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* scons: Fix sunos5 build.Vinson Lee2010-07-272-0/+6
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* r600g: texture supportJerome Glisse2010-07-277-9/+610
| | | | | | | | | | | | | Add texture mapping support, redbook/texbind works if you comment out glClear and second checkboard. Need to fix : - texture overwritting - lod & mip/map handling - unormalized coordinate handling - texture view with first leve > 0 - and many other things Signed-off-by: Jerome Glisse <[email protected]>
* llvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()Brian Paul2010-07-271-2/+3
| | | | | | | | Cube map faces and 3D texture slices are treated the same in llvmpipe textures. Need to pass the sum of these fields to llvmpipe_unswizzle_cbuf_tile() as we do elsewhere. Fixes piglit fbo-3d test (fd.o bug 29135).
* r600g: Move declaration before code.Vinson Lee2010-07-271-2/+5
| | | | Fixes SCons build.
* swrastg: Add SWRAST_NO_PRESENT option to not send updates to X serverJakob Bornecrantz2010-07-271-1/+9
| | | | | There seem to be a problem with this path and freeglut where the window wont open if SWRAST_NO_PRESENT is set to true.
* intel: Remove unused intel/server filesKristian Høgsberg2010-07-275-397/+2
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* r600g: always emit literal after emiting an alu instructionJerome Glisse2010-07-271-29/+32
| | | | | | Make sure we always fill in the literal after alu instruction. Signed-off-by: Jerome Glisse <[email protected]>
* llvmpipe: Use lp_build_select_bitwise() where appropriate.José Fonseca2010-07-271-11/+11
| | | | Fixes fdo 29269.
* gallivm: Add lp_build_select_bitwise() alternative to lp_build_select_bitwiseJosé Fonseca2010-07-272-22/+50
| | | | | | | | | | When (mask & a) | (~mask & b) is meant instead of mask ? a : b
* cell: comment-out unused fields, functionsBrian Paul2010-07-261-2/+4
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* cell: make functions staticBrian Paul2010-07-261-3/+3
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* cell: fix segfault when freeing samplersBrian Paul2010-07-261-1/+1
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* cell: comment-out unneeded padding fieldBrian Paul2010-07-261-1/+1
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* cell: added const qualifierBrian Paul2010-07-261-1/+1
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* util: fix unused function warning on non-x86Brian Paul2010-07-261-0/+3
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* glx: Remove function prototypes no longer necessaryKristian Høgsberg2010-07-261-7/+0
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* i965: Fix reversed naming of the operations in compute-to-mrf optimization.Eric Anholt2010-07-263-6/+11
| | | | | Also fix up comments, so that the difference between the two passes is clarified.
* i965: Clean up a few magic numbers to use brw_defines.h defs.Eric Anholt2010-07-263-18/+20
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* i965: Use MIN2, MAX2 instead of rolling our own.Eric Anholt2010-07-261-15/+12
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* i965: Fold the "is arithmetic" bit of 965 opcodes into the opcode list.Eric Anholt2010-07-261-50/+26
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* i965: Remove some duped register size/count definitionsEric Anholt2010-07-262-34/+26
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* i965: Move the GRF-to-MRF optimizations to brw_optimize.c.Eric Anholt2010-07-263-619/+618
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* i965: Improve (i.e. remove) some grf-to-mrf unnecessary movesBenjamin Segovia2010-07-261-2/+626
| | | | | | | | | | | | | | | | | | | | | | | | | Several routines directly analyze the grf-to-mrf moves from the Gen binary code. When it is possible, the mov is removed and the message register is directly written in the arithmetic instruction Also redundant mrf-to-grf moves are removed (frequently for example, when sampling many textures with the same uv) Code was tested with piglit, warsow and nexuiz on an Ironlake machine. No regression was found there Note that the optimizations are *deactivated* on Gen4 and Gen6 since I did test them properly yet. No reason there are bugs but who knows The optimizations are currently done in branch free programs *only*. Considering branches is more complicated and there are actually two paths: one for branch free programs and one for programs with branches Also some other optimizations should be done during the emission itself but considering that some code is shader between vertex shaders (AOS) and pixel shaders (SOA) and that we may have branches or not, it is pretty hard to both factorize the code and have one good set of strategies
* glx: Drop debug fprintf that snug in with the previous commitKristian Høgsberg2010-07-261-2/+0
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* glx: Enable copy subbuffer patch when GLX_DIRECT_RENDERING is #definedKristian Høgsberg2010-07-261-1/+3
| | | | | | | Depending on __DRI_COPY_SUB_BUFFER doesn't work when we no longer include dri_interface.h. https://bugs.freedesktop.org/show_bug.cgi?id=29264
* st/egl: Fix debug linenobled2010-07-261-1/+1
| | | | Acked-by: Jakob Bornecrantz <[email protected]>
* util: fix CPU detection on OS Xnobled2010-07-261-6/+6
| | | | | | s/PIPE_OS_DARWIN/PIPE_OS_APPLE, since there is no PIPE_OS_DARWIN. Acked-by: Vinson Lee <[email protected]>
* st/xorg: fix use-after-freenobled2010-07-261-1/+1
| | | | Acked-by: Jakob Bornecrantz <[email protected]>
* i965g: Enable llvm in dri driver if builtJakob Bornecrantz2010-07-261-3/+8
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* i915g: Fix llvm buildnobled2010-07-261-1/+1
| | | | Acked-by: Jakob Bornecrantz <[email protected]>
* glx: Drop duplicate psc field in dri context structKristian Høgsberg2010-07-261-3/+2
| | | | Same problem as fixed for drisw in 4d58b5b482d06ab8d4c4b2db33d0b48b7c82d064.
