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*
r600g: atomize stencil ref state
Marek Olšák
2012-09-13
7
-51
/
+56
*
r600g: remove unused state ID definitions
Marek Olšák
2012-09-13
1
-8
/
+0
*
r600g: initialize the first CS just like any other CS
Marek Olšák
2012-09-13
6
-26
/
+24
*
r600g: add support for geometry shader samplers and constant buffers
Marek Olšák
2012-09-13
5
-1
/
+52
*
r600g: put sampler states and views into an array indexed by shader type
Marek Olšák
2012-09-13
6
-72
/
+44
*
r600g: do fine-grained sampler state updates
Marek Olšák
2012-09-13
6
-51
/
+110
*
r600g: consolidate set_viewport_state functions
Marek Olšák
2012-09-13
3
-48
/
+24
*
r600g: consolidate set_sampler_views functions
Marek Olšák
2012-09-13
4
-38
/
+17
*
r600g: put constant buffer state into an array indexed by shader type
Marek Olšák
2012-09-13
6
-40
/
+33
*
r600g: cleanup state function names
Marek Olšák
2012-09-13
3
-37
/
+37
*
r600g: consolidate initialization of common state functions
Marek Olšák
2012-09-13
5
-150
/
+81
*
r600g: simplify flushing
Marek Olšák
2012-09-13
12
-190
/
+210
*
radeon/llvm: Fix lowering of vbuild
Tom Stellard
2012-09-13
7
-93
/
+19
*
radeon/llvm: Support fmul on SI
Tom Stellard
2012-09-13
1
-1
/
+4
*
i965: Fix out-of-order sampler unit usage in ARB fragment programs.
Kenneth Graunke
2012-09-12
2
-2
/
+5
*
mesa: Add a _mesa_fls() function to find the last bit set in a word.
Kenneth Graunke
2012-09-12
1
-0
/
+22
*
i965/blorp: Fix offsets and width/height for stencil blits.
Paul Berry
2012-09-12
1
-9
/
+37
*
i965/blorp: Reduce alignment restrictions for stencil blits.
Paul Berry
2012-09-12
1
-6
/
+17
*
i965/blorp: don't reduce stencil alignment restrictions when multisampling.
Paul Berry
2012-09-12
1
-9
/
+1
*
intel: Add map_stencil_as_y_tiled to intel_region_get_aligned_offset.
Paul Berry
2012-09-12
8
-13
/
+31
*
intel: Add map_stencil_as_y_tiled to intel_region_get_tile_masks.
Paul Berry
2012-09-12
8
-13
/
+21
*
i965/blorp: Account for offsets when emitting SURFACE_STATE.
Paul Berry
2012-09-12
4
-4
/
+48
*
i965/blorp: Thread level and layer through brw_blorp_blit_miptrees().
Paul Berry
2012-09-12
3
-6
/
+19
*
i965/blorp: Don't create a dummy renderbuffer just to fetch image offsets.
Paul Berry
2012-09-12
1
-8
/
+1
*
i965/blorp: store x and y offsets in brw_blorp_mip_info.
Paul Berry
2012-09-12
4
-28
/
+31
*
i965/blorp: store surface width/height in brw_blorp_mip_info.
Paul Berry
2012-09-12
5
-37
/
+48
*
i965/blorp: Change gl_renderbuffer* params to intel_renderbuffer*.
Paul Berry
2012-09-12
1
-28
/
+32
*
i965/blorp: Clarify why width/height must be adjusted for Gen6 IMS surfaces.
Paul Berry
2012-09-12
2
-1
/
+10
*
i965/gen6+: Adjust stencil buffer size after computing miptree layout.
Paul Berry
2012-09-12
1
-12
/
+16
*
build: Don't list glproto and dri2proto in pkg-config file
Matt Turner
2012-09-12
1
-2
/
+1
*
radeonsi: Properly handle NULL sampler views.
Michel Dänzer
2012-09-12
1
-3
/
+3
*
radeonsi: Fix calculation of number of records in buffer resource.
Michel Dänzer
2012-09-12
1
-1
/
+1
*
mesa: glGet: fix API check for EGL_image_external enums
Imre Deak
2012-09-11
1
-6
/
+9
*
mesa: glGet: fix indentation of print_table_stats
Imre Deak
2012-09-11
1
-9
/
+9
*
mesa: glGet: fix indentation of find_value
Imre Deak
2012-09-11
1
-4
/
+4
*
mesa: glGet: fix indentation of _mesa_init_get_hash
Imre Deak
2012-09-11
1
-9
/
+9
*
mesa: fix proxy texture error handling in glTexStorage()
Brian Paul
2012-09-11
1
-37
/
+41
*
mesa: make _mesa_get_proxy_target() non-static
Brian Paul
2012-09-11
2
-6
/
+8
*
mesa: do internal format error checking for glTexStorage()
Brian Paul
2012-09-11
1
-0
/
+48
*
mesa/msaa: Allow X and Y flips in multisampled blits.
Paul Berry
2012-09-11
1
-2
/
+2
*
radeon/llvm: Fix operand order of V_CNDMASK in custom inserter
Tom Stellard
2012-09-11
1
-1
/
+1
*
radeon/llvm: Assert if we try to encode an unknown register
Tom Stellard
2012-09-11
1
-1
/
+1
*
radeon/llvm: Add register encoding for VCC
Tom Stellard
2012-09-11
1
-0
/
+1
*
radeon/llvm: Ignore special registers when calculating reg count
Tom Stellard
2012-09-11
1
-0
/
+2
*
radeonsi: Handle position input parameter for pixel shaders v2
Tom Stellard
2012-09-11
4
-1
/
+53
*
radeon/llvm: Coding style fixes
Tom Stellard
2012-09-11
4
-31
/
+31
*
radeonsi: Move interpolation mode check into the compiler
Tom Stellard
2012-09-11
2
-12
/
+21
*
radeonsi: Add missing interpolation mode to check for enabled modes
Tom Stellard
2012-09-11
1
-0
/
+1
*
radeonsi: Pass shader type to the compiler
Tom Stellard
2012-09-11
1
-0
/
+12
*
radeon/llvm: Add SHADER_TYPE instruction
Tom Stellard
2012-09-11
8
-1
/
+32
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