Commit message (Collapse) | Author | Age | Files | Lines | |
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* | r600g: add vgt dma src defines | Dave Airlie | 2010-09-16 | 2 | -3/+5 |
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* | r600g: use index min/max + index buffer offset. | Dave Airlie | 2010-09-16 | 4 | -5/+14 |
| | | | | more prep work for fixing up buffer handling | ||||
* | r600g: pull r600_draw struct out into header | Dave Airlie | 2010-09-16 | 4 | -72/+73 |
| | | | | we need this for future buffer rework, it also makes the vtbl easier | ||||
* | gallivm: expand AoS sampling to cover all filtering modes | Brian Paul | 2010-09-15 | 7 | -1029/+1919 |
| | | | | ...and all texture targets (1D/2D/3D/CUBE). | ||||
* | tgsi: fix incorrect usage_mask for shadow tex instructions | Brian Paul | 2010-09-15 | 1 | -5/+6 |
| | | | | | | The shadow versions of the texture targets use an extra component (Z) to express distance from light source to the fragment. Fixes the shadowtex demo with llvmpipe. | ||||
* | nv50: use unsigned int for bitfields to silence warnings | Brian Paul | 2010-09-15 | 2 | -16/+16 |
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* | llvmpipe: s/boolean/unsigned/ in bitfield to silence warning | Brian Paul | 2010-09-15 | 1 | -2/+2 |
| | | | | | Using non-int types for bitfields is a gcc extension. The size of the struct is not effected by this change. | ||||
* | llvmpipe: cast to silence warning | Brian Paul | 2010-09-15 | 1 | -1/+1 |
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* | glsl2: fix signed/unsigned comparison warning | Brian Paul | 2010-09-15 | 1 | -2/+2 |
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* | r600g: misc cleanup | John Doe | 2010-09-15 | 7 | -46/+47 |
| | | | | | | | Avoid using r600_screen structure to get ptr to radeon winsys structure. Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | Merge remote branch 'origin/nv50-compiler' | Christoph Bumiller | 2010-09-15 | 23 | -5020/+9082 |
|\ | | | | | | | | | | | Conflicts: src/gallium/drivers/nouveau/nouveau_class.h src/gallium/drivers/nv50/nv50_screen.c | ||||
| * | nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT | Christoph Bumiller | 2010-09-15 | 2 | -2/+5 |
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| * | nv50: improve and fix modifier folding optimization | Christoph Bumiller | 2010-09-15 | 4 | -26/+46 |
| | | | | | | | | | | | | | | Execute before folding loads, because we don't check if it's legal in lower_mods. Ensure that a value's insn pointer is updated when transferring it to a different instruction. | ||||
| * | nv50: consider address register in reload elimination | Christoph Bumiller | 2010-09-15 | 1 | -7/+11 |
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| * | nv50: fix TXP depth comparison value | Christoph Bumiller | 2010-09-13 | 1 | -16/+22 |
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| * | nv50: fix indirect CONST access with large or negative offsets | Christoph Bumiller | 2010-09-13 | 2 | -3/+12 |
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| * | nv50: MOV TEMP[0], -CONST[0] must be float32 negation | Christoph Bumiller | 2010-09-13 | 1 | -2/+7 |
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| * | nv50: interp cannot write flags reg | Christoph Bumiller | 2010-09-13 | 3 | -7/+25 |
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| * | nv50: check for immediates when turning MUL ADD into MAD | Christoph Bumiller | 2010-09-13 | 1 | -0/+9 |
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| * | nv50: handle TGSI EXP and LOG again | Christoph Bumiller | 2010-09-13 | 2 | -3/+47 |
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| * | nv50: match TEMP limit with nv50 ir builder | Christoph Bumiller | 2010-09-12 | 1 | -1/+1 |
| | | | | | | | | | | Mesa doesn't respect it anyway, but this makes it assert rather than threads access areas of l[] that don't belong to them. | ||||
| * | nv50: newlines in shader bincode printing | Christoph Bumiller | 2010-09-12 | 1 | -2/+5 |
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| * | nv50: cannot move from local mem to output reg directly | Christoph Bumiller | 2010-09-12 | 3 | -3/+5 |
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| * | nv50: fix size of outputs_written array | Xavier Chantry | 2010-09-12 | 1 | -1/+1 |
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| * | nv50: minor compiler fixes and cleanups | Christoph Bumiller | 2010-09-12 | 4 | -8/+19 |
