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* st/mesa: improve assertion/check for stencil formatBrian Paul2012-02-151-8/+2
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* gallium: fix some comments in p_state.hBrian Paul2012-02-151-3/+3
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: add MESA_FORMAT_Z32_FLOAT_X24S8 case in format unpack codeBrian Paul2012-02-151-0/+13
| | | | | | | | Added in _mesa_pack_uint_24_8_depth_stencil_row(). This could be hit by something like glDrawPixels(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8) into a MESA_FORMAT_Z32_FLOAT_X24S8 buffer. Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: use _mesa_pack_ubyte_stencil_row() in draw_stencil_pixels()Brian Paul2012-02-151-42/+2
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffersBrian Paul2012-02-151-0/+6
| | | | | | | | | | | The st_renderbuffer_alloc_storage() function is used to allocate both window-system buffers and user-created renderbuffers. The later kind are never directly displayed so don't set PIPE_BIND_DISPLAY_TARGET for those surfaces. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: use u_surface_default_template() helperBrian Paul2012-02-151-3/+1
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: remove redundant memset(surface_template,0)Brian Paul2012-02-151-1/+0
| | | | | | The subsequent u_surface_default_template() call does that for us. Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: remove st_renderbuffer::strideBrian Paul2012-02-152-8/+6
| | | | | | It was only used for software buffers and easily computed. Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: remove st_renderbuffer::formatBrian Paul2012-02-153-17/+10
| | | | | | We only used it in a few places that can implemented differently. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: fix comment typos in fbobject.cBrian Paul2012-02-151-2/+2
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* i965/fs: Take # of components into account in try_rewrite_rhs_to_dst.Kenneth Graunke2012-02-151-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | Commit dc7f449d1ac53a66e6efb56ccf2a5953418a26ca introduced a new method for avoiding MOVs: try to rewrite the destination of the instruction that produced the RHS so it writes into the LHS. Unfortunately, this is not safe for swizzled texturing operations, as they return a set of four contiguous registers. Consider the following: (assign (x) (var_ref vec_ctor_x) (swiz x (tex vec4 (var_ref m_sampY) (var_ref m_cordY) 0 1 ()))) In this case, the source and destination registers are equal, since reg_offset is 0 for both. Yet, this is only a partial move: the texture operation generates four registers, and the LHS only covers one. Fixes color distortion in XBMC when using GLSL shaders. NOTE: This is a candidate for the 8.0 branch (with the previous commit). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44333 Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
* i965/fs: Add a new fs_inst::regs_written function.Kenneth Graunke2012-02-151-0/+12
| | | | | | | | | | | | | Certain instructions write more than one register. Texturing, for example, returns 4 registers. (We set rlen to 4 even for TXS and float shadow sampling.) Some math functions return 2. Most return 1. The next commit introduces a use of this function. NOTE: This is a candidate for the 8.0 branch (dependency of a fix). Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
* llvmpipe: fix fogcoord writing (v2)Dave Airlie2012-02-151-4/+12
| | | | | | this fixes the fogcoord related piglit tests, like I fixed them in softpipe. Signed-off-by: Dave Airlie <[email protected]>
* meta: Avoid FBO resizing/reallocating in decompress_texture_imageAnuj Phogat2012-02-151-1/+1
| | | | | | | | | | Reallocate/resize decompress FBO only if texture image width/height is greater than existing decompress FBO width/height. This is a candidate for stable branches. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/vdpau: fix a small memory leakChristian König2012-02-141-0/+5
| | | | | | The matrix filter wasn't freed on mixer destruction. Signed-off-by: Christian König <[email protected]>
* vl: fix low strength denoise filterChristian König2012-02-143-7/+7
| | | | | | | A filter strength of zero or one doesn't make any sense. Thanks to Andy Furniss for pointing this out. Signed-off-by: Christian König <[email protected]>
* r600g: fix tiling with cayman and virtual memoryJerome Glisse2012-02-141-10/+28
| | | | | | | | | The virtual address but follow the alignment requirement of the tiled surface. The bo from handle case is not properly fix. Need bigger change for a proper fix. Work around that by enforcing 1M alignment for those bo. Signed-off-by: Jerome Glisse <[email protected]>
* i915: Fix type of "specoffset" variable.Paul Berry2012-02-141-1/+1
