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* st/nine: Implement dummy vbo behaviour when vs is missing inputsTiziano Bacocco2015-02-064-18/+119
* gallium/targets/d3dadapter9: Free card deviceAxel Davy2015-02-061-8/+10
* gallium/targets/d3dadapter9: Release the pipe_screen at destruction.Axel Davy2015-02-061-6/+12
* gallium/targets/d3dadapter9: Fix device detection for render-nodesAxel Davy2015-02-061-45/+14
* st/nine: Dummy sampler should have a=1Axel Davy2015-02-065-43/+163
* st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't rende...Axel Davy2015-02-062-12/+12
* st/nine: Clear: better behave if rt_mask is different to the one of the frame...Axel Davy2015-02-061-13/+27
* st/nine: Fix multisampling support detectionAxel Davy2015-02-062-28/+9
* st/nine: Fix enabled lights in stateblocksTiziano Bacocco2015-02-062-3/+7
* st/nine: Fix depth stencil formats bindings flags.Axel Davy2015-02-064-27/+74
* st/nine: Fix gpu memory leak in swapchainAxel Davy2015-02-061-2/+1
* st/nine: SetResourceResize should track nr_samples tooAxel Davy2015-02-061-0/+1
* st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLIDTiziano Bacocco2015-02-062-0/+2
* st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVERTiziano Bacocco2015-02-062-0/+2
* st/nine: Implement fallback behaviour when rts and ds don't matchAxel Davy2015-02-061-18/+28
* st/nine: Fix present_buffers allocationAxel Davy2015-02-061-6/+9
* st/nine: Check for aligned offset in each vertex elementPatrick Rudolph2015-02-061-1/+3
* st/nine: Fix bufferoverflow in {Get|Set}PixelShaderConstantFPatrick Rudolph2015-02-061-5/+5
* st/nine: Set [out] argument to NULL for some functionsPatrick Rudolph2015-02-061-0/+6
* st/nine: Remove duplicated debug messagePatrick Rudolph2015-02-061-3/+0
* st/nine: Return E_FAIL for unused vertexdeclaration typePatrick Rudolph2015-02-062-3/+5
* st/nine: Missing sanity check for CALLOC return E_OUTOFMEMORY if allocation o...Patrick Rudolph2015-02-061-1/+1
* st/nine: Implement ATOC hackAxel Davy2015-02-063-0/+13
* st/nine: Implement AMD alpha to coverageAxel Davy2015-02-064-5/+20
* st/nine: Add D3DFMT_DF16 supportAxel Davy2015-02-062-4/+14
* st/nine: Change the value of some advertised capsAxel Davy2015-02-061-3/+3
* st/nine: NineDevice9_SetClipPlane: pPlane must be non-NULLAxel Davy2015-02-061-3/+5
* st/nine: Implement fallback for D3DFMT_D24S8, D3DFMT_D24X8 and D3DFMT_INTZAxel Davy2015-02-061-1/+20
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-0611-77/+136
* st/nine: Refactor nine_d3d9_to_pipe_format_mapAxel Davy2015-02-061-79/+44
* st/nine: Improve CheckDeviceFormat debug outputAxel Davy2015-02-061-9/+3
* st/nine: Implement RESZ hackAxel Davy2015-02-064-0/+65
* st/nine: fix early basetexture destructionAxel Davy2015-02-061-1/+2
* st/nine: Do not leak private data in volume9.Patrick Rudolph2015-02-061-0/+3
* st/nine: Check block alignment for compressed textures in NineSurface9_CopySu...Patrick Rudolph2015-02-061-0/+24
* st/nine: Commit sampler views again if srgb state changed.Axel Davy2015-02-063-2/+7
* st/nine: Fix use of D3DSP_NOSWIZZLEAxel Davy2015-02-061-1/+1
* st/nine: Check for the correct number of constants.Axel Davy2015-02-062-4/+5
* st/nine: Introduce failure handling for shader parsing.Axel Davy2015-02-061-8/+30
* st/nine: Print warnings for r500 when shader is likely to go wrongAxel Davy2015-02-061-0/+6
* st/nine: Declare constants only up to the maximum needed.Axel Davy2015-02-061-27/+11
* st/nine: Refactor how user constbufs sizes are calculatedAxel Davy2015-02-065-23/+24
* st/nine: Explicit nine requirementsAxel Davy2015-02-062-49/+66
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-0615-0/+20
* GL: Update glext.h to Revision 29735 (20150202).Laura Ekstrand2015-02-051-7/+6
* llvmpipe: Trivially advertise PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT.Jose Fonseca2015-02-051-1/+2
* i965: Remove now unnecessary Gen8 CMP destination type override.Matt Turner2015-02-041-8/+0
* i965: Set CMP's destination type to src0's type.Matt Turner2015-02-042-18/+18
* i965/fs: Implement the WaCMPInstFlagDepClearedEarly work-around.Matt Turner2015-02-041-1/+36
* gallium/util: Don't implement u_bit_scan64 on MSVC.Jose Fonseca2015-02-041-0/+2