Commit message (Collapse) | Author | Age | Files | Lines | |
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* | i915: Update for renamed sampler/texture state setters. | Michal Krol | 2009-12-01 | 1 | -2/+2 |
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* | fo: Update for renamed sampler/texture state setters. | Michal Krol | 2009-12-01 | 2 | -12/+12 |
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* | cell: Update for renamed sampler/texture state setters. | Michal Krol | 2009-12-01 | 1 | -2/+2 |
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* | vl: Update for renamed sampler/texture state setters. | Michal Krol | 2009-12-01 | 2 | -16/+16 |
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* | draw: Update for renamed sampler/texture state setters. | Michal Krol | 2009-12-01 | 2 | -8/+8 |
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* | cso: Add support for separate vertex sampler state. | Michal Krol | 2009-12-01 | 2 | -4/+192 |
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* | gallium: Introduce separate vertex texture/sampler state. | Michal Krol | 2009-12-01 | 3 | -4/+16 |
| | | | | | | | | | | | Previously, gallium shared sampler and texture state between vertex and fragment shader stages. This change generalises this concept by providing separate entrypoints for vertex and fragment sampler state setting. A new capability bit is added to query the driver for the number of samplers that can be utilised by a vertex and fragment shader at the same time. | ||||
* | tgsi/sanity: Up MAX_REGISTERS to 1024. | Michal Krol | 2009-12-01 | 1 | -1/+1 |
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* | st/mesa: handle front/back-face +1/-1 vs. 1/0 conversion | Brian Paul | 2009-11-30 | 1 | -0/+29 |
| | | | | Fixes progs/glsl/twoside.c demo. | ||||
* | r600 : clena up a bit for last commit. | Richard Li | 2009-11-29 | 2 | -8/+6 |
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* | r600 : add read port allocation for uniform; | Richard Li | 2009-11-29 | 4 | -62/+101 |
| | | | | | mapping ps input based on vs output; fix bugs including constants updating for vs. | ||||
* | nv50: update linkage on rasterizer change | Christoph Bumiller | 2009-11-29 | 1 | -2/+4 |
| | | | | | We need to update VP_RESULT_MAP and/or COORD_REPLACE_MAP when light_twoside and/or point_sprite are changed. | ||||
* | nv50: match VP outputs to FP inputs ourselves | Christoph Bumiller | 2009-11-29 | 2 | -33/+40 |
| | | | | | | | | | | | For each FP input, don't assume that the VP output will be at the same position, but scan the semantics instead, then put the correct output reg indices into VP_RESULT_MAP. Position is still assumed to be the first output/input. See 07fafc7c9346aa260829603bf3188596481e9e62, which renders previous assumptions incorrect. | ||||
* | nv50: don't permanently negate src in emit_ddy | Christoph Bumiller | 2009-11-29 | 1 | -4/+10 |
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* | util: Fix bad code. | Corbin Simpson | 2009-11-28 | 1 | -1/+1 |
| | | | | Uf. How embarrassing. | ||||
* | util: Improve bitcount. | Corbin Simpson | 2009-11-28 | 1 | -4/+8 |
| | | | | Sorry for not pushing this before, it got lost in stashes. | ||||
* | nv50: do conversion of last insn to 64 bit format first | Christoph Bumiller | 2009-11-27 | 1 | -16/+11 |
| | | | | | | Simplifies things since the second to last one will then be converted in the subsequent pass that ensures alignment automatically. | ||||
* | nv50: bswap32 the polygon stipple pattern | Christoph Bumiller | 2009-11-27 | 1 | -1/+1 |
| | | | | | The hardware wants the pattern the same way it is passed to glPolygonStipple. | ||||
* | gallium/util: added util_bswap32() | Christoph Bumiller | 2009-11-27 | 1 | -0/+17 |
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* | svga: fix for not using texture width/height/depth arrays | Roland Scheidegger | 2009-11-27 | 2 | -33/+32 |
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* | r300g,llvmpipe: fix some more merge problems | Roland Scheidegger | 2009-11-27 | 2 | -3/+3 |
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* | Merge branch 'width0' | Roland Scheidegger | 2009-11-27 | 72 | -594/+586 |
|\ | | | | | | | | | | | | | Conflicts: src/gallium/drivers/r300/r300_texture.c src/gallium/state_trackers/xorg/xorg_exa.c src/mesa/state_tracker/st_cb_texture.c | ||||
| * | gallium: fix more statetrackers/drivers for not using texture ↵ | Roland Scheidegger | 2009-11-26 | 50 | -373/+360 |
| | | | | | | | | width/height/depth arrays | ||||
| * | gallium: don't use arrays for texture width,height,depth | Keith Whitwell | 2009-11-19 | 24 | -221/+226 |
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* | | tgsi/exec: Fix orientation of DDY. | Michal Krol | 2009-11-26 | 1 | -1/+1 |
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* | | tgsi/exec: Force return from a subroutine at ENDSUB. | Michal Krol | 2009-11-26 | 1 | -1/+27 |
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* | | draw: Fix max_index check. | Keith Whitwell | 2009-11-26 | 1 | -1/+2 |
| | | | | | | | | | | We want to fallback to draw splitting when vertex element indices might be too high for atomic draw path (currently limited to 4095). | ||||
