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* mesa: minor tweaks in _mesa_set_fetch_functions()Brian Paul2011-01-151-3/+3
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* mesa: add comment for _mesa_get_srgb_format_linear()Brian Paul2011-01-151-0/+5
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* mesa: move declarations before codeBrian Paul2011-01-151-1/+2
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* docs: add GL_EXT_texture_sRGB_decode to relnotesDave Airlie2011-01-161-0/+1
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* gallium: add EXT_texture_sRGB_decode.Dave Airlie2011-01-162-0/+5
| | | | | | This uses a sampler view to access the texture with the alternate format. Signed-off-by: Dave Airlie <[email protected]>
* i965: add support for EXT_texture_sRGB_decodeDave Airlie2011-01-162-3/+12
| | | | | | | We just choose the texture format depending on the srgb decode bit for the sRGB formats. Signed-off-by: Dave Airlie <[email protected]>
* mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie2011-01-168-2/+88
| | | | | | | This implements the extension by choosing a different set of texture fetch functions when the texture parameter changes. Signed-off-by: Dave Airlie <[email protected]>
* r600d: fix some bugs added reworking literal handlingChristian König2011-01-162-22/+33
| | | | | | | | If a literal slot isn't used it should be set to 0 instead of an uninitialized value. Also the channels for pre R700 trig functions were incorrect. And most important literals were not counted against ndw, resulting in an invalid force_add_cf detection.
* docs: document GL_ARB_draw_buffers_blendBrian Paul2011-01-152-1/+2
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* mesa: implement glGet queries for GL_ARB_draw_buffers_blendBrian Paul2011-01-151-0/+47
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* mesa: display list support for GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+108
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* mesa: plug in GL_ARB_draw_buffers_blend functionsBrian Paul2011-01-151-0/+6
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* glapi: regenerated filesBrian Paul2011-01-158-5210/+5461
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* glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul2011-01-153-0/+41
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* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-1531-364/+611
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* docs: update GL3.txt statusBrian Paul2011-01-151-2/+2
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* docs: document GL_ARB_instanced_arraysBrian Paul2011-01-151-0/+1
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* st/mesa: GL_ARB_instanced_arrays supportBrian Paul2011-01-152-3/+15
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* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-155-3/+73
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* glapi: regenerated filesBrian Paul2011-01-1514-5955/+6046
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* glapi: GL_ARB_instanced_arrays supportBrian Paul2011-01-151-0/+1
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* draw: add missing LP_CHECK_MEMBER_OFFSET()Brian Paul2011-01-151-0/+2
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* st/mesa: move/consolidate an assignmentBrian Paul2011-01-151-2/+1
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* docs: document GL_ARB_draw_instancedBrian Paul2011-01-151-0/+1
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* r600g: Remove the redundant radeon_new() prototype.Henri Verbeet2011-01-151-2/+0
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* r600g: Fix some register value name typos.Henri Verbeet2011-01-154-6/+6
| | | | SFR -> SRF.
* r600g: Get rid of r600_translate_vertex_data_type().Henri Verbeet2011-01-152-270/+0
| | | | This has been replaced with r600_vertex_data_type().
* Merge branch 'draw-instanced'Brian Paul2011-01-1533-23/+347
|\ | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/draw/draw_llvm.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/glsl/ir_set_program_inouts.cpp src/mesa/tnl/t_vb_program.c
| * mesa: enable GL_ARB_draw_instanced for software driversBrian Paul2010-12-101-0/+1
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| * tnl: implement instanced drawingBrian Paul2010-12-103-9/+19
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| * mesa: implement system values in program interpreterBrian Paul2010-12-102-0/+5
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| * llvmpipe: enable instanced drawing capBrian Paul2010-12-081-0/+2
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| * softpipe: enable instanced drawing capBrian Paul2010-12-081-0/+2
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| * gallivm/llvmpipe: implement system values and instanceIDBrian Paul2010-12-084-5/+98
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| * st/mesa: translate shader system inputsBrian Paul2010-12-081-0/+27
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| * draw: setup instance ID for SSE generatorBrian Paul2010-12-081-0/+6
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| * draw: setup instance ID for VS interpreterBrian Paul2010-12-081-0/+6
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| * mesa: ir_to_mesa support for system valuesBrian Paul2010-12-081-0/+5
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| * glsl: add support for system values and GL_ARB_draw_instancedBrian Paul2010-12-086-2/+52
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| * mesa: program printing for PROGRAM_SYSTEM_VALUEBrian Paul2010-12-081-0/+5
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| * mesa: add PROGRAM_SYSTEM_VALUE and related tokensBrian Paul2010-12-081-0/+14
| | | | | | | | | | | | System values are shader inputs which don't necessarily change from vertex to vertex or fragment to fragment. gl_InstanceID and gl_FrontFacing are examples.
| * tgsi/ppc: add case for system values and assertBrian Paul2010-12-081-1/+3
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| * tgsi/sse: add support for system valuesBrian Paul2010-12-081-3/+51
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| * tgsi: new tgsi_shader_info fields for system valuesBrian Paul2010-12-082-1/+22
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| * tgsi: add support for system values to TGSI interpreterBrian Paul2010-12-082-3/+23
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| * st/mesa: GL_ARB_draw_instanced depends on PIPE_CAP_INSTANCED_DRAWINGBrian Paul2010-12-051-0/+4
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| * gallium: added PIPE_CAP_INSTANCED_DRAWINGBrian Paul2010-12-052-0/+2
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* | nvc0: try to swap immediates to first source tooChristoph Bumiller2011-01-151-0/+7
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* | nvc0: make sure all sources of the BIND op are distinctChristoph Bumiller2011-01-153-0/+45
| | | | | | | | | | They're supposed to be assigned consecutive registers so they can't contain the same SSA value more than once.
* | nvc0: update user vbufs on each draw callChristoph Bumiller2011-01-154-37/+119
| | | | | | | | This is required in case set_vertex_buffers is not called again.