Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nv50: check grclass instead of chipset for 3D caps | Christoph Bumiller | 2011-03-03 | 2 | -6/+4 |
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* | nv50: increase size of shader code bo | Christoph Bumiller | 2011-03-03 | 4 | -14/+23 |
| | | | | 512 KiB should be quite enough, but dynamic resize might be nicer. | ||||
* | nouveau: allow pipe driver to define which buffers should start in sysmem | Ben Skeggs | 2011-03-03 | 4 | -7/+6 |
| | | | | | | | PIPE_BIND_CONSTANT_BUFFER alone was OK for nv50/nvc0, but nv30 will need to be able to set others on certain chipsets. Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: fix IB index buffer path | Christoph Bumiller | 2011-03-02 | 1 | -8/+12 |
| | | | | Add missing VERTEX_END and treat unaligned offsets correctly. | ||||
* | nv50: fix POINT_COORD_REPLACE_MAP method size | Christoph Bumiller | 2011-03-02 | 1 | -2/+2 |
| | | | | Introduced in 223d98bb8d49c9e52e498a12980722467ae2bf87. | ||||
* | nv50: primitive restart trick for vertex data through FIFO mode | Christoph Bumiller | 2011-03-02 | 1 | -12/+17 |
| | | | | | Also, on nv50 the VERTEX_BEGIN method doesn't follow VERTEX_END, which was erroneously taken over from nvc0 and is fixed now. | ||||
* | nv50: fix depth clamp for disabled primitive clipping | Christoph Bumiller | 2011-03-02 | 1 | -2/+12 |
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* | nv50: implement independent blend functions for nva3+ and fix cap | Christoph Bumiller | 2011-03-02 | 3 | -6/+34 |
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* | nv50: fix tile size calculations | Christoph Bumiller | 2011-03-02 | 2 | -2/+2 |
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* | nv50: fix point sprite state validation | Christoph Bumiller | 2011-03-02 | 3 | -14/+38 |
| | | | | | Wasn't updated if the FP didn't change, and coordinate replacement wasn't disabled anymore. | ||||
* | nv50: allow accidentally disabled IB index buffers again | Christoph Bumiller | 2011-03-02 | 1 | -1/+1 |
| | | | | Must have sneaked in from debugging. | ||||
* | nv50: apply relocations to shader code | Christoph Bumiller | 2011-03-02 | 1 | -0/+2 |
| | | | | | On nv50, branches are absolute, so we need to adjust them according to the shader's position in the code buffer. | ||||
* | nv50: fix wrong miptree tile flags taken over from nvc0 | Christoph Bumiller | 2011-03-02 | 1 | -3/+0 |
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* | nouveau: remove nouveau_stateobj.h | Ben Skeggs | 2011-03-01 | 1 | -316/+0 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nvc0: fix a crash on context destruction | Ben Skeggs | 2011-03-01 | 1 | -2/+6 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: ensure vbo_dirty is set when buffer write transfer complete | Ben Skeggs | 2011-03-01 | 26 | -231/+267 |
| | | | | | | This introduces a shared nouveau_context struct to track such things. Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: fix leak of nouveau_mman structs | Ben Skeggs | 2011-03-01 | 1 | -0/+2 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nvc0: port to common fence/mm/buffer code | Ben Skeggs | 2011-03-01 | 21 | -1347/+128 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: multiply polygon offset units by 2 | Ben Skeggs | 2011-03-01 | 1 | -1/+1 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: sync textures with render targets ourselves | Ben Skeggs | 2011-03-01 | 7 | -7/+37 |
| | | | | | | Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: move onto common linear buffer manager | Ben Skeggs | 2011-03-01 | 16 | -690/+74 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: common linear buffer manager, ported from nv50/nvc0 drivers | Ben Skeggs | 2011-03-01 | 6 | -2/+638 |
| | | | | | | | nv50_resource is being called nv04_resource now temporarily, to avoid a naming conflict with nouveau_resource from libdrm. Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: create linear gart/vram mman in common screen init | Ben Skeggs | 2011-03-01 | 6 | -14/+19 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: fix fence_ref() where fence and *ref are the same fence | Ben Skeggs | 2011-03-01 | 1 | -2/+3 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: fix compiler complaint | Ben Skeggs | 2011-03-01 | 4 | -2/+11 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: make mm available as common code | Ben Skeggs | 2011-03-01 | 9 | -70/+82 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: move onto shared fence code | Ben Skeggs | 2011-03-01 | 10 | -347/+45 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nouveau: move nv50/nvc0 fencing to common location, and modify slightly | Ben Skeggs | 2011-03-01 | 5 | -4/+296 |
