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*
vega: sort filenames in Makefile, SConscript
Brian Paul
2011-01-23
2
-23
/
+24
*
mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #defines
Brian Paul
2011-01-23
3
-35
/
+30
*
mesa: smarter glTexParameter state invalidation
Brian Paul
2011-01-23
1
-25
/
+38
*
r300g: support sRGB colorbuffers
Marek Olšák
2011-01-23
2
-6
/
+52
*
r300/compiler: remove any code related to relative addressing of temporaries
Marek Olšák
2011-01-23
13
-121
/
+38
*
nvc0: fix emit_cvt for ceil, floor and trunc
Christoph Bumiller
2011-01-23
2
-13
/
+22
*
nvc0: remove bad assert and emit TEMP movs instead
Christoph Bumiller
2011-01-23
1
-2
/
+1
*
nvc0: fix address and value slot assignment in load combining
Christoph Bumiller
2011-01-23
1
-1
/
+6
*
nvc0: don't omit highest bit of branch target
Christoph Bumiller
2011-01-23
1
-1
/
+1
*
nvc0: recognize r63 as zero in constant folding
Christoph Bumiller
2011-01-23
3
-13
/
+9
*
nvc0: add MARK_RING where missing to avoid too many relocs errors
Christoph Bumiller
2011-01-23
6
-4
/
+19
*
nvc0: don't apply base vertex to per-instance arrays
Christoph Bumiller
2011-01-23
1
-1
/
+3
*
nvc0: commute sources of SET too if beneficial
Christoph Bumiller
2011-01-23
2
-2
/
+2
*
nvc0: accept neg abs modifiers on lg2
Christoph Bumiller
2011-01-23
1
-1
/
+1
*
glsl: Don't assert when the value returned by a function has no rvalue
Ian Romanick
2011-01-22
1
-13
/
+12
*
st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGB
Brian Paul
2011-01-22
5
-18
/
+39
*
softpipe: pass surface format to get/put_tile functions
Brian Paul
2011-01-22
1
-10
/
+12
*
gallium/util: added pipe_put_tile_rgba_format()
Brian Paul
2011-01-22
2
-1
/
+18
*
gallium/util: simplify pipe_get_tile_rgba()
Brian Paul
2011-01-22
1
-20
/
+1
*
gallium/softpipe: replace pipe_get_tile_swizzle()
Brian Paul
2011-01-22
3
-70
/
+20
*
softpipe: use proper type for format field
Brian Paul
2011-01-22
1
-1
/
+1
*
gallium/util: added util_format_linear()
Brian Paul
2011-01-22
1
-1
/
+41
*
st/mesa: update comment, use st_fb_orientation()
Brian Paul
2011-01-22
1
-6
/
+8
*
st/mesa: comments in update_viewport()
Brian Paul
2011-01-22
1
-0
/
+4
*
scons: Add support for GLES.
Chia-I Wu
2011-01-22
12
-9
/
+228
*
mapi: ENTRY_CURRENT_TABLE_GET should be stringified.
Chia-I Wu
2011-01-22
1
-1
/
+1
*
glcpp: Regenerate parser files.
Kenneth Graunke
2011-01-21
1
-229
/
+231
*
glcpp: Remove use of talloc reference counting.
Kenneth Graunke
2011-01-21
1
-13
/
+7
*
glsl, i965: Remove unnecessary talloc includes.
Kenneth Graunke
2011-01-21
6
-15
/
+0
*
ra: Use the same context when realloc'ing arrays.
Kenneth Graunke
2011-01-21
1
-2
/
+2
*
glsl: Improve error message when read-only vars are written
Chad Versace
2011-01-21
2
-7
/
+29
*
glsl: Mark 'in' variables at global scope as read-only
Chad Versace
2011-01-21
1
-1
/
+2
*
glsl: Remove unused class ast_declaration_statment
Chad Versace
2011-01-21
1
-19
/
+0
*
i915g: Don't (un)map vbuf on each (un)map call
Jakob Bornecrantz
2011-01-21
1
-4
/
+12
*
i915g: Don't do unnecessary copies of constants
Jakob Bornecrantz
2011-01-21
5
-25
/
+32
*
i915g: Don't emit FS constants when VS contants change
Jakob Bornecrantz
2011-01-21
5
-11
/
+31
*
i915g: Use slab allocator for transfers
Jakob Bornecrantz
2011-01-21
5
-21
/
+55
*
st/dri: Fix warning
Jakob Bornecrantz
2011-01-21
1
-0
/
+1
*
r600g: check if hardware blits are possible bevore enabling tilling
Christian König
2011-01-21
1
-41
/
+40
*
r600g: FLT_TO_INT_FLOOR is trans instruction
Alex Deucher
2011-01-21
1
-0
/
+1
*
mesa: EXT_framebuffer_sRGB interface additions.
Dave Airlie
2011-01-21
3
-0
/
+21
*
r600c: get OQ results only for 4 DBs on r600 class
Andre Maasikas
2011-01-21
1
-2
/
+6
*
docs: update README.WIN32 per Karl's request
Brian Paul
2011-01-20
1
-9
/
+7
*
intel: Fix typeos from 3d028024 and 790ff232
Ian Romanick
2011-01-20
2
-15
/
+15
*
i915: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-20
1
-0
/
+14
*
i965: Set correct values for range/precision of fragment shader types
Ian Romanick
2011-01-20
1
-0
/
+9
*
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
2011-01-20
1
-2
/
+11
*
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
2011-01-20
1
-0
/
+1
*
softpipe: check for null pointers during context create/destroy
Brian Paul
2011-01-20
1
-5
/
+21
*
graw: fix logic error in pixel format selection
Brian Paul
2011-01-20
10
-54
/
+96
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