| | | | | | | | | | | | | | | | | Commit 2e5a1a2 (intel: Convert from GLboolean to 'bool' from stdbool.h.) converted the "specoffset" local variable (in intel_tris.c) from a GLboolean to a bool. However, GLboolean was the wrong type for specoffset--it should have been a GLuint (to match the declaration of specoffset in struct intel_context). This patch changes specoffset to the proper type. Fixes piglit test general/two-sided-lighting-separate-specular. This is a candidate for stable branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45917 Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Enable register spilling on gen7 too.Eric Anholt2012-02-141-2/+0
| | | | | | | | | | It turns out the same messages work on gen7, we were just being paranoid. Fixes the penumbra shadows mode of Lightsmark since the register allocation fix. NOTE: This is a candidate for release branches. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Report the failure message when failing to compile the fragment shader.Eric Anholt2012-02-141-0/+3
| | | | | | | | We just abort later, but at least this should result in more informative bug reports. NOTE: This is a candidate for release branches. Reviewed-by: Kenneth Graunke <[email protected]>
* r600g: Use a fake reloc to sleep for fencesSimon Farnsworth2012-02-142-2/+24
| | | | | | | | | | | | | | r300g is able to sleep until a fence completes rather than busywait because it creates a special buffer object and relocation that stays busy until the CS containing the fence is finished. Copy the idea into r600g, and use it to sleep if the user asked for an infinite wait, falling back to busywaiting if the user provided a timeout. Note: this is a candidate for the stable branches. Signed-off-by: Simon Farnsworth <[email protected]> Signed-off-by: Alex Deucher <[email protected]>
* r600g: consolidate set_blend_color codeMarek Olšák2012-02-144-40/+23
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* r600g: consolidate more translate functionsMarek Olšák2012-02-144-140/+74
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* r600g: inline r600_translate_ds_funcMarek Olšák2012-02-142-16/+4
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* r600g: remove unused variableMarek Olšák2012-02-141-2/+0
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* r600g: consolidate some translate functionsMarek Olšák2012-02-144-84/+44
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* Revert "r600g: don't advertise integer textures without GLSL 1.3"Marek Olšák2012-02-142-8/+0
| | | | | | This reverts commit 2c06bcb90982280e82a044b8be83be8fdf5a9590. It breaks u_blitter trying to blit compressed textures as uint.
* r600g: don't advertise integer textures without GLSL 1.3Marek Olšák2012-02-142-0/+8
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* meta: Add pixel store/pack operations in decompress_texture_imageAnuj Phogat2012-02-131-5/+3
| | | | | | | | | | | | | | | | | | | | This patch adds the pixel store operations in decompress_texture_image(). decompress_texture_image() is used in glGetTexImage() for compressed textures with unsigned, normalized values. It also fixes the failures in intel oglconform pxstore-gettex due to following sub test cases: - Test all mipmaps with byte swapping enabled - Test all small mipmaps with all allowable alignment values - Test subimage packing for all mipmap levels Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40864 Note: This is a candidate for stable branches Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV caseBrian Paul2012-02-131-0/+9
| | | | | | in _mesa_error_check_format_and_type(). Fixes https://bugs.freedesktop.org/show_bug.cgi?id=45967
* gallivm: Replace architecture test with PIPE_ARCH_*Stéphane Marchesin2012-02-121-4/+6
| | | | | | | | | | | | X86Target is a variable, and therefore isn't defined at compile time. So LLVM_NATIVE_ARCH == X86Target is translated into 0 == 0 and since X86 is first, we always pick it. Therefore we replace the logic with PIPE_ARCH_*. https://bugs.freedesktop.org/show_bug.cgi?id=45420
* i915g: Remove useless draw calls.Stéphane Marchesin2012-02-123-41/+2
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* i915g: Add a way to profile the contents of command buffers.Stéphane Marchesin2012-02-121-0/+12
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* i915g: Fix comments.Stéphane Marchesin2012-02-121-2/+2
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* i915g: Don't emit state when it's already bound.Stéphane Marchesin2012-02-121-0/+32
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* i915g: Remove unused poly stipple state.Stéphane Marchesin2012-02-122-54/+0
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* i915g: Implement stipple with draw.Stéphane Marchesin2012-02-122-1/+5
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* i915g: Fix comment.Stéphane Marchesin2012-02-121-1/+1
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* i915g: Move ureg defines to the header so we can share them.Stéphane Marchesin2012-02-122-32/+32
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* i915g: Separate declarations and program in the fragment program struct.Stéphane Marchesin2012-02-124-9/+31
| | | | We need this later to fixup fragment programs properly.
