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Age
Files
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*
glsl: Inherrit type of declared variable from initializer after processing as...
Ian Romanick
2010-12-10
1
-8
/
+17
*
glsl: Minor clean-up in validate_assignment
Ian Romanick
2010-12-10
1
-6
/
+3
*
i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.
Eric Anholt
2010-12-10
1
-126
/
+42
*
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
1
-52
/
+9
*
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
5
-138
/
+78
*
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-10
2
-0
/
+154
*
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Eric Anholt
2010-12-10
1
-1
/
+0
*
tnl: Initialize gl_program_machine memory in run_vp.
Vinson Lee
2010-12-10
1
-1
/
+1
*
vbo: Avoid the copy to current in dlists if not required.
Mathias Fröhlich
2010-12-10
3
-25
/
+36
*
mesa/meta: fix broken assertion, rename stack depth var
Brian Paul
2010-12-10
1
-5
/
+7
*
r600g: fix bo size when creating bo from handle
Jerome Glisse
2010-12-10
1
-1
/
+1
*
mesa: Clean up header file inclusion in arbprogparse.h.
Vinson Lee
2010-12-09
1
-1
/
+5
*
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
2010-12-10
5
-6
/
+72
*
meta: allow nested meta operations
Xiang, Haihao
2010-12-10
1
-4
/
+10
*
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt
2010-12-09
2
-11
/
+17
*
i965: Add support for gen6 constant-index constant loading.
Eric Anholt
2010-12-09
2
-3
/
+9
*
targets/egl: Improve st_GL.so loading.
Chia-I Wu
2010-12-10
1
-0
/
+15
*
target/egl: Fix misleading debug message.
Chia-I Wu
2010-12-10
1
-2
/
+7
*
draw/llvm: don't flush in vs_llvm_delete()
Brian Paul
2010-12-09
1
-12
/
+0
*
draw/llvm: remove redundant comment
Brian Paul
2010-12-09
1
-1
/
+0
*
draw/llvm: remove extraneous conditional
Brian Paul
2010-12-09
1
-6
/
+4
*
glsl: Unroll loops with conditional breaks anywhere (not just the end)
7.10-branchpoint
Luca Barbieri
2010-12-09
1
-46
/
+68
*
glsl: Consider the "else" branch when looking for loop breaks.
Kenneth Graunke
2010-12-09
1
-1
/
+1
*
glsl: Clean up code by adding a new is_break() function.
Kenneth Graunke
2010-12-09
1
-6
/
+11
*
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
2010-12-09
1
-20
/
+15
*
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
2
-0
/
+8
*
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Eric Anholt
2010-12-09
1
-0
/
+2
*
i965: Silence uninitialized variable warning.
Vinson Lee
2010-12-09
1
-0
/
+5
*
r600g: Fix SCons build.
Vinson Lee
2010-12-09
4
-4
/
+5
*
r600g: indentation cleanup
Jerome Glisse
2010-12-09
2
-23
/
+21
*
r600g: specialized upload manager
Jerome Glisse
2010-12-09
8
-109
/
+176
*
r600g: avoid using pb* helper we are loosing previous cpu cycle with it
Jerome Glisse
2010-12-09
9
-388
/
+364
*
glsl: fix lowering conditional returns in subroutines
Fabian Bieler
2010-12-09
1
-1
/
+5
*
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2010-12-09
2
-2
/
+1
*
i965: Set render_cache_read_write surface state bit on gen6 constant surfs.
Eric Anholt
2010-12-09
2
-0
/
+9
*
i965: Set up the correct texture border color state struct for Ironlake.
Eric Anholt
2010-12-09
2
-5
/
+45
*
i965: Clean up VS constant buffer location setup.
Eric Anholt
2010-12-09
1
-15
/
+3
*
i965: Fix VS constants regression pre-gen6.
Eric Anholt
2010-12-09
1
-1
/
+1
*
llvmpipe: Plug fence leaks.
José Fonseca
2010-12-09
2
-0
/
+3
*
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
1
-2
/
+2
*
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
1
-1
/
+2
*
mesa: Fix GL_FIXED arrays.
Chia-I Wu
2010-12-09
1
-0
/
+2
*
i965: Drop push-mode reladdr constant loading and always use constant_map.
Eric Anholt
2010-12-08
4
-93
/
+96
*
radeon: bump mip tree levels to 15
Alex Deucher
2010-12-09
1
-1
/
+1
*
mesa: simplify target checking for TexImage functions
Brian Paul
2010-12-08
1
-8
/
+18
*
mesa: revamp error checking for compressed texture images
Brian Paul
2010-12-08
1
-67
/
+44
*
glsl: In ast_to_hir, check sampler array indexing
Chad Versace
2010-12-08
1
-0
/
+14
*
i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.
Eric Anholt
2010-12-08
3
-21
/
+0
*
i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.
Eric Anholt
2010-12-08
1
-2
/
+8
*
i965: Set the render target index in gen6 fixed-function/ARB_fp path.
Eric Anholt
2010-12-08
1
-0
/
+7
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