kenneth Graunke2016-07-205-341/+270
* i965: Move load_interpolated_input/barycentric_* intrinsics to the top.Kenneth Graunke2016-07-201-0/+64
* i965: Add a pass to demote sample interpolation intrinsics.Kenneth Graunke2016-07-201-0/+44
* nir: Add nir_load_interpolated_input lowering code.Kenneth Graunke2016-07-202-5/+100
* nir: Add new intrinsics for fragment shader input interpolation.Kenneth Graunke2016-07-205-0/+51
* anv: Properly call gen75_emit_state_base_address on Haswell.Kenneth Graunke2016-07-201-1/+1
* genxml: Rename "API Rendering Disable" to "Rendering Disable".Kenneth Graunke2016-07-202-2/+2
* anv: Unify 3DSTATE_CLIP code across generations.Kenneth Graunke2016-07-203-43/+41
* anv: Enable early culling on Gen7.Kenneth Graunke2016-07-201-0/+1
* anv: Fix near plane clipping on Gen7/7.5.Kenneth Graunke2016-07-201-1/+1
* genxml: Add APIMODE_D3D missing enum values and improve consistency.Kenneth Graunke2016-07-206-3/+8
* genxml: Add CLIPMODE_* prefix to 3DSTATE_CLIP's "Clip Mode" enum values.Kenneth Graunke2016-07-203-7/+7
* swr: [rasterizer core] introduce simd16intrin.hTim Rowley2016-07-204-6/+751
* swr: [rasterizer core] fix for possible int32 overflow conditionTim Rowley2016-07-201-1/+1
* swr: [rasterizer core] rename *_MAX enum values to *_COUNTTim Rowley2016-07-205-22/+21
* swr: [rasterizer core] centroid correctionTim Rowley2016-07-201-9/+17
* swr: [rasterizer core] support range of values in TemplateArgUnrollerTim Rowley2016-07-203-26/+56
* swr: [rasterizer core] ensure adjacent topologies use the cut-aware PATim Rowley2016-07-201-5/+2
* swr: [rasterizer] attribute swizzling and linkageTim Rowley2016-07-2011-171/+218
* swr: [rasterizer common] icc declspec definitionsTim Rowley2016-07-201-1/+17
* swr: [rasterizer jitter] rework vertex/instance ID storage in fetchTim Rowley2016-07-202-64/+36
* swr: [rasterizer core] avx512 simd utility workTim Rowley2016-07-204-10/+1026
* swr: [rasterizer core] viewport rounding for disabled scissorTim Rowley2016-07-201-2/+4
* i965: Stop muging cube array lengths by 6Jason Ekstrand2016-07-205-38/+11
* i965/miptree: Set logical_depth0 == 6 for cube mapsJason Ekstrand2016-07-201-4/+11
* i965/miptree: Enforce that height == 1 for 1-D array texturesJason Ekstrand2016-07-202-19/+5
* Avoid overflow in 'last' variable of FindGLXFunction(...)Stefan Dirsch2016-07-201-3/+3
* egl/android: Stop leaking DRI imagesTomasz Figa2016-07-201-0/+11
* egl/android: Add some useful error messagesTomasz Figa2016-07-201-3/+10
* egl/android: Check return value of dri2_get_dri_config()Tomasz Figa2016-07-201-0/+2
* i965: store reference to the context within struct brw_fence (v2)Emil Velikov2016-07-201-11/+44
* egl/dri2: dri2_make_current: Set EGL error if bindContext failsNicolas Boichat2016-07-201-2/+8
* egl/android: Remove unused variablesTomasz Figa2016-07-201-2/+0
* gallium/dri: Add shared glapi to LIBADD on AndroidTomasz Figa2016-07-201-0/+7
* mesa: scons: remove left over src/glsl includeEmil Velikov2016-07-201-1/+0