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*
i965: Set up the per-render-target blend state on gen6.
Eric Anholt
2010-12-08
1
-46
/
+49
*
i965: Set up the color masking for the first drawbuffer on gen6.
Eric Anholt
2010-12-08
1
-0
/
+9
*
mesa: Do not advertise GL_OES_texture_3D.
Chia-I Wu
2010-12-08
1
-0
/
+4
*
vbo: Fix GLES2 glVertexAttrib.
Chia-I Wu
2010-12-08
3
-60
/
+74
*
vbo: Drop second ATTR macro.
Chia-I Wu
2010-12-08
1
-27
/
+1
*
configure: use llvm-config --cppflags instead of --cflags
Brian Paul
2010-12-08
1
-1
/
+1
*
mesa: make _mesa_test_proxy_teximage() easier to read
Brian Paul
2010-12-07
1
-55
/
+71
*
mesa: consolidate glCompressedTexImage1/2/3D() functions
Brian Paul
2010-12-07
1
-374
/
+190
*
mesa: consolidate glCopyTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
1
-145
/
+63
*
mesa: consolidate glCopyTexImage1/2D() code
Brian Paul
2010-12-07
1
-148
/
+90
*
mesa: consolidate the glTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
1
-165
/
+86
*
mesa: simplify proxy texture code in texture_error_check()
Brian Paul
2010-12-07
1
-49
/
+51
*
r300/compiler: remove at least unused immediates if externals cannot be removed
Marek Olšák
2010-12-08
3
-8
/
+6
*
r300/compiler: make lowering passes possibly use up to two less temps
Marek Olšák
2010-12-08
1
-63
/
+86
*
r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask
Marek Olšák
2010-12-08
1
-0
/
+5
*
r300/compiler: do not print pair/tex/presub program stats for vertex shaders
Marek Olšák
2010-12-08
1
-16
/
+30
*
r300/compiler: cleanup rc_run_compiler
Marek Olšák
2010-12-08
4
-15
/
+36
*
r300/compiler: add a function to query program stats (alu, tex, temps..)
Marek Olšák
2010-12-08
2
-15
/
+39
*
r300/compiler: don't terminate regalloc if we surpass max temps limit
Marek Olšák
2010-12-08
1
-11
/
+6
*
i965: Don't try to store gen6 (float) blend constant color in bytes.
Eric Anholt
2010-12-07
1
-1
/
+1
*
linker: Fix regressions caused by previous commit
Ian Romanick
2010-12-07
1
-12
/
+16
*
linker: Ensure that unsized arrays have a size after linking
Ian Romanick
2010-12-07
1
-1
/
+27
*
i965: Fix flipped value of the not-embedded-in-if on gen6.
Eric Anholt
2010-12-07
1
-1
/
+1
*
glsl: Inherrit type of declared variable from initializer
Ian Romanick
2010-12-07
1
-0
/
+18
*
i965: Work around gen6 ignoring source modifiers on math instructions.
Eric Anholt
2010-12-07
3
-3
/
+26
*
i965: Add disabled debug code for dumping out the WM constant payload.
Eric Anholt
2010-12-07
1
-0
/
+15
*
i965: Correctly emit constants for aggregate types (array, matrix, struct)
Ian Romanick
2010-12-07
1
-19
/
+61
*
r600g: fix userspace fence against lastest kernel
Jerome Glisse
2010-12-07
2
-0
/
+3
*
r600g: remove dead code
Jerome Glisse
2010-12-07
6
-268
/
+8
*
i965: Always hand the absolute value to RSQ.
Eric Anholt
2010-12-07
2
-1
/
+6
*
glsl: Ensure that equality comparisons don't return a NULL IR tree
Ian Romanick
2010-12-07
1
-16
/
+19
*
i965: Handle saturates on gen6 math instructions.
Eric Anholt
2010-12-07
1
-0
/
+2
*
i965: Fix comment about gen6_wm_constants.
Eric Anholt
2010-12-07
1
-1
/
+1
*
Refresh autogenerated glcpp parser.
Kenneth Graunke
2010-12-07
1
-47
/
+46
*
glcpp: Don't emit SPACE tokens in conditional_tokens production.
Kenneth Graunke
2010-12-07
1
-1
/
+0
*
r300g: also revalidate the SWTCL vertex buffer after its reallocation
Marek Olšák
2010-12-07
1
-0
/
+1
*
i965: upload WM state for _NEW_POLYGON on sandybridge
Zhenyu Wang
2010-12-07
1
-1
/
+1
*
r200: Silence uninitialized variable warning.
Vinson Lee
2010-12-07
1
-0
/
+1
*
i965: set minimum/maximum Point Width on Sandybridge
Xiang, Haihao
2010-12-07
1
-1
/
+3
*
mesa: Clean up header file inclusion in viewport.h.
Vinson Lee
2010-12-07
1
-1
/
+2
*
mesa: Clean up header file inclusion in varray.h.
Vinson Lee
2010-12-07
1
-1
/
+5
*
mesa: Clean up header file inclusion in transformfeedback.h.
Vinson Lee
2010-12-07
1
-1
/
+6
*
mesa: Clean up header file inclusion in texrender.h.
Vinson Lee
2010-12-07
1
-1
/
+3
*
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
2010-12-07
7
-13
/
+39
*
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
2010-12-07
3
-15
/
+65
*
u_blitter: use util_is_format_compatible in the assert
Marek Olšák
2010-12-07
1
-1
/
+2
*
mesa: consolidate glTexImage1/2/3D() code
Brian Paul
2010-12-06
1
-294
/
+161
*
mesa: set gl_texture_object::_Complete=FALSE in incomplete()
Brian Paul
2010-12-06
1
-27
/
+5
*
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
2010-12-06
3
-0
/
+49
*
glsl: Properly add functions during lazy built-in prototype importing.
Kenneth Graunke
2010-12-06
3
-7
/
+25
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