Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: always save and restore vertex buffers using cso_cache | Marek Olšák | 2011-02-14 | 14 | -18/+92 |
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* | vbo: bind arrays only when necessary | Marek Olšák | 2011-02-14 | 3 | -0/+8 |
| | | | | | We don't need to call bind_arrays in the vbo module if the states which the function depends on are not dirty. | ||||
* | vbo: notify a driver that we change buffer offsets, strides, etc. | Marek Olšák | 2011-02-14 | 2 | -0/+2 |
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* | r300g: Remove redundant initialization. | Vinson Lee | 2011-02-14 | 1 | -1/+1 |
| | | | | | Remove redundant initialization from commit 3b01b52bd78e3d2fc857feacebd815a5fae00c94 noticed by tstellar. | ||||
* | r600g: add alignment cases for linear aligned | Alex Deucher | 2011-02-14 | 1 | -0/+6 |
| | | | | | | Matches the drm and ddx. Signed-off-by: Alex Deucher <[email protected]> | ||||
* | draw: Don't define the last two mipmap levels in aa lines. | José Fonseca | 2011-02-14 | 1 | -5/+11 |
| | | | | | | Some hardware needs to make a seperate copy of all levels to obey max_lod, so simply do not define the last two levels instead of clamping. | ||||
* | svga: Set the appropriate flags when creating sampler/surface views. | José Fonseca | 2011-02-14 | 3 | -5/+18 |
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* | r300g: put indices in CS if there's just a few of them and are in user memory | Marek Olšák | 2011-02-14 | 1 | -3/+99 |
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* | r300g: cleanup the draw functions | Marek Olšák | 2011-02-14 | 2 | -76/+53 |
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* | r300g: do not create a user buffer struct for misaligned ushort indices fallback | Marek Olšák | 2011-02-14 | 3 | -12/+8 |
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* | r300g: fix fallback for misaligned ushort indices with num vertices >= 65535 | Marek Olšák | 2011-02-14 | 1 | -1/+5 |
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* | r300g: consolidate emission of common draw regs | Marek Olšák | 2011-02-14 | 1 | -21/+23 |
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* | docs: Fix typo in GL3.txt | Sedat Dilek | 2011-02-14 | 1 | -1/+1 |
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* | r300g: Move declaration before code. | Vinson Lee | 2011-02-14 | 1 | -3/+4 |
| | | | | Fixes SCons build. | ||||
* | r600g: do not destroy the original index buffer when translating indices | Marek Olšák | 2011-02-14 | 1 | -2/+2 |
| | | | | Because we only translate a subrange of the buffer. | ||||
* | r300g: emit 3D_LOAD_VBPNTR only when necessary | Marek Olšák | 2011-02-14 | 4 | -64/+33 |
| | | | | | I thought I couldn't skip emitting this packet in some cases. Well it looks like I can. | ||||
* | r300g: fix reference counting when translating indices | Marek Olšák | 2011-02-14 | 1 | -0/+3 |
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* | u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED | Marek Olšák | 2011-02-14 | 1 | -3/+12 |
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* | r300g: remove the relocation after AARESOLVE_PITCH | Marek Olšák | 2011-02-14 | 2 | -3/+1 |
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* | egl_dri2: add nouveau support. | Dave Airlie | 2011-02-14 | 1 | -0/+8 |
| | | | | | | | but really wtf? all these PCI IDs need to be ripped out of here, its totally unscalable and the drivers already have this info so could export it some better way. tested by Darxus on #wayland. | ||||
* | nv50: fix query assertion | Marcin Slusarz | 2011-02-13 | 1 | -1/+1 |
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* | r300g: correctly determine if a texture is blittable in texture_get_transfer | Marek Olšák | 2011-02-13 | 1 | -4/+5 |
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* | r300g: fixup the handle_compare function | Marek Olšák | 2011-02-13 | 1 | -2/+2 |
| | | | | Accidentally negated in 685c3262b945a7f0e9f1f3a9409a12fdda08c828. | ||||
* | r300g: when printing shader linker errors to stderr, report it's not a bug | Marek Olšák | 2011-02-12 | 1 | -3/+6 |
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* | r300g: add debug options nozmask and nohiz which disable some hyper-z features | Marek Olšák | 2011-02-12 | 3 | -0/+9 |
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* | r300g: typecast void* to unsigned correctly | Marek Olšák | 2011-02-12 | 1 | -2/+4 |
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* | dri: Remove the old metaops code which has been superceded by ../common/ | Eric Anholt | 2011-02-12 | 3 | -374/+1 |
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* | radeon: Remove setup of the old dri/ meta code, which is now unused. | Eric Anholt | 2011-02-12 | 3 | -7/+1 |
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* | intel: Remove setup of the old dri/ meta code, which is now unused. | Eric Anholt | 2011-02-12 | 2 | -7/+1 |
