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Age
Files
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...
*
intel: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
1
-13
/
+4
*
intel: Silence "warning: unused parameter ‘depth0’"
Ian Romanick
2011-09-09
3
-7
/
+4
*
intel: Silence "warning: unused parameter ‘target’"
Ian Romanick
2011-09-09
3
-13
/
+5
*
intel: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
6
-53
/
+30
*
intel: Silence "warning: unused parameter ‘fb’"
Ian Romanick
2011-09-09
4
-7
/
+7
*
intel: Silence "warning: unused parameter ‘intel’"
Ian Romanick
2011-09-09
3
-11
/
+7
*
intel: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
1
-22
/
+38
*
intel: Silence many "intel_batchbuffer.h:97:39: warning: comparison between s...
Ian Romanick
2011-09-09
1
-2
/
+3
*
glsl: Silence "ast_to_hir.cpp:1984:25: warning: comparison of unsigned expres...
Ian Romanick
2011-09-09
1
-1
/
+1
*
glsl: Silence several "warning: unused parameter"
Ian Romanick
2011-09-09
8
-0
/
+16
*
nouveau: remove target parameter from nouveau_bufferobj_map_range()
Brian Paul
2011-09-09
1
-1
/
+1
*
st/mesa: init program MaxLocalParams, MaxEnvParams limits
Brian Paul
2011-09-09
1
-0
/
+6
*
d3d1x: fix a build error
Chia-I Wu
2011-09-09
1
-3
/
+4
*
i965/vs: Allow copy propagation on GRFs.
Eric Anholt
2011-09-08
1
-1
/
+6
*
i965/vs: Clear tracked copy propagation values whose source gets overwritten.
Eric Anholt
2011-09-08
1
-3
/
+12
*
i965/vs: Add support for copy propagation of the UNIFORM and ATTR files.
Eric Anholt
2011-09-08
3
-1
/
+72
*
i965/vs: Add constant propagation to a few opcodes.
Eric Anholt
2011-09-08
5
-0
/
+281
*
i965/vs: Keep track of indices into a per-register array for virtual GRFs.
Eric Anholt
2011-09-08
2
-0
/
+15
*
i965/vs: Switch to the new VS backend by default.
Eric Anholt
2011-09-08
1
-1
/
+1
*
i965/vs: Add support for overflowing the number of available push constants.
Eric Anholt
2011-09-08
3
-0
/
+87
*
i965/vs: Pack uniform registers before optimization
Eric Anholt
2011-09-08
1
-1
/
+1
*
i965/vs: When failing due to lack of spilling, don't continue on.
Eric Anholt
2011-09-08
1
-0
/
+1
*
i965/vs: Fix variable indexed array access with more than one array.
Eric Anholt
2011-09-08
1
-1
/
+1
*
i965/vs: Add annotation to more of the URB write.
Eric Anholt
2011-09-08
2
-1
/
+5
*
egl_dri2: add support for RGBA_8888 android native buffer
Chia-I Wu
2011-09-09
1
-0
/
+2
*
st/dri: add support for __DRI_IMAGE_FORMAT_ABGR8888
Chia-I Wu
2011-09-09
1
-0
/
+6
*
intel: add support for __DRI_IMAGE_FORMAT_ABGR8888
Chia-I Wu
2011-09-09
4
-0
/
+27
*
dri2: add __DRI_IMAGE_FORMAT_ABGR8888 to __DRI_IMAGE
Chia-I Wu
2011-09-09
1
-0
/
+1
*
glsl: Don't do structure splitting until link time.
Eric Anholt
2011-09-08
1
-1
/
+1
*
glsl: Clarify error message about whole-array assignment in GLSL 1.10.
Eric Anholt
2011-09-08
1
-6
/
+25
*
glsl: When assiging from a whole array, mark it as used.
Eric Anholt
2011-09-08
1
-0
/
+1
*
glsl: Fix setting of OutputsWritten for whole array dereference.
Eric Anholt
2011-09-08
1
-4
/
+2
*
mesa: remove unneeded #include of texfetch.h
Brian Paul
2011-09-08
1
-1
/
+0
*
mesa: use _mesa_unpack_float_z_row in get_tex_depth()
Brian Paul
2011-09-08
1
-5
/
+7
*
mesa: use ctx->Driver.GetTexImage() to decompress base texture image
Brian Paul
2011-09-08
1
-42
/
+43
*
mesa: handle compressed images in get_tex_rgba()
Brian Paul
2011-09-08
1
-58
/
+106
*
mesa: new _mesa_decompress_image() function
Brian Paul
2011-09-08
2
-0
/
+91
*
mesa: added _mesa_get_uncompressed_format(), _mesa_format_num_components()
Brian Paul
2011-09-08
2
-0
/
+71
*
mesa: add new pixel format unpacking code
Brian Paul
2011-09-08
4
-0
/
+1545
*
meta: added _mesa_meta_GetTexImage()
Brian Paul
2011-09-08
3
-1
/
+232
*
meta: move texcoord setup into setup_texture_coords()
Brian Paul
2011-09-08
1
-92
/
+176
*
nouveau: fix nouveau_fence leak
Marcin Slusarz
2011-09-08
1
-0
/
+2
*
nv50: fix screen->blitctx memory leak
Marcin Slusarz
2011-09-08
1
-0
/
+2
*
gles: Fix glGet(GL_{NUM_,}COMPRESSED_TEXTURE_FORMATS_ARB)
Adam Jackson
2011-09-08
1
-1
/
+2
*
glsl: Make sure gl_ClipDistance and gl_ClipVertex are not both written.
Paul Berry
2011-09-08
1
-0
/
+19
*
glsl: Check that gl_ClipDistance[] is not sized too large.
Paul Berry
2011-09-08
1
-0
/
+15
*
glsl: Rework oversize array check for gl_TexCoord.
Paul Berry
2011-09-08
1
-12
/
+33
*
glsl: Add constant gl_MaxClipDistances.
Paul Berry
2011-09-08
1
-0
/
+15
*
glsl: Make gl_ClipDistance[] implicitly sized.
Paul Berry
2011-09-08
1
-4
/
+24
*
scons: Use -g instead of -g3.
José Fonseca
2011-09-08
1
-1
/
+1
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