* i965: Allow VS MOVs to use immediate constants.Eric Anholt2010-07-261-0/+1
| | | | | Clarifies program assembly, and with a little tweak to always use constant_map, we could cut down on constant buffer payload.
* r600g: implememt the LIT instructionStephan Schmid2010-07-261-1/+119
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* util: fix another mutex leak in mempoolMarek Olšák2010-07-261-2/+1
| | | | By fixing one, I introduced another. Crap.
* util: fix mutex leaks in mempoolMarek Olšák2010-07-261-1/+2
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* r300g: fix macro substitution problemDave Airlie2010-07-261-2/+2
| | | | | | isn't a problem yet, but have issues in hiz branch. Signed-off-by: Dave Airlie <[email protected]>
* r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák2010-07-255-22/+34
| | | | | | | | | Because the hw can't sample it, I reinterpret the format as G16R16 and sample the G component. This gives 16 bits of precision, which should be enough for depth texturing (surprisingly, the sampled values are exactly the same as in D16 textures). This also enables EXT_packed_depth_stencil on those old chipsets, finally.
* r300g: make sure a texture is large enough for the CBZB clearMarek Olšák2010-07-251-52/+49
| | | | | | | The number of macrotiles in the Y direction must be even, otherwise memory corruption may happen (e.g. broken fonts). Basically, if we get a buffer in resource_from_handle, we can determine from the buffer size whether it's safe to use the CBZB clear or not.
* r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák2010-07-256-11/+15
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* r300g: do not use TXPITCH_EN for power-of-two textures from the DDXMarek Olšák2010-07-251-6/+14
| | | | We were using TXPITCH_EN for textures from the DDX since ever, for nothing.
* r300g: cleanup texture creation codeMarek Olšák2010-07-2513-543/+733
| | | | | | | | | | | | This decouples initializing a texture layout/miptree description from an actual texture creation, it also partially unifies texture_create and texture_from_handle. r300_texture inherits r300_texture_desc, which inherits u_resource. The CBZB clear criteria are moved to r300_texture_desc::cbzb_allowed[level]. And other minor cleanups.
* r300g: reject resources from handles which are not large enoughMarek Olšák2010-07-255-11/+34
| | | | | | | | The driver gets a buffer and its size in resource_from_handle. It computes the required minimum buffer size from given texture properties, and compares the two sizes. This is to early detect DDX bugs.
* r300g: cleanup texture debug loggingMarek Olšák2010-07-253-18/+25
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* r300g: do not align texture height to 2^n for 1D and 2D non-mipmapped texturesMarek Olšák2010-07-251-1/+5
| | | | | I don't remember why the alignment was there, but it seems to be no longer needed. I guess it was a dirty fix for some other bug.
* nvfx: Move declaration before code.Vinson Lee2010-07-241-2/+3
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* glx: Drop duplicate psc field in drisw context structKristian Høgsberg2010-07-241-3/+3
| | | | Causing a crash in drisw MakeCurrent.
* glx: Fix another case of confusing driContext and dri2_context *Eric Anholt2010-07-231-1/+1
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* glx: Correctly look up the dri2 context pointer for SetTexBuffer.Eric Anholt2010-07-231-1/+1
| | | | | | | gc->driContext points at the second member of the dri2 context. The dri2 context is just a subclass of the GLX context. Fixes piglit tfp testcase.
* glx: Don't destroy context with XID 0Kristian Høgsberg2010-07-234-4/+9
| | | | | We use XID 0 to indicate the context has already been destroyed, but it's currently bound.
* glx: Fix use after free case when destroying screensKristian Høgsberg2010-07-231-1/+0
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