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* add missing return in raster_pos4f()Brian Paul2003-04-081-3/+3
* fix some problems parsing scalar source argumentsBrian Paul2003-04-081-28/+43
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-0824-234/+286
* added _mesa_realloc()Brian Paul2003-04-082-4/+16
* scalar source reg can be a scalar or vector literalBrian Paul2003-04-071-1/+11
* initialize attribute vectors to 4 componentsBrian Paul2003-04-071-1/+3
* Demo of per-pixel lighting with a fragment program.Brian Paul2003-04-072-1/+281
* minor parser fixes, program print-out fixesBrian Paul2003-04-071-24/+62
* fix typoBrian Paul2003-04-071-2/+2
* fix color array mixupBrian Paul2003-04-071-2/+2
* Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this mayKeith Whitwell2003-04-071-3/+5
* Added gcc-sl target and shared lib shell script (Philip Brown)Brian Paul2003-04-074-5/+63
* Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell2003-04-051-2/+3
* test glProgramNamedParameter4fNV()Brian Paul2003-04-051-4/+39
* fragment program named constants and named program parameters basically work nowBrian Paul2003-04-055-119/+158
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-047-346/+316
* more memory-related fixesBrian Paul2003-04-032-4/+8
* some texture compression odds & endsBrian Paul2003-04-034-17/+216
* simplify CEILF, FLOORF, FABSF stuffBrian Paul2003-04-031-11/+8
* fix double-memory free in XMesaDestroyContextBrian Paul2003-04-021-6/+3
* added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul2003-04-011-3/+2
* clean-up current state initializationBrian Paul2003-04-011-9/+8
* added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul2003-04-011-1/+17
* minor initialization fixesBrian Paul2003-04-011-2/+4
* improve some error messagesBrian Paul2003-04-011-6/+6
* GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul2003-04-011-5/+5
* GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul2003-04-011-1/+17
* fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...Brian Paul2003-04-011-17/+37
* fix default compare modeBrian Paul2003-04-011-2/+2
* s/gl_ctx/mesa/ and misc clean-upsBrian Paul2003-04-011-27/+33
* use structure containment to derive xmesa_context from GLcontextBrian Paul2003-04-017-264/+279
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-019-391/+487
* commentsBrian Paul2003-04-011-2/+1
* _mesa_realloc() fixBrian Paul2003-04-011-7/+7
* added gnumake/gmake infoBrian Paul2003-04-011-0/+3
* Committing in .Jouk Jansen2003-04-011-1/+1
* Remove dead code.Brian Paul2003-03-312-204/+92
* clean-ups, const qualifiersBrian Paul2003-03-311-56/+60
* minor clean-ups, const qualifiersBrian Paul2003-03-311-10/+6
* reduce memory needed for vertex attributes (allocate on demand)Brian Paul2003-03-318-204/+327
* use gluSphere instead of glutSphere so we get texcoordsBrian Paul2003-03-311-9/+18
* fixed bad texgen Q problemBrian Paul2003-03-311-2/+3
* minor updatesBrian Paul2003-03-301-23/+29
* added MD5 checksumsBrian Paul2003-03-301-1/+12
* added 5.0.1 infoBrian Paul2003-03-301-2/+39
* minor changeBrian Paul2003-03-301-1/+1
* 5.0.1 updatesBrian Paul2003-03-305-4/+98
* enable 1.4 extensionsBrian Paul2003-03-301-2/+2
* remove debug printfBrian Paul2003-03-291-3/+1
* remove duplicate lineBrian Paul2003-03-292-4/+2