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* st/va: implement Context Surface and BufferChristian König2014-10-014-21/+320
* st/va: implement vlVa(Create|Destroy|Query|Get)ConfigChristian König2014-10-013-5/+143
* st/va: skeleton VAAPI state trackerChristian König2014-10-0116-0/+1052
* st/vdpau: move common functions to utilLeo Liu2014-10-012-77/+78
* freedreno: max-texture-lod-bias should be 15.0fRob Clark2014-10-011-1/+1
* mesa: Avoid flagging _NEW_VIEWPORT on redundant viewport updates.Kenneth Graunke2014-10-011-0/+6
* i965: Drop CACHE_NEW_VS_PROG from the gen7_sf_state atom.Kenneth Graunke2014-10-011-1/+1
* i965: Drop brwBindProgram driver hook.Kenneth Graunke2014-10-011-20/+0
* i965: Add missing /* BRW_NEW_FRAGMENT_PROGRAM */ comments.Kenneth Graunke2014-10-013-6/+7
* i965: Use "1ull" instead of "1" in BRW_NEW_* defines.Kenneth Graunke2014-10-011-32/+32
* i965: Use ~0ull when flagging all BRW_NEW_* dirty flags.Kenneth Graunke2014-10-013-4/+4
* i965: Fix INTEL_DEBUG=state to work with 64-bit dirty bits.Kenneth Graunke2014-10-011-16/+7
* i965: Delete CACHE_NEW_BLORP_CONST_COLOR_PROG.Kenneth Graunke2014-10-012-3/+0
* i965: Fix typo in commentChris Forbes2014-10-011-1/+1
* i965: Fix spelling of GEN7_SAMPLER_EWA_ANISOTROPIC_ALGORITHMChris Forbes2014-10-012-2/+2
* llvmpipe: Add missing LLVMGetGlobalContext() arg in lp_test_format.c.Vinson Lee2014-09-301-1/+1
* glx/dri3: Provide error diagnostics when DRI3 allocation failsKeith Packard2014-09-301-8/+25
* glx/dri3: Use four buffers until X driver supports async flipsKeith Packard2014-09-302-2/+24
* i965/fs: Fix the buildJason Ekstrand2014-09-301-1/+1
* i965/fs: Fix an uninitialized value warningsJason Ekstrand2014-09-301-3/+4
* galahad: fix indirect drawRoland Scheidegger2014-10-011-2/+9
* galahad: (trivial) handle cubemap arraysRoland Scheidegger2014-10-011-0/+7
* i965/fs: Emit compressed BFI2 instructions on Gen > 7.Matt Turner2014-09-301-1/+1
* i965/fs: Allow SIMD16 borrow/carry/64-bit multiply on Gen > 7.Matt Turner2014-09-301-3/+3
* i965/fs: Set MUL source type to W/UW in 64-bit mul macro on Gen8.Matt Turner2014-09-301-1/+22
* i965/fs: Optimize sqrt+inv into rsq.Matt Turner2014-09-301-0/+11
* i965/vec4: Optimize sqrt+inv into rsq.Matt Turner2014-09-301-0/+11
* i965/vec4: Call opt_algebraic after opt_cse.Matt Turner2014-09-301-1/+1
* i965/fs: Extend predicated break pass to predicate WHILE.Matt Turner2014-09-301-0/+36
* gallivm: Fix build for LLVM 3.2Mathias Fröhlich2014-10-014-3/+21
* freedreno: destroy transfer pool after blitterRob Clark2014-09-301-2/+2
* freedreno/lowering: fix token calculation for loweringRob Clark2014-09-301-16/+39
* i965/fs: Don't make a name for a vector splitting temporaryIan Romanick2014-09-301-3/+8
* glsl: Don't make a name for the function return variableIan Romanick2014-09-301-4/+7
* glsl: Don't allocate a name for ir_var_temporary variablesIan Romanick2014-09-304-0/+28
* glsl: Use ir_var_temporary for compiler generated temporariesIan Romanick2014-09-303-3/+4
* glsl: Add context-level controls for whether temporaries have real namesIan Romanick2014-09-304-0/+23
* glsl: Never put ir_var_temporary variables in the symbol tableIan Romanick2014-09-305-5/+14
* glsl: Add the possibility for ir_variable to have a non-ralloced nameIan Romanick2014-09-303-2/+30
* glsl: Store ir_variable_data::_num_state_slots and ::binding in 16-bits eachIan Romanick2014-09-301-8/+16
* glsl: Squish ir_variable::max_ifc_array_access and ::state_slots togetherIan Romanick2014-09-303-36/+48
* glsl: Make ir_variable::num_state_slots and ir_variable::state_slots privateIan Romanick2014-09-3010-56/+78
* glsl: Make ir_variable::max_ifc_array_access privateIan Romanick2014-09-305-22/+53
* glsl: Store ir_variable::depth_layout using 3 bitsIan Romanick2014-09-301-10/+9
* glsl: Replace ir_variable::warn_extension pointer with an 8-bit indexIan Romanick2014-09-303-10/+31
* glsl: Use accessors for ir_variable::warn_extensionIan Romanick2014-09-303-7/+30
* glsl: Eliminate unused built-in variables after compilationIan Romanick2014-09-304-0/+104
* glsl: Validate that built-in uniforms have backing stateIan Romanick2014-09-301-0/+8
* vc4: Don't forget to store stencil along with depth when storing either.Eric Anholt2014-09-301-1/+1
* llvmpipe: Reuse llvmpipes LLVMContext in the draw context.Mathias Fröhlich2014-09-305-9/+31