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* | update GL3.txt for GL_EXT_framebuffer_sRGB status | Dave Airlie | 2011-02-12 | 1 | -1/+1 |
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* | r300/compiler: Don't erase sources when converting RGB->Alpha | Tom Stellard | 2011-02-11 | 1 | -6/+0 |
| | | | | | | https://bugs.freedesktop.org/show_bug.cgi?id=34030 NOTE: This is a candidate for the 7.10 branch. | ||||
* | mesa: Optionally build a dricore support library (v3) | Christopher James Halse Rogers | 2011-02-11 | 12 | -32/+169 |
| | | | | | | | | | | | | | | | | | This an adds --enable-shared-dricore option to configure. When enabled, DRI modules will link against a shared copy of the common mesa routines rather than statically linking these. This saves about 30MB on disc with a full complement of classic DRI drivers. v2: Only enable with a gcc-compatible compiler that handles rpath Handle DRI_CFLAGS without filter-out magic Build shared libraries with the full mklib voodoo Fix typos v3: Resolve conflicts with talloc removal patches Signed-off-by: Christopher James Halse Rogers <[email protected]> | ||||
* | glx: Put null check before use | nobled | 2011-02-11 | 1 | -2/+6 |
| | | | | | | 'dpy' was being checked for null *after* it was already used once. Also add a null check for psc, and drop gc's redundant initialization. | ||||
* | r300g: improve function radeon_bo_is_referenced_by_cs | Marek Olšák | 2011-02-12 | 5 | -18/+30 |
| | | | | | This should prevent calling into radeon_get_reloc when there's only one context. | ||||
* | u_vbuf_mgr: fix segfault | Marek Olšák | 2011-02-12 | 1 | -1/+1 |
| | | | | | max_index could have been less than min_index, which later caused integer underflow followed by a segfault in memcpy. | ||||
* | ir_to_mesa: Don't dereference a NULL pointer during copy propagation | Ian Romanick | 2011-02-11 | 1 | -0/+3 |
| | | | | | | The ACP may already be NULL, so don't try to make it NULL again. This should fix bugzilla #34119. | ||||
* | glcpp: regerated files | Ian Romanick | 2011-02-11 | 2 | -181/+193 |
| | | | | | These should have been committed right after fd1252ab, but they were missed. Soon, we'll never have to do this again... | ||||
* | glsl: Regenerate files modified by previous commits | Ian Romanick | 2011-02-11 | 3 | -1798/+1899 |
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* | glsl: Finish out the reduce/reduce error fixes | Ian Romanick | 2011-02-11 | 3 | -59/+109 |
| | | | | | | | | | | | | | Track variables, functions, and types during parsing. Use this information in the lexer to return the currect "type" for identifiers. Change the handling of structure constructors. They will now show up in the AST as constructors (instead of plain function calls). Fixes piglit tests constructor-18.vert, constructor-19.vert, and constructor-20.vert. Also fixes bugzilla #29926. NOTE: This is a candidate for the 7.9 and 7.10 branches. | ||||
* | glsl: Eliminate reduce/reduce conflicts in glsl grammar | Keith Packard | 2011-02-11 | 1 | -21/+71 |
| | | | | | | | | | This requires lexical disambiguation between variable and type identifiers (as most C compilers do). Signed-off-by: Keith Packard <[email protected]> NOTE: This is a candidate for the 7.9 and 7.10 branches. | ||||
* | st/mesa: Fix surfaceless opengl with non-dummy contexts | Benjamin Franzke | 2011-02-11 | 1 | -10/+5 |
| | | | | | | | main/context.c:check_complatible() detecs an incomplete framebuffer using its pointer, so do not copy it. This should fix https://bugs.freedesktop.org/show_bug.cgi?id=34042 | ||||
* | svga: disable a debug_printf() call | Brian Paul | 2011-02-11 | 1 | -5/+9 |
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* | svga: comments and debug code | Brian Paul | 2011-02-11 | 1 | -0/+10 |
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* | svga: more comments for need_pipeline field | Brian Paul | 2011-02-11 | 1 | -1/+4 |
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* | scons: Need c99 also when cross compiling. | José Fonseca | 2011-02-11 | 1 | -0/+3 |
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* | scons: builtin_glsl_function on windows needs bundled getopt. | José Fonseca | 2011-02-11 | 4 | -5/+23 |
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* | scons: Try to support building 64bit binaries on 32bit windows. | José Fonseca | 2011-02-11 | 4 | -15/+22 |
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* | scons: Fix MSVC 64bit build. | José Fonseca | 2011-02-11 | 1 | -0/+8 |
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* | mesa: remove some unused gl_shader fields | Brian Paul | 2011-02-11 | 1 | -2/+0 |
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* | draw: tweak AA line texture minimum alpha | Brian Paul | 2011-02-11 | 1 | -1/+1 |
| | | | | | AA lines drawn as textured quads look a little better with this change. Conformance/piglit tests still pass. |