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* glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.Paul Berry2013-12-0945-221/+35
* glsl/loops: Stop creating normatively bound loops in loop_controls.Paul Berry2013-12-093-20/+41
* glsl/loops: Get rid of loop_variable_state::max_iterations.Paul Berry2013-12-093-38/+19
* glsl/loops: Simplify loop unrolling logic by breaking into functions.Paul Berry2013-12-091-108/+184
* glsl/loops: Move some analysis from loop_controls to loop_analysis.Paul Berry2013-12-093-80/+125
* glsl/loops: Allocate loop_terminator using new(mem_ctx) syntax.Paul Berry2013-12-091-1/+1
* glsl/loops: Remove unnecessary list walk from loop_control_visitor.Paul Berry2013-12-092-33/+39
* glsl/loops: Remove unused fields iv_scale and biv from loop_variable class.Paul Berry2013-12-092-12/+4
* glsl/loops: replace loop controls with a normative bound.Paul Berry2013-12-0946-247/+104
* glsl/loops: consolidate bounded loop handling into a lowering pass.Paul Berry2013-12-098-143/+133
* glsl: In loop analysis, handle unconditional second assignment.Paul Berry2013-12-091-3/+4
* glsl: Fix handling of function calls inside nested loops.Paul Berry2013-12-091-7/+7
* glsl: Fix loop analysis of nested loops.Paul Berry2013-12-092-17/+29
* glsl: Extract functions from loop_analysis::visit(ir_dereference_variable *).Paul Berry2013-12-092-25/+71
* i965/gen7+: Implement fast color clears for MSAA buffers.Paul Berry2013-12-091-44/+87
* i965/blorp: Refactor code for computing fast clear align/scaledown factors.Paul Berry2013-12-091-19/+23
* i965/blorp: allow multisample blorp clearsPaul Berry2013-12-091-18/+13
* i965/blorp: Get rid of redundant num_samples blorp param.Paul Berry2013-12-095-15/+12
* i965/gen7+: Disentangle MSAA layout from fast clear state.Paul Berry2013-12-093-48/+47
* i965: Don't try to use HW blitter for glCopyPixels() when multisampled.Paul Berry2013-12-091-0/+5
* i965: Document conventions for counting layers in 2D multisample buffers.Paul Berry2013-12-094-0/+27
* i965/blorp: Improve fast color clear comment.Paul Berry2013-12-091-1/+12
* r300/compiler/tests: Fix line length check in test parserTom Stellard2013-12-091-1/+3
* r300/compiler/tests: Fix segfaultTom Stellard2013-12-091-6/+5
* nouveau/video: update a few more h264 picparm field namesIlia Mirkin2013-12-091-16/+17
* nouveau/video: update h264 picparm field names based on usageIlia Mirkin2013-12-091-15/+13
* nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0)Ilia Mirkin2013-12-092-7/+2
* nvc0: make sure nvd7 gets NVC8_3D_CLASS as wellIlia Mirkin2013-12-091-1/+2
* nv50: TXF already has integer arguments, don't try to convert from f32Ilia Mirkin2013-12-091-7/+9
* llvmpipe: clamp fragment shader depth write to the current viewport depth range.Matthew McClure2013-12-0913-29/+255
* wayland: Add support for eglSwapIntervalNeil Roberts2013-12-073-40/+119
* wayland: Block for the frame callback in get_back_bo not dri2_swap_buffersNeil Roberts2013-12-071-14/+22
* glapi: Do not include dlfcn.h on Windows.Vinson Lee2013-12-071-0/+2
* r600/llvm: Allow arbitrary amount of temps in tgsi to llvmVincent Lejeune2013-12-072-4/+45
* freedreno/a3xx: add adreno 330 supportRob Clark2013-12-072-4/+7
* freedreno/a3xx/compiler: add ROUNDRob Clark2013-12-071-0/+1
* mesa: Require per-sample shading if the `sample` qualifier is used.Chris Forbes2013-12-071-0/+8
* glsl: Populate gl_fragment_program::IsSample bitfieldChris Forbes2013-12-071-1/+4
* mesa: add IsSample bitfield to gl_fragment_programChris Forbes2013-12-071-0/+6
* glsl: Put `sample`-qualified varyings in their own packing classesChris Forbes2013-12-071-1/+1
* glsl: Add ir support for `sample` qualifier; adjust compiler and linkerChris Forbes2013-12-0713-4/+60
* glsl: Add frontend support for `sample` auxiliary storage qualifierChris Forbes2013-12-075-4/+13
* i965: Don't flag gather quirks for Gen8+Chris Forbes2013-12-071-1/+1
* i965/Gen7: Allow CMS layout for multisample texturesChris Forbes2013-12-071-17/+1
* i965/vs: Sample from MCS surface when requiredChris Forbes2013-12-072-7/+40
* i965/fs: Sample from MCS surface when requiredChris Forbes2013-12-073-10/+41
* i965: Add shader opcode for sampling MCS surfaceChris Forbes2013-12-076-0/+16
* i965/Gen7: Include bitfield in the sampler key for CMS layoutChris Forbes2013-12-072-0/+18
* i965/Gen7: Move decision to allocate MCS surface into intel_mipmap_createChris Forbes2013-12-071-6/+8
* i965/Gen7: emit mcs info for multisample texturesChris Forbes2013-12-071-0/+5