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* [g3dvl] remove invalid use of assertChristian König2010-11-232-17/+27
* [g3dvl] switch to r32 float for idct matrixChristian König2010-11-231-6/+6
* [g3dvl] add some error handlingChristian König2010-11-232-35/+55
* Merge remote branch 'origin/master' into pipe-videoChristian König2010-11-21250-23968/+26225
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| * mesa: fix get_texture_dimensions() for texture array targetsBrian Paul2010-11-211-5/+5
| * docs: update some GL 3.0 statusBrian Paul2010-11-211-5/+6
| * mesa: hook up GL 3.x entrypointsBrian Paul2010-11-2117-11014/+12566
| * glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versionsBrian Paul2010-11-211-0/+0
| * mesa: fix error msg typoBrian Paul2010-11-211-1/+1
| * i915g: kill idws->poolDaniel Vetter2010-11-214-14/+7
| * i915g: kill buf->map_gttDaniel Vetter2010-11-212-15/+2
| * i915g: kill RGBA/X formatsDaniel Vetter2010-11-211-4/+0
| * i915g: add pineview pci idsDaniel Vetter2010-11-212-0/+10
| * i915g: s/hw_tiled/tilingDaniel Vetter2010-11-212-6/+7
| * i915g: rip out ->sw_tiledDaniel Vetter2010-11-214-15/+0
| * r300g: silence guard band cap errorsJoakim Sindholt2010-11-211-0/+7
| * st/vega: Fix vgReadPixels with a subrectangle.Chia-I Wu2010-11-211-4/+12
| * st/vega: Set wrap_r for mask and blend samplers.Chia-I Wu2010-11-211-0/+2
| * st/vega: vegaLookupSingle should validate the state.Chia-I Wu2010-11-211-0/+2
| * tgsi: Add STENCIL to text parser.Chia-I Wu2010-11-211-1/+2
| * mesa: Clean up header file inclusion in stencil.h.Vinson Lee2010-11-201-1/+2
| * mesa: Clean up header file inclusion in shared.h.Vinson Lee2010-11-201-1/+1
| * mesa: Clean up header file inclusion in shaderapi.h.Vinson Lee2010-11-201-1/+3
| * mesa: Clean up header file inclusion in scissor.h.Vinson Lee2010-11-201-1/+2
| * mesa: Clean up header file inclusion in renderbuffer.h.Vinson Lee2010-11-201-1/+1
| * mesa: Clean up header file inclusion in readpix.h.Vinson Lee2010-11-201-1/+2
| * mesa: Clean up header file inclusion in rastpos.h.Vinson Lee2010-11-201-1/+4
| * mesa: Clean up header file inclusion in polygon.h.Vinson Lee2010-11-201-1/+2
| * intel: Remove unnecessary header.Vinson Lee2010-11-201-1/+0
| * r600: Remove unnecesary header.Vinson Lee2010-11-201-1/+0
| * swrast: Remove unnecessary header.Vinson Lee2010-11-201-1/+0
| * st/mesa: Remove unnecessary headers.Vinson Lee2010-11-202-2/+0
| * scons: Define IN_DRI_DRIVER.Chia-I Wu2010-11-201-0/+4
| * nvfx: only expose one rt on nv30Xavier Chantry2010-11-201-1/+1
| * r600g: Fix location for clip plane registersOwen W. Taylor2010-11-202-8/+8
| * r300g: fix rendering with no vertex elementsMarek Olšák2010-11-204-5/+40
| * i965: Remove duplicate MRF writes in the FS backend.Eric Anholt2010-11-192-0/+152
| * i965: Improve compute-to-mrf.Eric Anholt2010-11-191-53/+49
| * ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.Eric Anholt2010-11-191-0/+32
| * i965: Recognize saturates and turn them into a saturated mov.Eric Anholt2010-11-192-0/+27
| * glsl: Add a helper function for determining if an rvalue could be a saturate.Eric Anholt2010-11-192-0/+58
| * i965: Fold constants into the second arg of BRW_SEL as well.Eric Anholt2010-11-191-0/+1
| * i965: Remove extra \n at the end of every instruction in INTEL_DEBUG=wm.Eric Anholt2010-11-191-1/+0
| * i965: Just use memset() to clear most members in FS constructors.Eric Anholt2010-11-191-18/+11
| * i965: Fix compute_to_mrf to not move a MRF write up into another live range.Eric Anholt2010-11-191-7/+5
| * mesa: Include C++ files in the makedepend of DRI drivers.Eric Anholt2010-11-191-2/+3
| * glsl: Fix type of label 'default' in switch statement.Vinson Lee2010-11-191-1/+1
| * glsl: Add lower_vector.cpp to SConscript.Vinson Lee2010-11-191-0/+1
| * glsl: Fix matrix constructors with vector parametersIan Romanick2010-11-191-9/+9
| * glsl: Combine many instruction lowering passes into one.Kenneth Graunke2010-11-1911-383/+281