* | | tgsi/ureg: Add forgotten goto in ureg_DECL_constant(). | Michal Krol | 2009-11-26 | 1 | -0/+1 |
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* | | llvmpipe: Fake missing SSSE3 when simulation less capabable machines. | José Fonseca | 2009-11-26 | 1 | -0/+1 |
| | | | | | | | | SSE3 != SSSE3 and so far we only use the later. | ||||
* | | llvmpipe: Update/correct CPU requirements. | José Fonseca | 2009-11-26 | 1 | -3/+7 |
| | | | | | | | | | | | | | | | | There are no hard requirements at the moment. We don't really emit any sse3 yet. Just some ssse3. Thanks to Roland for spotting these incorrections. | ||||
* | | Merge commit 'origin/st-shader-varients' | Roland Scheidegger | 2009-11-26 | 14 | -651/+327 |
|\ \ | | | | | | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_atom_shader.c src/mesa/state_tracker/st_program.c | ||||
| * | | mesa/st: refactor vertex and fragment shader translation | Keith Whitwell | 2009-11-15 | 12 | -469/+276 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Translate vertex shaders independently of fragment shaders. Previously tried to make fragment shader semantic indexes always start at zero and exclude holes. This was unnecessary but meant that vertex shader translation had to be adjusted to take this into account. Now use a fixed scheme for labelling special FS input semantics (color, etc), and another fixed scheme for the generics. With this, vertex shaders can be translated independently of the bound fragment shader, assuming mesa has done its own job and ensured that the vertex shader provides at least the inputs the fragment shader is looking for. The state-tracker didn't attempt to do anything about this previously, so it shouldn't be needed now. | ||||
| * | | mesa/st: emit tgsi vertex shader directly for drawpixels | Keith Whitwell | 2009-11-15 | 1 | -77/+47 |
| | | | | | | | | | | | | | | | | | | | | | One of several cases where we build mesa shaders and then translate them to tgsi. Many of those cases it's because we're combining two mesa programs and there are helpers for that, but in this case at least can go straight to tgsi. | ||||
| * | | mesa/st: don't calculate unused output_flags data either | Keith Whitwell | 2009-11-15 | 3 | -24/+4 |
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| * | | mesa/st: don't calculate unused input_flags data | Keith Whitwell | 2009-11-15 | 3 | -16/+2 |
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| * | | mesa/st: don't calculate unused vs input semantic tags | Keith Whitwell | 2009-11-15 | 1 | -69/+2 |
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* | | | scons: Make it work with MinGW build of LLVM 2.6. | José Fonseca | 2009-11-25 | 1 | -25/+27 |
| | | | | | | | | | | | | LLVM 2.5 is no longer supported on windows. | ||||
* | | | r600: add ARB_texture_non_power_of_two support. | Dave Airlie | 2009-11-25 | 2 | -6/+22 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This makes the miptree rounds up to the near POT for each level for all radeons, however since mipmaps aren't support with NPOT on previous radeons this calculation shouldn't cause any problems. If it does we can just make it r600 only. I tested a few mipmap demos on r500 and they all seem to work. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | | | r600 : reset stack flag with one channel only. | Richard Li | 2009-11-24 | 1 | -1/+4 |
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* | | | r600 : fix stack depth setting bug. | Richard Li | 2009-11-24 | 1 | -4/+4 |
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* | | | llvmpipe: Update instructions. | José Fonseca | 2009-11-24 | 1 | -15/+17 |
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* | | | svga: Handle comment tokens when dumping. | José Fonseca | 2009-11-24 | 2 | -1/+12 |
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* | | | svga: Use consistent names for public symbol names of shader dumping facilities. | José Fonseca | 2009-11-24 | 5 | -12/+12 |
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* | | | svga: Use consistent file names for dumping facilities. | José Fonseca | 2009-11-24 | 10 | -11/+11 |
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* | | | util: Describe a few more formats. | José Fonseca | 2009-11-24 | 1 | -0/+10 |
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* | | | llvmpipe: Use assert instead of abort. Only verify functions on debug builds. | José Fonseca | 2009-11-24 | 2 | -2/+4 |
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* | | | llvmpipe: Fix memory leak. | José Fonseca | 2009-11-24 | 1 | -0/+1 |
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* | | | llvmpipe: Use the generic conversion routine for depths. | José Fonseca | 2009-11-24 | 1 | -7/+18 |
| | | | | | | | | | | | | This allows for z32f depth format to work correctly. | ||||
* | | | llvmpipe: Be more conservative with the supported formats. | José Fonseca | 2009-11-24 | 1 | -7/+51 |
| | | | | | | | | | | | | | | | We'll likely support much more formats, but doing this allows to run more testsuites without immediately hit assertion failures. | ||||
* | | | wgl: Fix copy'n'paste typo in comment. | José Fonseca | 2009-11-24 | 1 | -1/+1 |
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