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*
nvc0: don't make use of push hint if there are no non-const user vbos
Ilia Mirkin
2016-06-19
1
-1
/
+3
*
gk104/ir: fix tex use generation to be more careful about eliding uses
Ilia Mirkin
2016-06-19
2
-12
/
+27
*
nv50: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
8
-6
/
+75
*
nvc0: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
8
-5
/
+73
*
st/mesa: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
11
-1
/
+176
*
gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
Ilia Mirkin
2016-06-18
17
-0
/
+18
*
gallium: add API for setting window rectangles
Ilia Mirkin
2016-06-18
3
-3
/
+25
*
mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
2016-06-18
8
-3
/
+120
*
glapi: add GL_EXT_window_rectangles entrypoints
Ilia Mirkin
2016-06-18
6
-0
/
+48
*
nv50/ir: add missing strings for some recent sysvals
Samuel Pitoiset
2016-06-18
1
-0
/
+3
*
swr: Update screen->context pointer with multiple contexts.
Bruce Cherniak
2016-06-17
2
-3
/
+7
*
scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
2016-06-17
2
-44
/
+50
*
swr: switch from overriding -march to selecting features
Tim Rowley
2016-06-17
2
-6
/
+9
*
mesa: remove remaining tabs in api_validate.c
Timothy Arceri
2016-06-17
1
-11
/
+11
*
i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Samuel Iglesias Gonsálvez
2016-06-17
1
-3
/
+25
*
i965/fs: Fix single-precision to double-precision conversions for CHV/BSW/BXT
Iago Toral Quiroga
2016-06-17
1
-0
/
+25
*
docs: Mention GL_ARB_ES3_1_compatibility in release notes.
Kenneth Graunke
2016-06-16
1
-0
/
+1
*
i965: Fix comment about CS scratch space encodings on Broadwell+.
Kenneth Graunke
2016-06-16
1
-1
/
+1
*
docs: Update ARB_ES3_1_compatibility status for i965.
Kenneth Graunke
2016-06-16
1
-1
/
+1
*
i965: Drop perf_debug about rasterizer discard in SOL vs. clipper.
Kenneth Graunke
2016-06-16
1
-3
/
+5
*
i965: Enable GL_ARB_ES3_1_compatibility on Gen8+ if CS are available.
Kenneth Graunke
2016-06-16
1
-1
/
+3
*
mesa: If validation fails in a debug context just emit a debug message
Ian Romanick
2016-06-16
1
-2
/
+15
*
glsl: Always strip arrayness in precision_qualifier_allowed
Ian Romanick
2016-06-16
1
-11
/
+6
*
mesa/main: Update _mesa_new_shader.
Jose Fonseca
2016-06-16
1
-1
/
+1
*
st/vdpau: we support lumakeying now
Christian König
2016-06-16
1
-0
/
+1
*
vl: support luma keying for interlaced surfaces as well
Christian König
2016-06-16
1
-35
/
+41
*
i965: remove remaining tabs in brw_link.cpp
Timothy Arceri
2016-06-16
1
-13
/
+13
*
vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias Fröhlich
2016-06-16
3
-55
/
+69
*
vbo: Use a bitmask to track the active arrays in vbo_exec*.
Mathias Fröhlich
2016-06-16
3
-70
/
+79
*
mesa: Use bitmask/ffs to iterate the active_samplers bitmask.
Mathias Fröhlich
2016-06-16
1
-3
/
+5
*
mesa: Use bitmask/ffs to iterate the enabled textures.
Mathias Fröhlich
2016-06-16
1
-15
/
+16
*
mesa: Use designated bool value to check texture unit completeness.
Mathias Fröhlich
2016-06-16
1
-1
/
+4
*
mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias Fröhlich
2016-06-16
1
-21
/
+21
*
i965: Use bitmask/ffs to iterate used vertex attributes.
Mathias Fröhlich
2016-06-16
1
-5
/
+5
*
i965: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
1
-10
/
+11
*
radeon/r200: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
2
-20
/
+18
*
mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
7
-121
/
+117
*
mesa: Use bitmask/ffs to iterate color material attributes.
Mathias Fröhlich
2016-06-16
2
-9
/
+12
*
mesa: Use bitmask/ffs to build ff fragment shader keys.
Mathias Fröhlich
2016-06-16
1
-3
/
+7
*
mesa: Use bitmask/ffs to build ff vertex shader keys.
Mathias Fröhlich
2016-06-16
1
-2
/
+4
*
mesa: Remove the linked list of enabled lights
Mathias Fröhlich
2016-06-16
4
-22
/
+1
*
mesa: Switch to bitmask based enabled lights in gen_matypes.c
Mathias Fröhlich
2016-06-16
1
-3
/
+1
*
radeon/r200: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-41
/
+41
*
nouveau: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
3
-26
/
+38
*
tnl: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-8
/
+21
*
mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.
Mathias Fröhlich
2016-06-16
1
-13
/
+15
*
mesa: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-14
/
+39
*
mesa: Track enabled lights in a bitmask
Mathias Fröhlich
2016-06-16
3
-0
/
+5
*
mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias Fröhlich
2016-06-16
12
-17
/
+17
*
mesa: Remove the now unused CoordsReplace array.
Mathias Fröhlich
2016-06-16
3
-8
/
+0
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