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*
i965/gen7.5: Fix lower bound on number of VS URB entries.
Paul Berry
2013-09-05
4
-4
/
+13
*
i965/vs: Move vs-specific code out of brw_vec4_visitor.cpp.
Paul Berry
2013-09-05
3
-192
/
+226
*
i965/vec4: Make with_writemask() non-static.
Paul Berry
2013-09-05
2
-1
/
+4
*
i965/vs: Move vs-specific code out of brw_vec4.h.
Paul Berry
2013-09-05
2
-32
/
+38
*
i965/gs: Don't assign gl_Layer its own slot in the VUE map.
Paul Berry
2013-09-05
1
-0
/
+5
*
i915g: Implement writemask fixup
Stéphane Marchesin
2013-09-04
3
-38
/
+90
*
i915g: Stop calling draw_prepare_shader_outputs
Stéphane Marchesin
2013-09-04
1
-2
/
+0
*
glx: Initialize OpenGL version to 1.0
Rico Schüller
2013-09-04
3
-17
/
+17
*
i915g: Add more optimizations
Stéphane Marchesin
2013-09-04
3
-58
/
+371
*
glsl: Remove unused prog parameter from tfeedback_decl::init
Ian Romanick
2013-09-04
2
-5
/
+4
*
glsl: Validate qualifiers on VS color outputs with FS color inputs
Ian Romanick
2013-09-04
1
-3
/
+45
*
glsl: Copy ir_variable::assigned and ir_variable::used fields in ::clone method
Ian Romanick
2013-09-04
1
-0
/
+2
*
glsl: Refactor a bunch of the code out of cross_validate_outputs_to_inputs
Ian Romanick
2013-09-04
1
-81
/
+94
*
glsl: Reallow precision qualifiers on structure members
Ian Romanick
2013-09-04
1
-3
/
+7
*
mesa: Setup remaining infrastucture and enable KHR_debug
Timothy Arceri
2013-09-04
2
-5
/
+12
*
glapi: Setup autogeneration infrastructure for KHR_debug
Timothy Arceri
2013-09-04
2
-1
/
+149
*
mesa: Remap debug type and severity
Timothy Arceri
2013-09-04
2
-8
/
+58
*
mesa: Implement GL_DEBUG_OUTPUT
Timothy Arceri
2013-09-04
5
-1
/
+20
*
mesa: Update builds scripts to build object labels
Timothy Arceri
2013-09-04
2
-0
/
+2
*
mesa: Implement KHR_debug ObjectLabel functions
Timothy Arceri
2013-09-04
2
-0
/
+343
*
mesa: make _mesa_validate_sync() non-static
Timothy Arceri
2013-09-04
2
-1
/
+4
*
mesa: free object labels when deleting
Timothy Arceri
2013-09-04
13
-0
/
+16
*
mesa: add debug Label field to several data structures
Timothy Arceri
2013-09-04
1
-0
/
+12
*
mesa: make _mesa_lookup_list() non-static
Timothy Arceri
2013-09-04
2
-6
/
+8
*
mesa: make _mesa_lookup_arrayobj() non-static
Timothy Arceri
2013-09-04
2
-5
/
+8
*
mesa: Implement glPushDebugGroup and glPopDebugGroup
Timothy Arceri
2013-09-04
3
-71
/
+214
*
mesa: Add a clone function to mesa hash
Timothy Arceri
2013-09-04
2
-0
/
+31
*
mesa: Share common code between ARB_debug_output and KHR_debug functions
Timothy Arceri
2013-09-04
2
-97
/
+226
*
mesa: Add some constants and state variables for KHR_debug functions
Timothy Arceri
2013-09-04
3
-6
/
+20
*
mesa: Rename gl_context::swtnl_im to vbo_context; use proper type.
Kenneth Graunke
2013-09-03
3
-4
/
+5
*
i965: Rename "prim" parameter to "prims" where it's an array.
Kenneth Graunke
2013-09-03
3
-18
/
+18
*
i965: Actually check every primitive for cut index support.
Kenneth Graunke
2013-09-03
1
-2
/
+2
*
radeonsi: Don't save/restore FMASK sampler view states for u_blitter
Michel Dänzer
2013-09-02
1
-1
/
+2
*
radeonsi: Expose pure integer vertex formats
Michel Dänzer
2013-09-02
1
-1
/
+6
*
nvc0: restore viewport after blit
Maarten Lankhorst
2013-09-02
3
-4
/
+7
*
radeon/uvd: save the aligned width & height
Christian König
2013-09-02
1
-0
/
+2
*
glx: make the interval of LIBGL_SHOW_FPS adjustable
Chia-I Wu
2013-09-02
1
-4
/
+8
*
i965: Use the proper element of the prim array in brw_try_draw_prims.
Kenneth Graunke
2013-09-01
1
-4
/
+4
*
i965: Combine brw_emit_prim and gen7_emit_prim.
Kenneth Graunke
2013-09-01
1
-63
/
+18
*
i965: Remove unused ATTRIB_BIT_DWORDS define.
Kenneth Graunke
2013-09-01
1
-7
/
+0
*
nvc0: delete compute object on screen destruction
Christoph Bumiller
2013-09-01
1
-0
/
+1
*
nvc0: fix blitctx memory leak
Joakim Sindholt
2013-09-01
3
-0
/
+9
*
nvc0: don't use bufctx in nvc0_cb_push
Christoph Bumiller
2013-09-01
1
-7
/
+3
*
nvc0: clear the flushed flag
Christoph Bumiller
2013-09-01
1
-5
/
+4
*
nvc0/ir: add f32 long immediate cannot saturate
Christoph Bumiller
2013-09-01
1
-0
/
+12
*
nvc0/ir: fix use after free in texture barrier insertion pass
Tiziano Bacocco
2013-09-01
1
-1
/
+2
*
nv30: find first unused texcoord rather than bailing if first is used
Ilia Mirkin
2013-09-01
1
-2
/
+1
*
nouveau: initialise the nouveau_transfer maps
Emil Velikov
2013-09-01
1
-0
/
+2
*
i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Chris Forbes
2013-09-01
1
-1
/
+7
*
i965/gs: Implement support for geometry shader samplers.
Paul Berry
2013-08-31
3
-0
/
+30
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