Commit message (Collapse) | Author | Age | Files | Lines | |
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* | st/egl wayland: Sync front buffer release | Benjamin Franzke | 2011-02-10 | 2 | -1/+33 |
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* | egl_dri2 wayland: Sync front buffer release | Benjamin Franzke | 2011-02-10 | 2 | -26/+67 |
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* | egl_dri2: Always unbind old contexts | Benjamin Franzke | 2011-02-10 | 1 | -10/+11 |
| | | | | | | This fixes __DRIdrawable refcounting. Binding a context increases their refcount, so we need to decrease it. | ||||
* | egl_dri2: Use double buffering for window surfaces | Benjamin Franzke | 2011-02-10 | 5 | -40/+110 |
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* | st/dri: Set render_buffer in dri_fill_st_visual | Benjamin Franzke | 2011-02-10 | 1 | -2/+4 |
| | | | | | st/mesa/st_managaer.c needs render_buffer in order to determinde which buffer should be rendered to. | ||||
* | st/dri: img_from_renderbuf: Fix incorrect usage of dri_context() | Benjamin Franzke | 2011-02-10 | 1 | -1/+1 |
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* | st/dri: Fix surfaceless gl using contexts with previous bound surfaces | Benjamin Franzke | 2011-02-10 | 1 | -2/+6 |
| | | | | | | | | | | | ctx->dPriv might be != NULL then draw which is NULL is accessed: struct dri_drawable *draw = dri_drawable(driDrawPriv); [..] if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; draw->texture_stamp = driDrawPriv->lastStamp - 1; } | ||||
* | st/egl wayland: Set color_format according to wl_visual | Benjamin Franzke | 2011-02-10 | 1 | -5/+6 |
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* | r600g: get correct height alignment | Dave Airlie | 2011-02-11 | 1 | -3/+2 |
| | | | | useful for s3tc | ||||
* | r600g: drop two unused | 0 that are actually in word4 anyways. | Dave Airlie | 2011-02-11 | 2 | -2/+2 |
| | | | | | | these were NOPs anyways. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: handle 16/32 u/s norm formats properly | Dave Airlie | 2011-02-11 | 7 | -12/+57 |
| | | | | | | | add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r300g: prevent NULL pointer dereference in r300_buffer_create | Marek Olšák | 2011-02-11 | 1 | -3/+3 |
| | | | | | Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=33185 | ||||
* | mesa: Remove empty header file s_trispan.h. | Kenneth Graunke | 2011-02-10 | 6 | -36/+0 |
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* | glsl/Makefile: glcpp doesn't need libglsl.a. | Kenneth Graunke | 2011-02-10 | 1 | -1/+2 |
| | | | | | Also, add a 'glcpp' target so you can type 'make glcpp' instead of 'make glcpp/glcpp'. | ||||
* | r300g: plug a memory leak in winsys | Marek Olšák | 2011-02-11 | 1 | -0/+1 |
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* | r300g: remove unneeded code in winsys | Marek Olšák | 2011-02-11 | 1 | -6/+0 |
| | | | | We don't need the read/write flags. | ||||
* | r300g: fix warning | Marek Olšák | 2011-02-11 | 1 | -1/+1 |
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* | configure.ac: remove libdrm_radeon dependency for r300g and r600g | Marek Olšák | 2011-02-11 | 1 | -18/+6 |
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* | r300g: import the last bits of libdrm and cleanup the whole thing | Marek Olšák | 2011-02-11 | 27 | -900/+737 |
| | | | | | | | | | | | | | | Based on Dave's branch. The majority of this commit is a cleanup, mainly renaming things. There wasn't much code to import, just ioctl calls. Also done: - implemented unsynchronized bo_map (important optimization!) - radeon_bo_is_referenced_by_cs is no longer a refcount hack - dropped the libdrm_radeon dependency I'm surprised that this has resulted in less code in the end. | ||||
* | st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported | Marek Olšák | 2011-02-11 | 1 | -5/+24 |
| | | | | | In this case, we always use the corresponding linear format in create_surface, therefore we should check for linear format support as well. | ||||
* | i915: Force lowering of all types of indirect array accesses in the FS | Ian Romanick | 2011-02-10 | 1 | -3/+11 |
| | | | | NOTE: This is a candidate for the 7.9 and 7.10 branches. | ||||
* | i915: Calculate partial result to temp register first | Ian Romanick | 2011-02-10 | 1 | -8/+8 |
| | | | | | | | | | | | | Previously the SNE and SEQ instructions would calculate the partial result to the destination register. This would cause problems if the destination register was also one of the source registers. Fixes piglit tests glsl-fs-any, glsl-fs-struct-equal, glsl-fs-struct-notequal, glsl-fs-vec4-operator-equal, glsl-fs-vec4-operator-notequal. NOTE: This is a candidate for the 7.9 and 7.10 branches. | ||||
* | u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT. | José Fonseca | 2011-02-10 | 1 | -2/+9 |
