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* llvmpipe: don't store number of layers per levelRoland Scheidegger2014-08-012-78/+50
* llvmpipe: integrate memory allocation into llvmpipe_texture_layoutRoland Scheidegger2014-08-011-45/+29
* llvmpipe: get rid of impossible code in alloc_image_dataRoland Scheidegger2014-08-011-26/+13
* i965/miptree: Layout 1D Array as 2D Array with height of 1Jordan Justen2014-08-011-0/+20
* r600g: Implement gpu_shader5 textureGatherGlenn Kennard2014-08-013-7/+38
* mesa: Add missing atomic buffer bindings and unbindingsAditya Atluri2014-08-011-0/+31
* r600g/radeonsi: Prefer VRAM for CPU -> GPU streaming buffersMichel Dänzer2014-08-011-4/+11
* r600g/radeonsi: Reduce or even drop special treatment of persistent mappingsMichel Dänzer2014-08-011-4/+8
* target-helpers: Do not build kms_dri on libdrm-less platforms.Jon TURNEY2014-08-012-0/+3
* r600g: gpu_shader5 gl_SampleMaskIn supportGlenn Kennard2014-07-313-8/+41
* r600g: Implement gpu_shader5 integer opsGlenn Kennard2014-07-312-1/+191
* r600g: Add IMUL_HI/UMUL_HI supportGlenn Kennard2014-07-311-6/+6
* r600g: Implement GL_ARB_texture_query_lodGlenn Kennard2014-07-314-5/+16
* gbm: Log at least one dlerror() when we fail to open any drivers.Eric Anholt2014-07-301-0/+1
* gbm: Fix a debug log messageEric Anholt2014-07-301-1/+1
* gallium: Add a uif() helper function to complement fui()Eric Anholt2014-07-301-0/+8
* glapi: Do not use backtrace on DragonFly.Vinson Lee2014-07-301-1/+1
* gallivm: fix up out-of-bounds level when using conformant out-of-bound behaviorRoland Scheidegger2014-07-311-0/+1
* dri: Add a new capabilities for drivers that can't share buffersGiovanni Campagna2014-07-307-12/+69
* gallium: Add a dumb drm/kms winsys backed swrast providerGiovanni Campagna2014-07-3014-4/+564
* Add support for swrast to the DRM EGL platformGiovanni Campagna2014-07-305-48/+369
* st/gbm: don't segfault if the fail to create the screenEmil Velikov2014-07-301-1/+1
* st/gbm: retrieve the driver-name via dd_driver_name()Emil Velikov2014-07-301-0/+6
* glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC buildBrian Paul2014-07-302-4/+4
* configure: Don't override user -g or -O options for debug buildsIan Romanick2014-07-291-2/+12
* glsl: Add flex options to eliminate the default ruleCarl Worth2014-07-291-10/+1
* glsl/glcpp: Add flex options to eliminate the default rule.Carl Worth2014-07-291-1/+2
* glsl/glcpp: Combine the two rules matching any characterCarl Worth2014-07-291-6/+6
* glsl/glcpp: Alphabetize lists of start conditionsCarl Worth2014-07-291-3/+3
* glsl/glcpp: Add a catch-all rule for unexpected characters.Carl Worth2014-07-291-0/+13
* glsl/glcpp: Treat carriage return as equivalent to line feed.Carl Worth2014-07-291-9/+8
* glsl/glcpp: Add test for a multi-line comment within an #if 0 blockCarl Worth2014-07-292-0/+14
* glsl/glcpp: Test that macro parameters substitute immediately after periodsCarl Worth2014-07-292-0/+8
* glsl/glcpp: Add (non)-support for ++ and -- operatorsCarl Worth2014-07-294-1/+33
* glsl/glcpp: Emit error for duplicate parameter name in function-like macroCarl Worth2014-07-293-0/+35
* glsl/glcpp: Add an explanatory comment for "loc != NULL" checkCarl Worth2014-07-291-0/+4
* glsl/glcpp: Drop the HASH_ prefix from token names like HASH_IFCarl Worth2014-07-292-38/+39
* glsl: Properly lex extra tokens when handling # directives.Kenneth Graunke2014-07-291-0/+1
* glsl: Add an internal-error catch-all ruleCarl Worth2014-07-291-0/+13
* glsl/glcpp: Correctly parse directives with intervening commentsCarl Worth2014-07-2916-110/+242
* glsl/glcpp: Rename HASH token to HASH_TOKENCarl Worth2014-07-292-5/+8
* glsl/glcpp: Don't use start-condition stack when switching to/from <DEFINE>Carl Worth2014-07-291-3/+3
* glsl/glcpp: Add a -d/--debug option to the standalone glcpp programCarl Worth2014-07-292-1/+7
* glsl/glcpp: Fix off-by-one error in column in first-line error messagesCarl Worth2014-07-2917-19/+19
* glsl/glcpp: Minor tweak to wording of error messageCarl Worth2014-07-293-3/+3
* glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.Carl Worth2014-07-293-63/+99
* glsl/glcpp: Abstract a bit of common code for returning string tokensCarl Worth2014-07-291-22/+18
* glsl/glcpp: Drop extra, final newline from most outputCarl Worth2014-07-29130-165/+51
* glsl/glcpp: Add testing for EOF sans newline (and fix for <DEFINE>, <COMMENT>)Carl Worth2014-07-297-2/+13
* glsl/glcpp: Remove some un-needed calls to NEWLINE_CATCHUPCarl Worth2014-07-291-4/+0