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| * i915: Fix wrong pointer to cleanupJakob Bornecrantz2008-07-071-1/+1
| * i915: Fix EGL make currentJakob Bornecrantz2008-07-071-5/+8
| * i915: More cleanup of displayJakob Bornecrantz2008-07-071-0/+2
| * i915: Fetch the real deviceID for EGLJakob Bornecrantz2008-07-073-4/+34
| * i915: Destruction of surface, context and device in EGLJakob Bornecrantz2008-07-074-9/+65
| * i915: Fix EGL version and nameJakob Bornecrantz2008-07-051-1/+2
| * i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz2008-07-053-16/+52
| * i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz2008-07-051-0/+2
| * softpipe: Prevent NULL ptr derreference on takedown.José Fonseca2008-07-051-2/+2
| * softpipe: Compute block size for display targets.José Fonseca2008-07-051-1/+3
| * i915: Added debug filling code of texture, not activeJakob Bornecrantz2008-07-041-2/+11
| * i915: Clean up intel_egl.c a bitJakob Bornecrantz2008-07-041-21/+3
| * egl: Add egltriJakob Bornecrantz2008-07-043-2/+277
| * mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul2008-07-045-297/+154
| * gallium: fix st_choose_format(internalFormat=GL_RGBA16)Brian Paul2008-07-041-1/+4
| * mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-048-213/+194
| * gallium: replace assertion with conditionalBrian Paul2008-07-041-1/+2
| * gallium: fix trim() function bug when count < firstBrian Paul2008-07-041-0/+2
| * mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul2008-07-041-0/+5
| * mesa: move assertionBrian Paul2008-07-041-2/+2
| * psb: Fill all texture fields when creating texture blanket.José Fonseca2008-07-051-0/+2
| * softpipe: Implement texture blankets.José Fonseca2008-07-051-0/+34
* | nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin2008-07-091-2/+2
* | nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-10/+11
* | nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-28/+18
* | nv30: update nouveau_class.hPatrice Mandin2008-07-091-9/+52
* | nv10: use the gallium alloc/free wrappers.Stephane Marchesin2008-07-081-4/+4
* | nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin2008-07-083-8/+8
* | Merge branch 'gallium-0.1' of git+ssh://[email protected]/git/nouve...Stephane Marchesin2008-07-088-80/+120
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| * | nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs2008-07-088-80/+120
* | | nv30: use native instructions.Stephane Marchesin2008-07-081-22/+4
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* | nv10: there are no 3D textures.Stephane Marchesin2008-07-081-3/+1
* | nv04: Hook the lib into the build.Stephane Marchesin2008-07-081-0/+1
* | nv04: use BEGIN_RING_NIStephane Marchesin2008-07-081-6/+2
* | nv04.Stephane Marchesin2008-07-0817-1/+1967
* | g3dvl: IDCT part 1.Younes Manton2008-07-064-8/+381
* | g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton2008-07-067-18/+93
* | nv30: Emit sampler state using state objectsPatrice Mandin2008-07-043-8/+46
* | Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs2008-07-0567-1321/+2329
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| * scons: Enable gcc SSE2 intrinsics on x86.José Fonseca2008-07-041-1/+6
| * mesa: added _vbo_VertexAttrib4f()Brian Paul2008-07-032-0/+9
| * mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
| * mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
| * mesa: regenerated fileBrian Paul2008-07-031-761/+763
| * mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
| * mesa: fix various error codesBrian Paul2008-07-031-94/+144
| * mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
| * mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-033-4/+62
| * gallium: added a4r4g4b4_put_tile_rgba()Brian Paul2008-07-031-0/+31
| * mesa: added case for fixed ptBrian Paul2008-07-031-0/+5