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*
r600g/compute: Added missing address space checking of kernel parameters
Jonathan Charest
2013-07-30
1
-3
/
+2
*
clover: Added missing address space checking of kernel parameters v2
Jonathan Charest
2013-07-30
1
-15
/
+31
*
mesa: Remove broken assertion about enabled texture targets.
Kenneth Graunke
2013-07-29
1
-4
/
+2
*
build: unify mesa version by using a VERSION file
Emil Velikov
2013-07-29
6
-12
/
+10
*
i965: Don't create a swrast context on ES2+.
Kenneth Graunke
2013-07-29
1
-1
/
+1
*
glsl: Remove shader stage checking for extension handling.
Kenneth Graunke
2013-07-29
1
-61
/
+28
*
mesa: Expose OES_surfaceless_context.
Matt Turner
2013-07-29
1
-0
/
+1
*
mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.
Matt Turner
2013-07-29
1
-2
/
+6
*
gles3: Update gl3.h to 2013-02-12.
Matt Turner
2013-07-29
1
-4
/
+4
*
gles2: Update gl2ext.h to revision 22161.
Matt Turner
2013-07-29
1
-114
/
+357
*
gles2: Update gl2.h to revision 20555.
Matt Turner
2013-07-29
1
-3
/
+3
*
gles: Update glext.h to revision 20798.
Matt Turner
2013-07-29
1
-3
/
+3
*
gallivm: (trivial) git rid of assertion in float->uint conversion code
Roland Scheidegger
2013-07-29
1
-2
/
+3
*
nvc0: force use of correct firmware file
Maarten Lankhorst
2013-07-28
1
-1
/
+1
*
glsl: Less const for glsl_type convenience accessors
Ian Romanick
2013-07-27
2
-8
/
+8
*
glsl: Disallow auxiliary storage qualifiers on FS outputs.
Kenneth Graunke
2013-07-27
1
-0
/
+14
*
glsl: Classify "layout" like other identifiers.
Kenneth Graunke
2013-07-27
1
-1
/
+1
*
glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.
Paul Berry
2013-07-27
8
-122
/
+122
*
gallivm: fix float->SNORM conversion
Roland Scheidegger
2013-07-27
2
-11
/
+47
*
util: don't flush overflowing values to infinity in half-float conversion
Roland Scheidegger
2013-07-27
2
-9
/
+17
*
tgsi: handle texel swizzles correctly for d3d10-style sample opcodes
Roland Scheidegger
2013-07-27
1
-5
/
+35
*
gallivm: handle texel swizzles correctly for d3d10-style sample opcodes
Roland Scheidegger
2013-07-27
2
-0
/
+29
*
docs: Mark ARB_vertex_attrib_binding as started.
Kenneth Graunke
2013-07-26
1
-1
/
+1
*
mesa: Disable GL_EXT_framebuffer_object in core profiles and OpenGL 3.1
Ian Romanick
2013-07-26
1
-1
/
+1
*
docs: Mark GL_ARB_shading_language_420pack as done.
Matt Turner
2013-07-26
1
-0
/
+1
*
docs: Mark off 420pack
Chris Forbes
2013-07-27
1
-1
/
+1
*
glsl: disable ARB_texture_cube_map_array_enable keywords for glsl es
Tapani Pälli
2013-07-26
1
-24
/
+5
*
i965/vs: Fix flaky texture swizzling
Chris Forbes
2013-07-27
1
-1
/
+1
*
st/clover: Allow double precision operations
Niels Ole Salscheider
2013-07-25
1
-0
/
+1
*
gallium/vl: add prime support
Dave Airlie
2013-07-26
1
-1
/
+19
*
Revert "i965: Delete pre-DRI2.3 viewport hacks."
Kenneth Graunke
2013-07-25
3
-1
/
+25
*
mesa: Bump version to 9.3.0-devel.
Kenneth Graunke
2013-07-25
3
-3
/
+3
*
docs: Remove <em> obfuscation on public mailing list addresses.
Kenneth Graunke
2013-07-25
1
-3
/
+3
*
xa: bump major version
Rob Clark
2013-07-25
1
-1
/
+1
*
xa: move surface to ref/unref api
Jerome Glisse
2013-07-25
3
-2
/
+18
*
xa: let ddx handle flush
Jerome Glisse
2013-07-25
2
-9
/
+2
*
xa: export a common context flush function
Jerome Glisse
2013-07-25
4
-7
/
+17
*
xa: add handle type parameter to get handle
Jerome Glisse
2013-07-25
2
-2
/
+18
*
xa: add xa_surface_from_handle()
Rob Clark
2013-07-25
2
-4
/
+46
*
gallivm: Remove NoFramePointerElimNonLeaf for LLVM >= 3.4.
Vinson Lee
2013-07-25
1
-0
/
+2
*
glsl: Handle empty if statement encountered during loop analysis.
Paul Berry
2013-07-25
1
-1
/
+2
*
i965: Initialize inout_offset parameter to brw_search_cache().
Paul Berry
2013-07-25
2
-2
/
+2
*
glsl: don't rename variables in interface block arrays.
Paul Berry
2013-07-25
1
-6
/
+2
*
draw: fix vertex id computation
Zack Rusin
2013-07-25
5
-13
/
+37
*
draw: cleanup and fix instance id computation
Zack Rusin
2013-07-25
4
-13
/
+8
*
gallivm: Remove dead code in lp_build_compare_ext.
Vinson Lee
2013-07-24
1
-6
/
+0
*
mesa: implement mipmap generation for compressed 2D array textures
Brian Paul
2013-07-24
1
-16
/
+43
*
meta: handle 2D texture arrays in decompress_texture_image()
Brian Paul
2013-07-24
1
-2
/
+21
*
mesa: handle 2D texture arrays in get_tex_rgba_compressed()
Brian Paul
2013-07-24
1
-28
/
+24
*
nv50,nvc0: s/uint16/uint32 for constant buffer offset
Christoph Bumiller
2013-07-24
2
-2
/
+2
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