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* glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmpsLuca Barbieri2010-09-138-23/+74
* loop_unroll: unroll loops with (lowered) breaksLuca Barbieri2010-09-131-4/+89
* glsl2: Add pass to remove redundant jumpsIan Romanick2010-09-136-1/+118
* glsl: Explain file naming conventionIan Romanick2010-09-131-0/+12
* loop_controls: fix analysis of already analyzed loopsLuca Barbieri2010-09-131-1/+8
* i965: Request that returns be lowered in shader mainIan Romanick2010-09-131-0/+1
* glsl: call ir_lower_jumps according to compiler optionsLuca Barbieri2010-09-131-0/+2
* glsl: add continue/break/return unification/elimination pass (v2)Luca Barbieri2010-09-136-250/+548
* glsl: add ir_control_flow_visitorLuca Barbieri2010-09-131-0/+17
* llvmpipe: Fix non SSE2 builds.José Fonseca2010-09-131-2/+2
* r300g/swtcl: unlock VBO after draw_flushMarek Olšák2010-09-131-4/+1
* llvmpipe: Change asm to __asm__.Witold Baryluk2010-09-131-3/+3
* EGL DRI2: 0xa011 is Pineview not IronlakeJesse Barnes2010-09-131-1/+1
* r600c: const buffer sizes must be a multiple of 16 constsAlex Deucher2010-09-133-29/+21
* EGL DRI2: add PCI ID for Ironlake mobileJesse Barnes2010-09-131-0/+1
* r600c/eg: remove obselete commentAlex Deucher2010-09-131-2/+0
* r600c/eg: remove unused emit timestamp functionAlex Deucher2010-09-131-8/+0
* r600c/eg: emit CB_BLEND_ALPHA with the other blend valuesAlex Deucher2010-09-131-5/+5
* r600c: remove redundant state emit on evergreenAlex Deucher2010-09-131-17/+0
* mesa: Revert accidentally committed vertex code chunkKristian Høgsberg2010-09-131-2/+0
* r600c: eg: fix typoAndre Maasikas2010-09-131-1/+1
* r600c: eg: 256 float4 constants may need more than 256 bytesAndre Maasikas2010-09-132-2/+2
* r600c: eg - fix uninitialized variableAndre Maasikas2010-09-131-0/+2
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-132-1/+13
* r300g: fix SWTCLMarek Olšák2010-09-134-41/+99
* llvmpipe: Unbreak rasterization on 64bit.José Fonseca2010-09-131-24/+22
* gallium: Change the resource_copy_region semantics to allow copies between di...José Fonseca2010-09-131-3/+5
* r600g: evergreen fixup dsa state for running query.Dave Airlie2010-09-132-3/+2
* r600c: remove stray unmap callAndre Maasikas2010-09-131-1/+0
* llvmpipe: use gcc asm only with gccJosé Fonseca2010-09-131-1/+1
* r300g: print unassigned FS inputs for DBG_RSMarek Olšák2010-09-131-0/+9
* r300g: fix map_bufferMarek Olšák2010-09-131-4/+17
* r300/compiler: fix warningsMarek Olšák2010-09-132-2/+3
* r300g: add new debug options for dumping scissor regs and disabling CBZB clearMarek Olšák2010-09-135-3/+16
* r300g: skip rendering if CS space validation failsMarek Olšák2010-09-133-52/+73
* r300g: remove u_upload_flush from r300_draw_arraysMarek Olšák2010-09-131-1/+0
* nvfx: Remove unused variables.Vinson Lee2010-09-123-3/+1
* nvfx: Move declaration before code.Vinson Lee2010-09-121-6/+12
* llvmpipe: introduce tri_3_4 for tiny trianglesKeith Whitwell2010-09-126-46/+127
* llvmpipe: allow tri_3_16 at any 4-aligned location within a tileKeith Whitwell2010-09-121-27/+50
* llvmpipe: refactor tri_3_16Keith Whitwell2010-09-121-17/+47
* llvmpipe: pass linear masks to fragment shaderKeith Whitwell2010-09-123-73/+23
* llvmpipe: fix warnings on both 32 and 64 bit buildsKeith Whitwell2010-09-121-3/+3
* llvmpipe: fix wierd performance regression in isosurfKeith Whitwell2010-09-121-6/+8
* pb: Fix the build, and add notes.José Fonseca2010-09-125-5/+14
* llvmpipe: Only generate the whole shader specialization for opaque shaders.José Fonseca2010-09-121-1/+7
* pb: add void * for flush ctx to mapping functionsDave Airlie2010-09-1211-28/+24
* nv30: fix breakage due to 10 texcoord support on nv40Luca Barbieri2010-09-111-2/+2
* Add missing files to the tarball file lists.Chia-I Wu2010-09-121-1/+6
* mesa: Fix depend.es[12] generation when LLVM is enabled.Chia-I Wu2010-09-122-29/+27