* st/mesa: only resolve if number of samples is > 1Dave Airlie2012-02-121-1/+2
| | | | | | | | | | Marek: this fixes a firefox crash and maybe even: https://bugs.freedesktop.org/show_bug.cgi?id=45943 NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* swrast: fix span color type selectionBrian Paul2012-02-123-9/+36
| | | | | | | | | | | | | | | | Fixes a regression from commit 660ed923ded3552e023ef8c3dd9f92e6792f1bd2. The basic idea is to look at the format of the dest renderbuffer and choose either GLubyte or GLfloat for colors. The previous code used _mesa_format_to_type_and_comps() which could return a bunch types other than ubyte/float. Determine the datatype at renderbuffer mapping time to avoid frequent calls to the format query functions. NOTE: This is a candidate for the 8.0 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45578 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45577
* extensions: remove unused code.Dave Airlie2012-02-121-3/+0
| | | | | | Comparing an unsigned to < 0 is pointless. Signed-off-by: Dave Airlie <[email protected]>
* mesa/texparam: drop double semicolonsDave Airlie2012-02-121-12/+12
| | | | | | no idea where these came from, drop them. Signed-off-by: Dave Airlie <[email protected]>
* r300g: always fail to create a multisample resourceMarek Olšák2012-02-121-0/+3
| | | | Just to be safe.
* r300g: assert-fail when calling resource_resolveMarek Olšák2012-02-121-0/+3
| | | | And reset the dest pointer to NULL after it.
* gallium/xvmc: r300 and r600 now depend on libdrm_radeonAlex Deucher2012-02-112-2/+2
| | | | | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=45907 Signed-off-by: Alex Deucher <[email protected]>
* gallivm: Change getExtent and readByte to non-const with llvm-3.1.Vinson Lee2012-02-101-0/+8
| | | | | | | | | | | Fix build with llvm-3.1svn. llvm-3.1svn r149918 changed BufferMemoryObject::getExtent and BufferMemoryObject::readByte from const member functions to non-const member functions in include/llvm/Support/MemoryObject.h. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* i965: Fix border color on Ironlake.Kenneth Graunke2012-02-101-1/+1
| | | | | | | | | | | | | | | | | Ironlake appears to check our pointer against the General State Base Address upper bound, rather than ignoring the zero bound as it ought. Unfortunately, since we leave GSBA set to zero, there is no logical upper bound. Set it to the maximum possible value, which should work since our virtual addresses only go up to 2GB. +94 piglits. NOTE: This is a candidate for stable release branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28924 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/fs: Add support for generating MADs.Eric Anholt2012-02-103-0/+56
| | | | | | | | | | | | | Improves nexuiz performance 0.65% +/- .10% (n=5) on my gen6, and .39% +/- .11% (n=10) on gen7. No statistically significant performance difference on warsow (n=5, but only one shader has MADs). v2: Add support for MADs in 16-wide by using compression control. v3: Don't generate MADs when it will force an immediate to be moved to a temp. (it's not clear whether this is a win or not, but it should result in less questionable change to codegen compared to v2). Reviewed-by: Kenneth Graunke <[email protected]> (v2)