| Commit message (Expand) | Author | Age | Files | Lines |
* | nv50,nvc0: prevent multiple flushes when user spins on get_query_result | Christoph Bumiller | 2012-04-19 | 2 | -19/+31 |
* | nv50/ir/opt: swap VP inputs to first source where possible | Christoph Bumiller | 2012-04-19 | 1 | -0/+17 |
* | vbo: remove vbo_context::mat_currval | Marek Olšák | 2012-04-19 | 5 | -12/+8 |
* | vbo: remove vbo_context::generic_currval | Marek Olšák | 2012-04-19 | 7 | -12/+16 |
* | vbo: remove vbo_context::legacy_currval | Marek Olšák | 2012-04-19 | 7 | -16/+14 |
* | vbo: remove unused variables in vbo_context | Marek Olšák | 2012-04-19 | 1 | -4/+0 |
* | vbo: don't check twice whether it's valid to render | Marek Olšák | 2012-04-19 | 1 | -20/+0 |
* | mesa: set _NEW_VARYING_VP_INPUTS flag only if fixed-func VP is enabled & valid | Marek Olšák | 2012-04-19 | 1 | -1/+10 |
* | mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs | Marek Olšák | 2012-04-19 | 5 | -9/+11 |
* | mesa,vbo: properly detect when vertex arrays need to be recalculated | Marek Olšák | 2012-04-19 | 6 | -45/+25 |
* | mesa: only update _MaxElement when we actually need it | Marek Olšák | 2012-04-19 | 1 | -1/+3 |
* | st/mesa: use bitshifting to define state flags | Marek Olšák | 2012-04-19 | 1 | -6/+6 |
* | radeonsi: MIMG shader instructions require waiting for the results. | Michel Dänzer | 2012-04-19 | 1 | -0/+2 |
* | radeonsi: Replace more magic numbers for sampler state. | Michel Dänzer | 2012-04-19 | 1 | -7/+7 |
* | radeonsi: Fix mip filter encoding in sampler state. | Michel Dänzer | 2012-04-19 | 1 | -3/+3 |
* | radeonsi: Set tiling mode index for depth/stencil buffers. | Michel Dänzer | 2012-04-19 | 1 | -19/+37 |
* | glsl: Remove unused mem_ctx field from ir_array_splitting_visitor. | Kenneth Graunke | 2012-04-18 | 1 | -1/+0 |
* | i965: Rename BRW_MAX_SURFACES to BRW_MAX_WM_SURFACES. | Kenneth Graunke | 2012-04-18 | 2 | -4/+4 |
* | i965: Fix outdated comments about binding tables. | Kenneth Graunke | 2012-04-18 | 1 | -12/+8 |
* | mesa: Use array object constructor. | Mathias Fröhlich | 2012-04-18 | 2 | -2/+3 |
* | svga: flush drawing before clearing | Brian Paul | 2012-04-18 | 1 | -0/+3 |
* | pipebuffer: split up assertion | Brian Paul | 2012-04-18 | 1 | -1/+2 |
* | svga: return PIPE_OK instead of 0 | Brian Paul | 2012-04-18 | 1 | -1/+1 |
* | gallium/u_gen_mipmap: don't release vertex buffer at end of frame / in glFlush | Marek Olšák | 2012-04-18 | 3 | -23/+4 |
* | gallium/u_blit: don't release vertex buffer at end of frame / in glFlush | Marek Olšák | 2012-04-18 | 3 | -19/+4 |
* | gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZED | Marek Olšák | 2012-04-18 | 3 | -3/+2 |
* | st/mesa: write vertices directly into the buffer for glClear fallback | Marek Olšák | 2012-04-18 | 2 | -20/+21 |
* | st/mesa: use u_upload_mgr to upload vertices for glClear fallback | Marek Olšák | 2012-04-18 | 4 | -66/+11 |
* | st/mesa: write vertices directly into the buffer in glDrawPixels | Marek Olšák | 2012-04-18 | 1 | -17/+15 |
* | st/mesa: use u_upload_mgr to upload vertices for glDrawPixels | Marek Olšák | 2012-04-18 | 1 | -8/+9 |
* | st/mesa: use u_upload_mgr to upload vertices for glDrawTexOES | Marek Olšák | 2012-04-18 | 1 | -13/+13 |
* | st/mesa: write vertices directly into the buffer for glBitmap | Marek Olšák | 2012-04-18 | 2 | -30/+32 |
* | st/mesa: use u_upload_mgr to upload vertices for glBitmap | Marek Olšák | 2012-04-18 | 3 | -59/+23 |
* | radeonsi: Improve calculation of number of pixel shader interpolants. | Michel Dänzer | 2012-04-18 | 1 | -23/+7 |
* | radeonsi: Fix calculation of pitch value in sampler view state. | Michel Dänzer | 2012-04-18 | 1 | -4/+2 |
* | radeonsi: Set tiling mode index in sampler view state. | Michel Dänzer | 2012-04-18 | 1 | -0/+1 |
* | radeonsi: Replace magic numbers with register definitions in sampler state. | Michel Dänzer | 2012-04-18 | 1 | -15/+15 |
* | radeonsi: Fix white border color type in sampler state. | Michel Dänzer | 2012-04-18 | 1 | -1/+1 |
* | glsl/builtins: Rework profiles to use the new '.glsl' common suffix. | Kenneth Graunke | 2012-04-17 | 20 | -4807/+1902 |
* | glsl/builtins: Support stage-agnostic built-in profiles. | Kenneth Graunke | 2012-04-17 | 1 | -2/+4 |
* | glsl: Make the standalone compiler accept '.glsl' files. | Kenneth Graunke | 2012-04-17 | 1 | -1/+1 |
* | mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy() | Brian Paul | 2012-04-17 | 1 | -7/+55 |
* | configure.ac: add IA64 support. | Dave Airlie | 2012-04-17 | 1 | -1/+1 |
* | glsl/builtins: Use ivec for texel offsets in textureProjGradOffset. | Kenneth Graunke | 2012-04-17 | 3 | -4/+4 |
* | nv50: specify location of UCPs to code generator | Christoph Bumiller | 2012-04-17 | 1 | -0/+2 |
* | r600g: Use automake to generate Makefile | Tom Stellard | 2012-04-17 | 3 | -17/+18 |
* | Revert "glsl: Refuse to link GLSL 1.40+ shaders that would use fixed function." | Eric Anholt | 2012-04-16 | 1 | -14/+0 |
* | docs: Update GLSL 1.40 status. | Eric Anholt | 2012-04-16 | 1 | -1/+2 |
* | docs: Update that int textures got done for GL3. | Eric Anholt | 2012-04-16 | 1 | -1/+1 |
* | docs: Update that ARB_draw_instanced is on in i965. | Eric Anholt | 2012-04-16 | 1 | -1/+1 |