| | | | | This can avoid DMAing the whole buffer when just a fraction was changed. | ||||
* | scons: Disable -mstackrealign on MinGW again. | José Fonseca | 2011-02-10 | 1 | -1/+4 |
| | | | | It's still broken, however it doesn't show up on debug builds. | ||||
* | configure.ac: Fix typo | Kristian Høgsberg | 2011-02-10 | 1 | -1/+1 |
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* | r300g: implement accelerated copy_region for compressed formats | Marek Olšák | 2011-02-10 | 1 | -0/+29 |
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* | r300g: add a way to change texture properties arbitrarily | Marek Olšák | 2011-02-10 | 9 | -76/+104 |
| | | | | So that we can implement resource_copy on arbitrary data. | ||||
* | r300g: consolidate buffers and textures to r300_resource | Marek Olšák | 2011-02-10 | 18 | -381/+328 |
| | | | | Transfers and create/destroy are still handled separately. | ||||
* | r300g: simplify WRITE_RELOC API and cleanup | Marek Olšák | 2011-02-10 | 10 | -136/+126 |
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* | u_blitter: let the driver check whether there's a recursion | Marek Olšák | 2011-02-10 | 2 | -6/+9 |
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* | r300g: use format from pipe_surface instead of pipe_resource | Marek Olšák | 2011-02-10 | 2 | -29/+14 |
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* | Revert "r300g: support sRGB colorbuffers" | Marek Olšák | 2011-02-10 | 1 | -20/+0 |
| | | | | | | | | This partially reverts commit 91eba2567eab9409d94efc3c1f07a4a3731d0047. Conflicts: src/gallium/drivers/r300/r300_blit.c | ||||
* | mesa/st: enable GL_EXT_framebuffer_sRGB | Dave Airlie | 2011-02-10 | 3 | -3/+14 |
| | | | | | | | | | If the formats don't match we need to update the surface with the new format. if we can render to SRGB formats, enable the extension Signed-off-by: Dave Airlie <[email protected]> | ||||
* | scons: Restrict whole program optimization to release builds. | José Fonseca | 2011-02-09 | 1 | -2/+8 |
| | | | | | It just takes forever, so it is inadequate for continuous testings (i.e., checked and profile build types). | ||||
* | svga: Don't advertise pixel shader addr register support. | José Fonseca | 2011-02-09 | 1 | -3/+8 |
| | | | | It's not fully supported. | ||||
* | eglplatform.h: Define Wayland native platform types | Kristian Høgsberg | 2011-02-09 | 1 | -0/+6 |
| | | | | | This is conditional on WL_EGL_PLATFORM being #defined, so application must make sure to include wayland-egl.h before including any egl header. | ||||
* | nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well | Christoph Bumiller | 2011-02-09 | 1 | -0/+4 |
| | | | | Effects were easily visible in piglit/fbo-generatemipmap-formats. | ||||
* | nvc0: fix stride of NVC0_3D_RT methods | Christoph Bumiller | 2011-02-09 | 1 | -8/+8 |
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* | nvc0: correct storage type for 16 bit surface formats | Christoph Bumiller | 2011-02-09 | 1 | -2/+2 |
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* | nvc0: make CSE work for ops with multiple results | Christoph Bumiller | 2011-02-09 | 1 | -13/+72 |
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* | nvc0: replace branching with predicated insns where feasible | Christoph Bumiller | 2011-02-09 | 5 | -46/+123 |
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* | nvc0: implement local memory load and store ops | Christoph Bumiller | 2011-02-09 | 3 | -12/+38 |
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* | nvc0: make sure phi-ops really have one source per in-block | Christoph Bumiller | 2011-02-09 | 2 | -19/+40 |
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* | nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs | Christoph Bumiller | 2011-02-09 | 2 | -11/+3 |
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* | nvc0: do not generate a backwards jump if a loop ends with BRK | Christoph Bumiller | 2011-02-09 | 1 | -2/+4 |
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* | nvc0: store only one value per basic block for TGSI regs | Christoph Bumiller | 2011-02-09 | 1 | -1/+7 |
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* | nv50,nvc0: fix condition code change when commuting SET sources | Christoph Bumiller | 2011-02-09 | 2 | -3/+3 |
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* | nvc0: set basic block on manual instruction insertion | Christoph Bumiller | 2011-02-09 | 1 | -0/+2 |
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* | nvc0: try to fix register conflicts for vector instructions | Christoph Bumiller | 2011-02-09 | 4 | -32/+43 |
| | | | | | | | Vector here means using multiple 32 bit regs which are forced to be consecutive in the register file. This still isn't quite nice. | ||||
* | nvc0: reset texture base address after read transfer | Christoph Bumiller | 2011-02-09 | 1 | -2/+4 |
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