| | | | | | | | Modified from original to remove chipset-specific code, and to be decoupled from the mm present in said drivers. Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50-nvc0: set cur_ctx during init if none currently bound | Ben Skeggs | 2011-03-01 | 2 | -0/+4 |
| | | | | Signed-off-by: Ben Skeggs <[email protected]> | ||||
* | nv50: replace most of it with nvc0 driver ported to nv50 | Christoph Bumiller | 2011-02-28 | 41 | -6621/+8825 |
| | | | | We'll have to do some unification now to reduce code duplication. | ||||
* | r300g: disable hyper-z on rs6xx+ | Marek Olšák | 2011-02-28 | 1 | -6/+0 |
| | | | | It doesn't work. | ||||
* | mesa: Add texcompress_rgtc.c to SConscript. | Vinson Lee | 2011-02-27 | 1 | -0/+1 |
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* | rgtc: update docs | Dave Airlie | 2011-02-28 | 2 | -1/+2 |
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* | mesa/st: add RGTC format support. | Dave Airlie | 2011-02-28 | 2 | -0/+33 |
| | | | | this just adds a format check + format conversion. | ||||
* | swrast: add RGTC support | Dave Airlie | 2011-02-28 | 2 | -0/+20 |
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* | mesa: Add RGTC texture store/fetch support. | Dave Airlie | 2011-02-28 | 8 | -3/+1287 |
| | | | | | | | | | This adds support for the RGTC unsigned and signed texture storage and fetch methods. the code is a port of the DXT5 alpha compression code. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | mesa: make_float_temp_image non-static | Dave Airlie | 2011-02-28 | 2 | -23/+32 |
| | | | | We need this to do signed stuff for RGTC. | ||||
* | rgtc: llvmpipe/softpipe refuse RGTC until u_format has support. | Dave Airlie | 2011-02-28 | 2 | -0/+10 |
| | | | | | | So far I haven't implemented the u_format code for these. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r300g: force swizzles for RGTC | Dave Airlie | 2011-02-28 | 1 | -0/+5 |
| | | | | still can't get signed to work | ||||
* | r600g: implement instanced drawing support | Christian König | 2011-02-28 | 6 | -103/+191 |
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* | st/mesa & v_bug_mgr: two small instanced drawing fixes | Christian König | 2011-02-28 | 2 | -1/+6 |
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* | Revert "r600g: Don't negate result of ABS instruction" | Dave Airlie | 2011-02-28 | 1 | -2/+0 |
| | | | | | | This reverts commit b6d40213935da702570eca2c0861bd4b1d7f5254. This actually breaks gears here on my rv670. | ||||
* | r600g: Process TRUNC with tgis_op2 | Fabian Bieler | 2011-02-28 | 1 | -2/+2 |
| | | | | | | TRUNC is neither a scalar instruction nor exclusive to the Trans unit. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: Don't negate result of ABS instruction | Fabian Bieler | 2011-02-28 | 1 | -0/+2 |
| | | | | Signed-off-by: Dave Airlie <[email protected]> | ||||
* | i915g: implement cache flushing | Daniel Vetter | 2011-02-27 | 6 | -8/+62 |
| | | | | | | | | | | | With an extremely dumb strategy. But it's the same i915c employs. Also improve the hw_atom code slightly by statically specifying the required batch space. For extremely variably stuff (shaders, constants) it would probably be better to add a new parameter to the hw_atom->validate function. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: buffer validation for blitter | Daniel Vetter | 2011-02-27 | 1 | -0/+11 |
| | | | | Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: buffer validation for render state | Daniel Vetter | 2011-02-27 | 3 | -0/+87 |
| | | | | | | | | Also contains the first few bits for hw state atoms. v2: Implement suggestion by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g/winsys: buffer validation support | Daniel Vetter | 2011-02-27 | 3 | -0/+42 |
| | | | | | | | v2: Add the batch bo to the libdrm validation lost, for otherwise libdrm won't take previously used buffers into account. Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: add raw batchbuffer dumping in drm winsys | Daniel Vetter | 2011-02-27 | 3 | -0/+11 |
| | | | | | | | | | These files can be decoded with intel_dump_decode from the intel-gpu-tools available at: http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/ Signed-off-by: Daniel Vetter <[email protected]> | ||||
* | i915g: cleanup static state calculation, part 2 | Daniel Vetter | 2011-02-27 | 3 | -48/+48 |
| | | | | | | Now also for the DRAW_RECT command Signed-off-by: Daniel Vetter <[email protected]> |