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*
scons: Add imports.c to builtin_compiler build.
Vinson Lee
2013-01-24
1
-0
/
+2
*
i965/fs/gen7: Fix fatal typo in unpackHalf2x16
Chad Versace
2013-01-24
1
-1
/
+1
*
i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v4)
Chad Versace
2013-01-24
5
-3
/
+144
*
i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack operations (v3)
Chad Versace
2013-01-24
3
-0
/
+146
*
i965: Quote the PRM on a HorzStride subtlety
Chad Versace
2013-01-24
1
-1
/
+4
*
i965: Add opcodes for F32TO16 and F16TO32
Chad Versace
2013-01-24
4
-0
/
+8
*
i965: Lower the GLSL ES 3.00 pack/unpack operations (v2)
Chad Versace
2013-01-24
1
-0
/
+32
*
glsl: Add lowering pass for GLSL ES 3.00 pack/unpack operations (v4)
Chad Versace
2013-01-24
3
-0
/
+1056
*
glsl: Fix type-deduction for and/or/xor expressions
Chad Versace
2013-01-24
1
-0
/
+5
*
glsl: Reformat and/or/xor cases in ir_expression ctor
Chad Versace
2013-01-24
1
-2
/
+2
*
glsl/ir_builder: Add helpers for making if-statements
Chad Versace
2013-01-24
2
-0
/
+35
*
glsl/ir_builder: Add `enum writemask`
Chad Versace
2013-01-24
1
-0
/
+9
*
glsl/ir_factory: Add helper method for making an ir_constant
Chad Versace
2013-01-24
1
-0
/
+24
*
glsl/ir_builder: Add more helpers for constructing expressions
Chad Versace
2013-01-24
2
-0
/
+156
*
glsl/ir_factory: Initialize members to NULL in constructor
Chad Versace
2013-01-24
1
-0
/
+7
*
glsl: Evaluate constant GLSL ES 3.00 pack/unpack expressions (v3)
Chad Versace
2013-01-24
1
-0
/
+189
*
mesa: Remove rounding bias in _mesa_float_to_half()
Chad Versace
2013-01-24
1
-29
/
+37
*
mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)
Chad Versace
2013-01-24
6
-22
/
+35
*
glsl/standalone_scaffolding: Add stub for _mesa_warning()
Chad Versace
2013-01-24
2
-0
/
+21
*
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
Chad Versace
2013-01-24
4
-1
/
+95
*
glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functions
Chad Versace
2013-01-24
7
-7
/
+43
*
glsl: Fix typo in comment
Chad Versace
2013-01-24
1
-1
/
+1
*
i965/disasm: Fix horizontal stride of dest registers
Chad Versace
2013-01-24
1
-3
/
+6
*
intel: Fix glCopyTexSubImage on buffers whose width >= 32kbytes
Paul Berry
2013-01-24
1
-0
/
+21
*
glsl: Allow varying structs in GLSL ES 3.00 and GLSL 1.50.
Paul Berry
2013-01-24
1
-4
/
+4
*
glsl: Disable transform feedback of varying structs.
Paul Berry
2013-01-24
1
-1
/
+10
*
glsl: Update lower_packed_varyings to handle varying structs.
Paul Berry
2013-01-24
1
-4
/
+18
*
glsl: Generalize compute_packing_order for varying structs.
Paul Berry
2013-01-24
1
-3
/
+2
*
glsl: Disable structure splitting for shader ins/outs.
Paul Berry
2013-01-24
1
-1
/
+2
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
31
-193
/
+205
*
glsl: Clean up case statement in builtin_variables.cpp's add_variable.
Paul Berry
2013-01-24
1
-2
/
+4
*
i965/vs: Do headerless texturing for texelFetchOffset().
Kenneth Graunke
2013-01-24
1
-2
/
+4
*
libgl-xlib/build: Link with C++ when LLVM is used
Matt Turner
2013-01-24
1
-1
/
+9
*
intel: Fix ReadPixels on buffers whose width >= 32kbytes
Paul Berry
2013-01-24
1
-4
/
+24
*
intel: callocing a 32 byte temp is silly, so don't
Ian Romanick
2013-01-24
1
-3
/
+3
*
st/mesa: implement ARB_internalformat_query v2
Marek Olšák
2013-01-24
4
-0
/
+39
*
st/mesa: advertise OES_depth_texture_cube_map if GLSL 1.30 is supported
Marek Olšák
2013-01-24
1
-1
/
+2
*
st/dri: disallow recursion in dri_flush
Marek Olšák
2013-01-24
2
-1
/
+13
*
st/dri: add null-pointer check, remove duplicated local variable
Marek Olšák
2013-01-24
1
-4
/
+5
*
Revert "Revert "targets/opencl: Link against libgallium.la instead of libgall...
Tom Stellard
2013-01-24
2
-9
/
+1
*
configure.ac: Force use of LLVM shared libs with --enable-opencl v2
Tom Stellard
2013-01-24
1
-5
/
+33
*
configure.ac: Compute the required llvm static libraries only once
Tom Stellard
2013-01-24
2
-11
/
+19
*
radeonsi: Fall back to dummy pixel shader instead of trying indirect addressing.
Michel Dänzer
2013-01-24
1
-0
/
+5
*
radeonsi: make sure copying of all texture formats is accelerated
Marek Olšák
2013-01-24
2
-59
/
+54
*
radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.
Michel Dänzer
2013-01-24
1
-0
/
+4
*
radeonsi: Make sure to use float number format for packed float colour formats.
Michel Dänzer
2013-01-24
1
-2
/
+4
*
intel: Enable S3TC extensions always
Ian Romanick
2013-01-23
1
-6
/
+4
*
mesa: Like EXT_texture_compression_dxt1, advertise ANGLE_texture_compression_...
Ian Romanick
2013-01-23
3
-20
/
+8
*
mesa: Simplify _mesa_choose_tex_format handling of compressed formats
Ian Romanick
2013-01-23
1
-167
/
+75
*
mesa: Use a single flag for the S3TC extensions that don't require on-line co...
Ian Romanick
2013-01-23
13
-17
/
+22
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