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* [intel] Prepare intelCopyBuffer() for private back buffers.Kristian Høgsberg2008-01-091-2/+4
* Factor out code to do the DRM_I830_GETPARAM ioctl.Kristian Høgsberg2008-01-091-28/+23
* Fold DoBindContext() helper function into driBindContext().Kristian Høgsberg2008-01-091-23/+11
* [intel] Re-allocate backing buffer objects on BufferData.Eric Anholt2008-01-091-9/+2
* [965] Allow more than one draw_prims per batchbuffer.Eric Anholt2008-01-093-7/+17
* [965] Replace the always_update dirty flag with BRW_NEW_BATCH.Eric Anholt2008-01-095-15/+27
* [intel] Rename lost_hardware vtbl entry to new_batch.Eric Anholt2008-01-099-35/+18
* [965] Remove drawing rect upload, which is handled (better) by the kernel.Eric Anholt2008-01-093-53/+0
* [intel] Clean up cliprect handling in intel drivers.Eric Anholt2008-01-095-73/+57
* [intel] Remove the dead intel->need_flush member.Eric Anholt2008-01-096-7/+1
* [965] Clarify a bit of index buffer upload code.Eric Anholt2008-01-091-1/+4
* fix bug 13978: glDrawBuffersARB() didn't set all necessary stateBrian2008-01-091-0/+2
* [intel] Add TTM bufmgr debug for type or offset migration of buffers.Eric Anholt2008-01-081-9/+57
* i915: Keith Whitwell's swizzling TEX patch. fix #8283Xiang, Haihao2008-01-074-13/+83
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-0634-216/+230
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-0626-225/+220
* fix depth/1 typo in glTexImage3D proxy codeBrian2008-01-051-3/+3
* check if span length > 0 before calling _swrast_write_rgba_span()Brian2008-01-051-5/+7
* i915: don't validate PS program when falling back to softwareXiang, Haihao2008-01-041-1/+2
* intel: some initialization for dri_bufmgr_ttmXiang, Haihao2008-01-041-0/+2
* [intel] Add a single-entry relocation buffer cache.Eric Anholt2008-01-031-26/+53
* [intel] Convert relocations to not be cleared out on buffer submit.Eric Anholt2008-01-0313-417/+388
* [965] Fix some missing initialization in WM keys.Eric Anholt2008-01-031-0/+6
* fix fd.o bug #13761Zou Nan hai2008-01-031-2/+2
* [965] Convert WM unit to use a cache key instead of brw_cache_data.Eric Anholt2008-01-022-80/+126
* [965] Convert VS unit to use a cache key instead of brw_cache_data.Eric Anholt2008-01-021-26/+63
* [965] Convert SF unit to use a cache key instead of brw_cache_data.Eric Anholt2008-01-021-47/+105
* [965] Convert GS unit to use a cache key instead of brw_cache_data.Eric Anholt2008-01-021-23/+62
* [965] Convert clip unit to use a cache key instead of brw_cache_data.Eric Anholt2008-01-021-21/+64
* [965] Convert CC unit to use a cache key instead of brw_cache_data.Eric Anholt2008-01-021-59/+166
* [965] Convert surface state to use a cache key instead of brw_cache_data.Eric Anholt2008-01-021-48/+87
* [965] Convert sampler state to use a cache key instead of brw_cache_data.Eric Anholt2008-01-022-59/+101
* Revert "[intel] Use the memory type mask containing the caching flags."Eric Anholt2008-01-021-1/+1
* [intel] Use the memory type mask containing the caching flags.Eric Anholt2008-01-021-1/+1
* Set correct flags mask when validating buffers.Keith Packard2008-01-021-22/+22
* [965] Improve performance by including reloc target buffer pointers in keys.Eric Anholt2008-01-021-4/+11
* additional stub functionsBrian2008-01-021-0/+4
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-021-0/+8
* i915: Needn't adjust pixel centers. fix #12944Xiang, Haihao2008-01-022-4/+4
* Revert "r300: fix bug with maniadrive rendering"Dave Airlie2008-01-021-13/+13
* remove unneeded conditionalBrian2008-01-011-2/+3
* fix vbo display list memleak upon context destructionBrian2008-01-012-0/+16
* fix glUniform4f typoBrian2008-01-011-1/+1
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-011-0/+8
* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-012-1/+47
* Make use of count in _mesa_uniform_matrixBruce Merry2008-01-011-13/+25
* Add a test program to test for assorted bugs in shader_api.cBruce Merry2008-01-013-0/+302
* More fixes to shader_apiBruce Merry2008-01-011-7/+16
* Fix several bugs relating to uniforms and attributes in GLSL APIBruce Merry2008-01-011-11/+73
* added 'get' info for framebuffer object tokensBrian2008-01-012-8/+18