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| * | nv50: reduce bb_reachable_by runtime from pot to linear | Christoph Bumiller | 2010-09-12 | 3 | -21/+104 |
| | | | | | | | | As a by-product, remove the memory leak of nv_basic_blocks. | ||||
| * | nv50: fix can_load check for 3rd source | Christoph Bumiller | 2010-09-09 | 1 | -7/+5 |
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| * | nv50: address regs are 16 bit | Christoph Bumiller | 2010-09-09 | 2 | -1/+5 |
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| * | nv50: duplicate interps in load_proj_tex_coords | Christoph Bumiller | 2010-09-09 | 1 | -4/+35 |
| | | | | | | | | | | Otherwise we might clobber the origin interpolation result or use the result of the RCP before its definition. | ||||
| * | nv50: create value references with the right type | Christoph Bumiller | 2010-09-09 | 2 | -26/+29 |
| | | | | | | | | | | | | | | | | | | Since atm our OPs aren't typed but instead values are, we need to take care if they're used as different types (e.g. a load makes a value u32 by default). Maybe this should be changed (also to match TGSI), but it should work as well if done properly. | ||||
| * | nv50: use actual loads/stores if TEMPs are accessed indirectly | Christoph Bumiller | 2010-09-09 | 10 | -23/+122 |
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| * | nv50: don't parse again in tgsi_2_nc | Christoph Bumiller | 2010-09-09 | 1 | -15/+3 |
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| * | nv50: prepare for having multiple functions | Christoph Bumiller | 2010-09-09 | 8 | -52/+171 |
| | | | | | | | | | | | | | | | | | | At some point we'll want to support real subroutines instead of just inlining them into the main shader. Since recursive calls are forbidden, we can just save all used registers to a fixed local memory region and restore them on a return, no need for a stack pointer. | ||||
| * | nv50: save tgsi instructions | Christoph Bumiller | 2010-09-09 | 2 | -0/+6 |
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| * | nv50: load address register before using it, not after | Christoph Bumiller | 2010-09-03 | 1 | -5/+7 |
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| * | Merge remote branch 'origin/master' into nv50-compiler | Christoph Bumiller | 2010-09-02 | 1069 | -48298/+116779 |
| |\ | | | | | | | | | | | | | Conflicts: src/gallium/drivers/nv50/nv50_program.c | ||||
| * | | nv50: fix build-predicate function | Christoph Bumiller | 2010-09-02 | 4 | -13/+65 |
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| * | | nv50: fix find_dom_frontier | Christoph Bumiller | 2010-09-02 | 1 | -4/+5 |
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| * | | nv50: fix XPD, was negated | Christoph Bumiller | 2010-09-01 | 1 | -4/+4 |
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| * | | nv50: must join SELECT inputs before MOV inputs | Christoph Bumiller | 2010-09-01 | 1 | -13/+19 |
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| * | | nv50: make use of TGSI immediate type | Christoph Bumiller | 2010-09-01 | 3 | -5/+20 |
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| * | | nv50: re-add proper TEXBIAS sequence | Christoph Bumiller | 2010-09-01 | 7 | -67/+258 |
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| * | | nv50: make FrontFacing -1 or +1 | Christoph Bumiller | 2010-09-01 | 1 | -2/+9 |
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| * | | nv50: SSG | Christoph Bumiller | 2010-09-01 | 3 | -10/+18 |
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| * | | nv50: DPH | Ben Skeggs | 2010-09-01 | 1 | -0/+7 |
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| * | | nv50: DST | Ben Skeggs | 2010-09-01 | 1 | -0/+13 |
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| * | | nv50: attempt at making more complicated loops work | Christoph Bumiller | 2010-09-01 | 5 | -57/+138 |
| | | | | | | | | | | | | Nested loops, and loops with multiple exits (BREAK, CONT). | ||||
| * | | nv50: turn off verbose debug output by default | Christoph Bumiller | 2010-09-01 | 7 | -71/+49 |
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| * | | nv50: set the FragDepth output index | Christoph Bumiller | 2010-09-01 | 1 | -1/+1 |
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| * | | nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps | Christoph Bumiller | 2010-09-01 | 1 | -0/+4 |
| | | | | | | | | | | | | GP support will probably be re-added soon. |